This May 6th marks the ten year anniversary of the European launch of Kingdom Hearts: Chain of Memories for the GameBoy Advance, having shipped roughly 200,000 units in Europe and 1.55 million copies worldwide. Though it is considered the least successful game in the Kingdom Hearts series, it has still received generally positive reviews, with the most praise directed towards the story. The tagline for this is "Adventure is in the cards."
Kingdom Hearts: Chain of Memories was first announced, along with Kingdom Hearts II, at the Tokyo Game Show in September of 2003. The idea for a intermediary game began after Tetsuya Nomura and his team had already begun plans for Kingdom Hearts II. The original title then was Kingdom Hearts: Lost Memories, but the title was changed to match the premise of game, while keeping the theme of memories. It also provided a way to start Kingdom Hearts II with Sora and co. not having access to the abilities and equipment earned in the first game. While Nomura was hesitant to release a Kingdom Hearts game on the GBA, after considering his options and planning accordingly, and hearing that children wanted a Kingdom Hearts game for the GBA, he changed his mind. Since then, Chain of Memories has been released for the PS2 as Re:Chain of Memories and for the PS3 as part of Kingdom Hearts: 1.5 HD ReMIX.
Of note is Jupiter's involvement in game development. The card system employed by Chain of Memories inspired the gameplay of Jupiter's next game "The World Ends With You".
While many people clearly had fun with Chain of Memories for the GBA, PS2, and PS3, I want to know what you thought about the game. Did you have fun? What do you remember most about this unique entry in the Kingdom Hearts series?