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Fixing the glitches of the ReMixes...

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I feel as though people should tweet out to Square Enix Japan about all the glitches that were heavily apparent in 1.5 and 2.5 so they discover them whilst they're finalising the PS4 ports.

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I feel as though people should tweet out to Square Enix Japan about all the glitches that were heavily apparent in 1.5 and 2.5 so they discover them whilst they're finalising the PS4 ports.

All PS4 games have a data install, so the slow load times will be fixed through that. I don't know about the rest.

They'll notice. I hope. Even if they notice after release, they'll patch it. I hope.

All PS4 games have a data install, so the slow load times will be fixed through that. I don't know about the rest.

 

I feel as though that the bad loading times is internal to the game. Clearly, they can fix that issue internally in the ReMixes themselves.

 

 

They'll notice. I hope. Even if they notice after release, they'll patch it. I hope.

 

They better notice, because having a patch after this compilation is released would be embarrassing. The assets are already created, all they have to do is fix the bugs and glitches and refine the sharpness of the game.

Watch as it turns out to be the same as the PS3 versions, only in 60 fps and Square didn't bother fixing anything.

I feel as though that the bad loading times is internal to the game. Clearly, they can fix that issue internally in the ReMixes themselves.

 

 

 

They better notice, because having a patch after this compilation is released would be embarrassing. The assets are already created, all they have to do is fix the bugs and glitches and refine the sharpness of the game.

I doubt it, I downloaded BBS on my psp and compared the loading times with that of the UMD ver. and the downloaded one was insanely faster. 

Watch as it turns out to be the same as the PS3 versions, only in 60 fps and Square didn't bother fixing anything.

 

I dunno, I feel as though that the specified release date of March was intentional to fix the bugs and glitches of the previous ReMixes. After all, setting all the gameplay mechanics at 60FPS presents glitches of its own so they gotta fix those bugs too! :lol:  

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