Sign in to follow this  
Jingilator

Sonic Remake Ideas

Recommended Posts

Hey, guys. Here are my ideas for what I would add/change if I could create remakes of Sonic games.

 

Sonic Adventure

-Add drifting to where need be.

-Add markers to pieces of the Master Emerald for Knuckles’ stages.

-Up Amy’s speed a little.

-Make Big’s missions FREAKING OPTIONAL

-Give Gamma an HP bar that depletes when he has no Rings left.

-Make Angel Island a post-game stage with two parts (meaning Angel Island I and Angel Island II).

 

Sonic Adventure 2

-Add drifting and Quick Stepping to certain sections of Sonic and Shadow’s stages.

-Give Shadow Chaos Spear whenever he grinds on a rail.

-Add markers for Knuckles’ and Rouge’s stages.

-Have the option to turn Omochao on or off (like in Generations).

-Make the driving controls less slippery.

 

Sonic Heroes

-Add different bosses for different Teams.

-Team Rose/Chaotix Beach Boss: Egg Octopus

-Team Sonic/Dark Casino Boss: Egg Dealer

-Team Dark/Rose Canyon Boss: Egg Buffalo

-Team Sonic/Chaotix Mansion Boss: Egg Breaker

-Make the general controls less slippery.

-Make the BINGO table in BINGO Highway an optional mini-game.

-Create two new stages between the Mystic Mansion and the Egg Fleet; Snowy Peak and Hideout Mountain, which takes place in under-construction White Acropolis.

-Team Sonic Boss: Egg Dragoon Mk. 0

-Team Dark/Rose Boss: Vs. Team Rose/Dark

-Team Chaotix Boss: Egg Genesis Mk. 0

 

Sonic ‘06

-Change the name to something like “Sonic and the Disastrous Flames”.

-Set it between Unleashed and Colors.

-Add Orbot and Cubot (having Cubot recently built and explain his malfunctioning voice chip near the end of Sonic’s story).

-Put Metal Sonic into the story like he was planned to be (for those who didn’t know that), such as having him kidnap Elise.

-Have the Mach Speed sections utilize Sonic’s Quick Step ability, and have mini-bosses near the end.

-Wave Ocean Boss: Egg Wasp

-Crisis City Boss: Metal Sonic

-Radical Train Boss: Egg Ostrich

-Kingdom Valley Boss: Egg Barracuda

-Keep Elise in her human form but write her in a better way.

-Remove the infamous kiss scene and something along the lines of just reviving Sonic with the Emeralds.

-FIX. THE. DAMN. PHYSICS.

-Make the Egg Wyvern less like the Egg Viper (yes, I know they’re both snake-like, but still).

-Put characters like Cream and the Chaotix into the story.

 

 

Common Changes

-Keep the current voice cast, but write their characters better.

-Bring back the Dash Pads and Rainbow Rings that allow you to do tricks (and for that matter, have it work like Sonic Riders, sound FX and all)

-Give some bosses additional attacks (for example, the Egg Hornet does two shuttle loops at low HP before charging into the ground).

-Redetail the bosses’ HP bars to represent which game they’re from (Adventure has the Mystic Ruins-themed border and turquoise HP; Adventure 2 has the G.U.N.-themed border and blue HP for Hero and red HP for Dark; Heroes has the generic royal blue border and yellow HP; and 06 has the 06 border and lighter red HP).

-On THAT note, give the final bosses their OWN HP bars themed after them.

-Sneak in references to other SEGA games (i.e. Papa’s Palace of Pain flyers in City Escape, or Hatsune Miku adverts in Grand Metropolis).

-Alter some of the music to be more in line with the times.

 

What do you guys think?

Edited by lollygagger19

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this