Hey, guys. I’ve had this idea for my own Fire Emblem game for a while, but I hadn’t the time to process it. It’s about two kingdoms who go to war because of their clashing ideals; the eastern Kingdom Acciptia, represented by the hawk, believes in strength from nobility, while Pyten, represented by the snake, believes in strength from courage. You play as the protagonists from both sides of the story after completing the two prologue chapters, and the maps show how many days pass as you take jobs or progress through the story (ex: Day 26/Chapter 6: Uprising or Day 12/The Northen Plains). Speaking of jobs, your characters can take them up on the map screen, ranging from routing the enemy to protecting villagers.
Hey, guys. I’ve had this idea for my own Fire Emblem game for a while, but I hadn’t the time to process it. It’s about two kingdoms who go to war because of their clashing ideals; the eastern Kingdom Acciptia, represented by the hawk, believes in strength from nobility, while Pyten, represented by the snake, believes in strength from courage. You play as the protagonists from both sides of the story after completing the two prologue chapters, and the maps show how many days pass as you take jobs or progress through the story (ex: Day 26/Chapter 6: Uprising or Day 12/The Northen Plains). Speaking of jobs, your characters can take them up on the map screen, ranging from routing the enemy to protecting villagers.
What do you think?
Edited by Perkilator