ocean's rage 779 Posted August 18, 2019 so in kingdom hearts 3 we got a recreation of frozen's let it go scene (and two thirds of do you want to build a snowman?) and honestly it kind of made me want more, kind of wish we had i see the light in kingdom of corona and i kind of want to see them do it again, maybe a full you're welcome in a moana world or dig a little deeper in a princess and the frog world so i thought i'd say everyone else thought, do you want to see more of the film's musical numbers recreated in kingdom hearts or would you rather they just stuck to the occasional bgm? or would you rather they were left out entirely? Quote Share this post Link to post Share on other sites
FadedSparkle 30 Posted August 18, 2019 (edited) ^For me it's both. I would prefer to see musical numbers if they're part of the world in a style more like in KH2's Atlantica. Where they are a part of the story being told within the world that involves the playable character(s) rather than just recreating the scenes from the musical numbers from the movies for the sake of recreating them because they're iconic and thus to be expected. In the case of Frozen while Let it Go is crucial to Elsa as a character that doesn't come across in the storytelling of KH3's Arendelle. We don't get enough of Elsa's struggle to really get that feeling that her performing Let it Go is special like it is in the film itself. By contrast they didn't fully recreate Do You Wanna Build A Snowman, but that was taken and integrated nicely into a conversation between Sora and Anna where Sora reflected on how Elsa running away from Anna in hopes of protecting her from a power she can't control was reminiscent of how Riku chose to stay in the Realm of Darkness to protect him from the hold that darkness still had over him at the time. Looking back on KH2 Atlantica it's one of my favorite worlds in that game because Sora, Donald, and Goofy get to take a break from all the fighting and insanity going on and just catch up with some old friends in this world and cheer Ariel up. The musical numbers have a purpose and they're simple in their execution. The songs aren't anything to write home about, but as long as you haven't lost touch with your inner child you can still acknowledge them for the cute and fun little adventure they provide and enjoy it. It's also an interesting idea to be capping it off with a musical theater mini game battle against Ursula. It isn't really clear by that point if you're fighting a memory of Ursula or if she somehow revived and invaded and decided to crash the musical (also, are they still even rehearsing or what?!), but it doesn't matter what she is because it is amusing beyond belief and yeah, in particular the first time around that this is experienced it definitely can make for a weirdly fun time. It does help a lot that while this world is in the game you have the option to skip it entirely if you want to though. They seemed very much aware that this wouldn't be to certain gamers tastes and made a wise decision to make it optional unless you're aiming at 100% completion. Edited November 19, 2024 by FadedSparkle Quote Share this post Link to post Share on other sites
matteso586 115 Posted August 19, 2019 1) Don't forget the healing incantation during the recreation of Eugene's temporary death. 2) As long as Sora doesn't join in. Quote Share this post Link to post Share on other sites
setsugekka 162 Posted August 19, 2019 It's my dream to see the Master of Masters sing "Trust in Me" from the Jungle Book. So yeah. I'd be down with this idea. lol Especially if he's Demyx? Dude. It would just be a missed opportunity if they didn't have some musical numbers involved. I even remember Nomura saying that he wanted to turn the game into a whole musical one time, but Yoko Shimomura steered him away from the idea. A shame, if you ask me. Maybe he'll finally get his wish... Maybe Atlantica and Frozen were just the start... I'd like it if they were cutscenes integrating with the story, but I wouldn't say no to rhythm game sections. A lot of people disliked Atlantica's gameplay... And I can understand why... It was really basic. I can't say it was especially fuuuun... But I know that they could do better now. Square-Enix made Theatrhythm. They know how to make a rhythm game. They could figure something out. 1 ocean's rage reacted to this Quote Share this post Link to post Share on other sites
ocean's rage 779 Posted August 19, 2019 9 hours ago, FadedSparkle said: ^For me it's both. I would prefer to see musical numbers if they're part of the world in a style more like in KH2's Atlantica. Where they are a part of the story being told within the world that involves the playable character(s) rather than just recreating the scenes from the musical numbers from the movies for the sake of recreating them because they're iconic and thus to be expected. In the case of Frozen while Let it Go is crucial to Elsa as a character that doesn't come across in the storytelling of KH3's Arendelle. We don't get enough of Elsa's struggle to really get that feeling that her performing Let it Go is special like it is in the film itself. by contrast they didn't fully recreate Do You Wanna Build A Snowman, but that was taken and integrated nicely into a conversation between Sora and Anna where Sora reflected on how Elsa running away from Anna in hopes of protecting her from a power she can't control was reminiscent of how Riku chose to stay in the Realm of Darkness to protect him from the hold that darkness still had over him at the time. Looking back on KH2 Altantica it's one of my favorite worlds in that game because Sora, Donald, and Goofy get to take a break from all the fighting and insanity going on and just catch up with some old friends in this world and cheer Ariel up. The musical numbers have a purpose and they're simple in their execution. The songs aren't anything to write home about, but as long as you haven't lost touch with your inner child you can still acknowledge them for the cute and fun little adventure they provide and enjoy it. It's also an interesting idea to be capping it off with a musical theater mini game battle against Ursula. It isn't really clear by that point if you're fighting a memory of Ursula or if she somehow revived and invaded and decided to crash the musical (and are they still even rehearsing or what?!), but it doesn't matter what she is because it is amusing beyond belief and yeah, in particular the first time around that this is experienced it definitely can make for a weirdly fun time. It does help a lot that while this world is in the game you have the option to skip it entirely if you want to though. They seemed very much aware that this wouldn't be to certain gamers tastes and made a wise decision to make it optional unless you're aiming at 100% completion. i think in the journal the explains that ursula was revived in a similar manner to oogie boogie (off screen) and when you're fighting its not part of the musical its for real Quote Share this post Link to post Share on other sites