I made the topic already because I was like firetruck it. Either way, I'll let everyone get intro posts in before we move onto more regular posting. So yeah, take your time. If you need to.
Plot:
In the distant land of Ebya, many species lived in harmony and prosperity. The different people of these species would often trade with one another, making friendships throughout Ebya. Although some of the species had made friends, not everyone was happy. Every species—or race—had their own plot of land to call theirs, and each race was very protective of their land. Everyone seemed to be living peacefully, except for the ground dwelling races. Their living style cut them off from the rest and after many years of starving, they decided to rise up and take new lands so their races would no longer rot away in their caves. The Dark elves, Goblins, Draconians, and Demons all joined forces to wage war against the High elves, Nephilims, Dwarves, and Gnomes. The latter having no option but to defend their land by becoming allies. Two years into the war, and it is in full force. Many other races were caught in this crossfire, some being forced to pick sides. Who will win?
Setting:
Ebya is a very large, and highly populated, area. In the north is a vast desert, bordered by the rocky mountains of Ulear. Above the desert is an area that has not been thoroughly explored due to various reasons, especially it‘s very barren landscape. In the northeast, the desert fades into grassy lowlands, a place where many decide to live. The Dwarfish capital of Barnead is located in this area. The area that lies on the other side of the mountains is very rocky, and covered with dense forests that lead into the middle of the continent. Most explorers don’t dare to travel through it. On the far west side of the mountain is an active volcano, and the area doesn’t have much growth around it. In the south, there are many hills. Thane’hel, the main city of the Elfish people, is located here. Ebya is surrounded by water on the west and south sides, and there are many lakes and rivers located throughout the area, as well as small villages. The Taivaar prefer to burrow along the west side of the continent, but their people also can be located in the south.
Rules:
1) No godmodding, powerplaying, metagaming, or anything of the sort.
2) Make your characters power realistic, they can’t take on a whole army alone. If you have read this rule, exclaim your power level like a Dragon Ball Z character.
3) If you try to take on a whole army alone, you’re probably going to die, just saying.
4) Respect plz.
5) Type to the best of your ability, this also means no one liners. If you have read this rule, give me an example of a one liner.
6) Don’t progress the plot when most of the players are offline, it’s a pain to deal with.
http://kh13.com/foru...n-ups-are-open/
I made the topic already because I was like firetruck it. Either way, I'll let everyone get intro posts in before we move onto more regular posting. So yeah, take your time. If you need to.
Plot:
In the distant land of Ebya, many species lived in harmony and prosperity. The different people of these species would often trade with one another, making friendships throughout Ebya. Although some of the species had made friends, not everyone was happy. Every species—or race—had their own plot of land to call theirs, and each race was very protective of their land. Everyone seemed to be living peacefully, except for the ground dwelling races. Their living style cut them off from the rest and after many years of starving, they decided to rise up and take new lands so their races would no longer rot away in their caves. The Dark elves, Goblins, Draconians, and Demons all joined forces to wage war against the High elves, Nephilims, Dwarves, and Gnomes. The latter having no option but to defend their land by becoming allies. Two years into the war, and it is in full force. Many other races were caught in this crossfire, some being forced to pick sides. Who will win?
Setting:
Ebya is a very large, and highly populated, area. In the north is a vast desert, bordered by the rocky mountains of Ulear. Above the desert is an area that has not been thoroughly explored due to various reasons, especially it‘s very barren landscape. In the northeast, the desert fades into grassy lowlands, a place where many decide to live. The Dwarfish capital of Barnead is located in this area. The area that lies on the other side of the mountains is very rocky, and covered with dense forests that lead into the middle of the continent. Most explorers don’t dare to travel through it. On the far west side of the mountain is an active volcano, and the area doesn’t have much growth around it. In the south, there are many hills. Thane’hel, the main city of the Elfish people, is located here. Ebya is surrounded by water on the west and south sides, and there are many lakes and rivers located throughout the area, as well as small villages. The Taivaar prefer to burrow along the west side of the continent, but their people also can be located in the south.
Rules:
1) No godmodding, powerplaying, metagaming, or anything of the sort.
2) Make your characters power realistic, they can’t take on a whole army alone. If you have read this rule, exclaim your power level like a Dragon Ball Z character.
3) If you try to take on a whole army alone, you’re probably going to die, just saying.
4) Respect plz.
5) Type to the best of your ability, this also means no one liners. If you have read this rule, give me an example of a one liner.
6) Don’t progress the plot when most of the players are offline, it’s a pain to deal with.
NOW GO GO GO GO GO GO.