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KH13 · for Kingdom Hearts

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Posted

I've been seeing a few reviews and people love the game, which isn't an issue since it was a great game .. probably even the best in the series, but lets see what you guys have to say that went wrong in this game.

 

For me there were a few thing that irritated me:

 

One being you couldn't just run up walls .. now this would be fantastic for The World That Never Was since the buildings took like 2 minutes each to scale and every now and then the freeflow would just say "nope" and forced you to watch as Sora dropped like a glowing turd back to the city streets ughh

 

Two was the sound effects in fantasia whenever you hit an enemy .. The BGM was decent until your own skill in bashing enemies was the culprit for single handedly killing the beautiful scores that took place behind the backgrounds. Now I dont know if they could've just had the background silent and make every step and swing follow to the rhythm, but anything on those lines could've worked better for that.

 

Three has been said a few times around me and I came to see it's true .. A lot of the areas in the worlds were un-interactive for no real reason, you would ricochet off a nearby building and the the neighboring ones that look the exact same would just kick you off which doesn't seem a too bad but it really takes away from that 'free-feeling'

 

Oh and at the end when Sora went back .. for some reason that cutscene got awesomely pixelated and it was a shame, idk if that happened to you guys after you beat the game or not but yea, that sucked.

Edited by animemylove

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For me I'd say it's the lazy balancing. The Dream Eaters are the worst enemy in the game. They rarely flinch, yet have moves that are literally the same as the players... except there are swarms of them. If they don't use player moves, they have their own, even more overpowered moves (Aura Lion's teleport attack) Additionally, because of the camera, getting hit offscreen isn't just common, it's expected.

Meanwhile, most bosses are pushover, while the hard ones have the balance problems of the Dream Eaters

 

Uhh... that's a 3DS thing. You need to find the right angle to look at it.

 

You're complaining that the game eventually ended? :P

 

I also have Mario Kart 7, Super Mario 3D Land, Kid Icarus and Zelda 3D only Zelda 3D have problems in the 3D like KH3D, its the game itself.

Edited by Terranort9406

Yeah, LoZ OoT 3D is a pain like that till you learn how to hold it, yet it never fully gets rid of the very minor ghosting effects. KH3D was better in that department than LoZ3D, but you have to hold the screen decently close and hold it straight so both eyes get equal vision of it. 3D works using 2 pictures (in very basic terms), one for each eye. Games wit hdeep 3D like the two mentioned, it just makes it harder I guess. Maybe they didn't line them up correctly, but either way the problem isn't serious enough to say your seeing 3 Soras. If you are, you need to hold the 3DS straighter.

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I also have Mario Kart 7, Super Mario 3D Land, Kid Icarus and Zelda 3D only Zelda 3D have problems in the 3D like KH3D, its the game itself.

 

yea there were times the 3D just didn't want to work right .. I just figured it was because my eyes got tired though

I also have Mario Kart 7, Super Mario 3D Land, Kid Icarus and Zelda 3D only Zelda 3D have problems in the 3D like KH3D, its the game itself.

 

No, it's not. It's your eyes. That's why the slider exists in the first place. I don't have a problem with the 3D on any setting, as long as I look from the right direction.

Maybe they didn't line them up correctly.

 

Agree, also I'm the only who has problem with the low sound? I noticed that in the demo and its just the same as the final game O_O maybe I'm a little deaf but its my first game in the 3ds that I have that problem.

Edited by Terranort9406

No complaints at all.

Seriously.

The. Best. Game. Ever!

The only complaint from me is the drop system. Maybe if instead of dropping, after each world the game would auto drop you into the next character playing the same world? Idk but I didn't like being dropped in boss fights, even tho I have to admit, beating a boss with 1 second till you drop is an amazing feeling :P

^ Well to be fair, around 15 or 20 minutes is way more than enough to beat the bosses in this game. I liked it and never had any issues with it besides my first fight with Julius. That was my fault though for not using a drop-me-not before the fight. lol

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