One thing that really annoys me about KH3 is that it will most likely be based on plot elements that were introduced after KH1 and KH2 were already created, and it seems to me that Square Enix created a prequel (Birth by Sleep, of course) just to use it elements in the final title of the Xehanort Saga (KH3). What really bugs me about this is that in no part of KH1, CoM or 2 didn't they even mention the Keyblade War or Old Master Xehanort before, and then they just make these new games saying that "oh wait, this guy has actually been the main villain throughout the series and planned everything to happen the way it did." Sorry to be a complainer but it seems DDD barely had any plot to it, because all of it basically happened in the final world, and they could have easily fit that part of the plot with the 13 Voldermorts- I mean Xehanorts into KH3... Sure many of the smaller minor plot points wouldn't have happened if this miniscule plot (KH DDD ending), in comparison to that of KH1 and 2, didn't happen but seriously, does it need a whole game ? I liked the combat obviously, but the lack of story bugged me, and Square is just crappin out these smaller scale games to get more money and to set up the stage for a new game, which will give them more money.... Again sorry to be a complainer but once I saw that time travel was introduced into Kingdom Hearts as an apparent plot hole filler, it made me question Nomura's creativity (again, Square just made FF 13-2 which was focused on time travel and left the game open for a sequel, not even giving any resolution to the story which instantly reminds me of DDD, and how there was basically no progression in the story). Here's basically what happened in DDD: Xehanorts back, you need to become masters, he can time travel now, he wants to do the same thing he did in BBS except with 13 of him-selves and 7 lightnesses, oh and nobody actually was defeated in the prior KH games, because they're all alive again.... The end. So what's your guys' thoughts on this? What was the point of all prior Kingdom Hearts games if basically none of the characters actions mattered (except Xehanort) and nothing was resolved? To make money? What has Square Enix created that is worth paying $40 to $60 for every year or two for? Most of the games are just experiencing the plots of various Disney movies but with a twist... Let me know your thoughts guys, and if anyone understands what I'm saying, please let me know....
One thing that really annoys me about KH3 is that it will most likely be based on plot elements that were introduced after KH1 and KH2 were already created, and it seems to me that Square Enix created a prequel (Birth by Sleep, of course) just to use it elements in the final title of the Xehanort Saga (KH3). What really bugs me about this is that in no part of KH1, CoM or 2 didn't they even mention the Keyblade War or Old Master Xehanort before, and then they just make these new games saying that "oh wait, this guy has actually been the main villain throughout the series and planned everything to happen the way it did." Sorry to be a complainer but it seems DDD barely had any plot to it, because all of it basically happened in the final world, and they could have easily fit that part of the plot with the 13 Voldermorts- I mean Xehanorts into KH3... Sure many of the smaller minor plot points wouldn't have happened if this miniscule plot (KH DDD ending), in comparison to that of KH1 and 2, didn't happen but seriously, does it need a whole game ? I liked the combat obviously, but the lack of story bugged me, and Square is just crappin out these smaller scale games to get more money and to set up the stage for a new game, which will give them more money.... Again sorry to be a complainer but once I saw that time travel was introduced into Kingdom Hearts as an apparent plot hole filler, it made me question Nomura's creativity (again, Square just made FF 13-2 which was focused on time travel and left the game open for a sequel, not even giving any resolution to the story which instantly reminds me of DDD, and how there was basically no progression in the story). Here's basically what happened in DDD: Xehanorts back, you need to become masters, he can time travel now, he wants to do the same thing he did in BBS except with 13 of him-selves and 7 lightnesses, oh and nobody actually was defeated in the prior KH games, because they're all alive again.... The end. So what's your guys' thoughts on this? What was the point of all prior Kingdom Hearts games if basically none of the characters actions mattered (except Xehanort) and nothing was resolved? To make money? What has Square Enix created that is worth paying $40 to $60 for every year or two for? Most of the games are just experiencing the plots of various Disney movies but with a twist... Let me know your thoughts guys, and if anyone understands what I'm saying, please let me know....
Edited by Master Juan