Gambler'sApprentice 131 Posted September 6, 2012 In the Kingdom Hearts series we get a lot of moves, many of whixh can be construed as aligning with a certain Organization member's element. But sometimes we get moves that would appear to be beyond them, based on the battle with them, most notably 'Warp' which can destroy enemies entirely, which one would expect to be an ability Xigbar would have. Since he doesn't use it it sent me to thinking, just how much of a mastery do the Organization members have over their elements, and what can they do with it. Xemnas: Null-blades and black and white lightning that nullify it's targets defenses, creating holographic battles Expected from a manipulator of Null. The ability to nullify anything. People, attacks, history, anything. Xigbar: Ability to teleport himself, objects, and even the floor so as to re-direct 'bullets' and redesign the battle area. Expected from a manipulator of Space: The ability to teleport people either away from you or out of existence. Ability to render places unreachable/ invisible by means of spacial manipulation Xaldin: A shield of wind, holding multiple lances and chaining them together, high-powered jets of air (his wind-laser) Expected from a manipulator of Wind: Long-range combat excellence, storms, flight Vexen: Freezing people, throwing Ice around Expected from a manipulator of Ice: Ability to freeze anything, nearly instantly Lexaeus: ? Expected from a manipulator of Earth: Earthquakes, collapsing buildings, walls popping out of the ground, etc. Zexion: Creating illusions of himself and the keyblade, creating false realities Expected from a manipulator of Illusion: Creating any illusion they want, copying anything they see Saïx: Getting angry, stealing magical ability Expected from a manipulator of Moon: ... Ability to create portal-able surfaces? Axel: Fireballs, creating his weapons out of thin air, massive destructive blasts, lighting people on fire Expected from a manipulator of Fire: Creating and launching fire, immune to fire, if not all heat Demyx: Jets of water, water clones Expected from a manipulator of Water: Massive tidal waves, and ability to have limited control over those items with water in them Luxord: Removing people from the flow of time Expected from a manipulator of Time: Stopping, slowing, rewinding, and accelerating time, escaping from the standard flow of time Marluxia: Creating clones, Killer-mech, and summoning a Reaper Expected from a manipulator of Flower: Excellent gardening skills viscous plant growth, poison? Larxene: Use of lightning, charging up attacks and increasing speed Expected from a manipulator of Lightning: Speed and ability to control all electricity, immune to electricity Roxas/Xion: Shooting pillars of light around, keep you from seeing your map Expected from a manipulator of Light: Ability to render objects invisible, blind, possible effects relating to heat Obviously two things can be deduced First: The organization members do not fully utilize the maximum potential of their power, most likely due to inability Second: They really like making clones. So where do you think there power ends, and how would you rank the Organization members in strength? Please tell me if I miss any ability they have displayed, or one might expect and I'll add it. Quote Share this post Link to post Share on other sites
deathrebirthsenshi 279 Posted September 6, 2012 Yeah, there magic certainly has limits; this can be attributed to the fact that they are just nobodies, or mereley that they lack full power over their elements I mean, several of them had no powers before they became nobodies I'm sure. Even with powers, Xigbar couldn't come close to a real keyblade wielder (Aqua has power over space and time!). Luxord is the most interesting, as he seems to have very little power over his element... And also, they mostly have there powers set for merely doing battle. Also, I'm pretty sure everyone is immune to their own element, ie Axel fire and Larexene lightning, but this would probably pass once they became human again. Nobodies are powerful, but Organization XIII members are still basically just advanced elemental creatures. Power ranking: Xemnas, Roxas, Saix, Axel, Xigbar, Marluxia, Lexaeus, Xaldin, Larxene, Luxord, Zexion, Vexen, Demyx. This is pretty much more or less how I see it. Quote Share this post Link to post Share on other sites
Gambler'sApprentice 131 Posted September 6, 2012 Luxord is the most interesting, as he seems to have very little power over his element... This is the one point that most irritates me in KHII, we clearly show Luxord can shuffle people out of time, but he doesn't even cast Slow or a similar spell. If he hadn't done that then I wouldn't mind, but that's a pretty advanced use of time, which is his only display of it. And I'm sure everyone is immune to thier own elemnt, but most of them I don't know how that would be represented. For instance is Saïx immune to getting hit by moonrock or does moon mean something more? Quote Share this post Link to post Share on other sites
deathrebirthsenshi 279 Posted September 6, 2012 This is the one point that most irritates me in KHII, we clearly show Luxord can shuffle people out of time, but he doesn't even cast Slow or a similar spell. If he hadn't done that then I wouldn't mind, but that's a pretty advanced use of time, which is his only display of it. And I'm sure everyone is immune to thier own elemnt, but most of them I don't know how that would be represented. For instance is Saïx immune to getting hit by moonrock or does moon mean something more? I feel like "moon" isn't exactly an element so much as an attribute or symbol, you know what I mean? Actually, in Days, this is translated as an immunity to "silence", which stops you from casting spells...although I can't remember if Saix ever uses such an abliity. That's more of a final fantasy inspired game mechanic. With Luxord...maybe they wanted to save those abilities for YX? lol. I guess that all of their elements can be thought of as more attributes; they don't have absolute control over any of their elements, but have great power with these ablities for the most part. Seeing as Sora at this point could never cast a slow spell, and in KH2 couldn't use stop, I could see reasons for a Nobody not having this ability. I mean, its funny, at this point in the story, Organization XIII is pretty much small fry compared to our current enemies, particularly lower members. Xemnas was the only one who was a real threat to Sora, and perhaps Saix was, but Xigbar still doesn't compete in power. The 'norts are the only enemy that can really ever one-up the heroes... Quote Share this post Link to post Share on other sites
Gambler'sApprentice 131 Posted September 6, 2012 Fighting Saïx as Roxas he would do this weird power explosion thing to silence you, but nothing like that happened in KHII. And the I feel like "moon" isn't exactly an element so much as an attribute or symbol, you know what I mean? Actually, in Days, this is translated as an immunity to "silence", which stops you from casting spells...although I can't remember if Saix ever uses such an abliity. That's more of a final fantasy inspired game mechanic. With Luxord...maybe they wanted to save those abilities for YX? lol. I guess that all of their elements can be thought of as more attributes; they don't have absolute control over any of their elements, but have great power with these ablities for the most part. Seeing as Sora at this point could never cast a slow spell, and in KH2 couldn't use stop, I could see reasons for a Nobody not having this ability. I mean, its funny, at this point in the story, Organization XIII is pretty much small fry compared to our current enemies, particularly lower members. Xemnas was the only one who was a real threat to Sora, and perhaps Saix was, but Xigbar still doesn't compete in power. The 'norts are the only enemy that can really ever one-up the heroes... Days status effects were kind of odd. Flower blinded you, water transfers health when you hit a target, and earth halves your HP. The problem with moon symbolism is it's still really vague, you have lunacy/berzerker rage, and in Days stopping magic. I'd agree Xemnas is there greatest threat, but it's kind of sad it's just because he is Xehanort's nobody, his null abilties never really feature, it's just energy weaponry. When I first found out about the Mysterious Figure I was hoping (massively unrealistically I knew) it was Luxord. Then in 3Ds when Mickey casts Stopza I was hoping Luxord would get up and laugh. Now all I can hope for is that Luxord even comes back. Quote Share this post Link to post Share on other sites
Firaga 5,947 Posted September 8, 2012 I have no real idea what this thread entails....but I have to say.... POWER LEVELS ARE BULLSHIT! That is all. Quote Share this post Link to post Share on other sites
Gambler'sApprentice 131 Posted September 8, 2012 I have no real idea what this thread entails....but I have to say.... POWER LEVELS ARE BULLSHIT! That is all. ¬_¬ Thank you for your valuable contribution. If in the future you feel like sharing your valuable insights please feel free to punch yourself in the head. Quote Share this post Link to post Share on other sites
Firaga 5,947 Posted September 8, 2012 ¬_¬ Thank you for your valuable contribution. If in the future you feel like sharing your valuable insights please feel free to punch yourself in the head. Will do. Quote Share this post Link to post Share on other sites