“We discovered a big problem within the development environment, and inevitably had to delay the game,” Tabata said. “This is a problem within the development environment of PS Vita, and there’s not much more we can do as a company. Right now, we’re waiting for an update to the development environment, as well as support from Sony Computer Entertainment. As soon as we can pinpoint a release date, we’ll announce it at a later time.”
“We’ve started debugging and are entering the final stages,” Tabata said. “Cameras and movement speed have also been improved, so battles are a lot easier.”
Read more at http://gematsu.com/2014/12/square-enix-explains-final-fantasy-agito-delay#Y6jzz1dMfRBvzEE2.99
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