Posted September 4, 201510 yr Square Enix has updated the Windows PC version of Final Fantasy Type-0 HD with the following. Reduced the rate of incorrect lip-syncing during movie scenes. The mouse pointer now disappears during gameplay when a controller is connected. Additional dumpfile output specification when facing crash issues, to help us identify the cause of issues.
September 4, 201510 yr Square Enix has updated the Windows PC version of Final Fantasy Type-0 HD with the following. Reduced the rate of incorrect lip-syncing during movie scenes. The mouse pointer now disappears during gameplay when a controller is connected. Additional dumpfile output specification when facing crash issues, to help us identify the cause of issues. Irrelevant but: Lip syncing in FFX HD for the PS4 is quite incorrect as well. In some KH games the lip syncing is bad as well! Square need to step dat lip syncing game up!
September 4, 201510 yr Irrelevant but: Lip syncing in FFX HD for the PS4 is quite incorrect as well. In some KH games the lip syncing is bad as well! Square need to step dat lip syncing game up! The lip sync is the same as the original release and they can't improve it. Also, the lip sync was perfection in the XIII series. Sora's words, not mine, he can't respond to you right now so wanted me to instead. As for my own opinion, I too noticed the lip syncing being a bit off in FF X HD. In my opinion it's not too bad though, noticeable, but not to the point that it makes the cutscenes unbearable to watch. I don't think I've ever noticed lip syncing problems in KH, though I wouldn't doubt if they were there. And as for the XIII series I can't say much myself since I've only played one game out of the three, but the lip syncing seemed to be fine. Last but not least, back to the topic I don't remember incorrect lip syncing in Type-0 HD, though if it's there, it's good to know they're addressing the problem in this update.
September 4, 201510 yr The lip sync is the same as the original release and they can't improve it. Also, the lip sync was perfection in the XIII series. Sora's words, not mine, he can't respond to you right now so wanted me to instead. As for my own opinion, I too noticed the lip syncing being a bit off in FF X HD. In my opinion it's not too bad though, noticeable, but not to the point that it makes the cutscenes unbearable to watch. I don't think I've ever noticed lip syncing problems in KH, though I wouldn't doubt if they were there. And as for the XIII series I can't say much myself since I've only played one game out of the three, but the lip syncing seemed to be fine. Last but not least, back to the topic I don't remember incorrect lip syncing in Type-0 HD, though if it's there, it's good to know they're addressing the problem in this update. I guess so aha The running animations in the cutscenes are really bad though, but it's funny in a way. When Yuna walks off somewhere she moves at super speed! In KH sometimes the mouth movements are a bit odd!
September 5, 201510 yr Author The lip sync is the same as the original release and they can't improve it. Also, the lip sync was perfection in the XIII series. Sora's words, not mine, he can't respond to you right now so wanted me to instead. As for my own opinion, I too noticed the lip syncing being a bit off in FF X HD. In my opinion it's not too bad though, noticeable, but not to the point that it makes the cutscenes unbearable to watch. I don't think I've ever noticed lip syncing problems in KH, though I wouldn't doubt if they were there. And as for the XIII series I can't say much myself since I've only played one game out of the three, but the lip syncing seemed to be fine. Last but not least, back to the topic I don't remember incorrect lip syncing in Type-0 HD, though if it's there, it's good to know they're addressing the problem in this update. I guess so aha The running animations in the cutscenes are really bad though, but it's funny in a way. When Yuna walks off somewhere she moves at super speed! In KH sometimes the mouth movements are a bit odd! Yeah, that's it. FFX for example was Square's first major title to dub so its of course not perfect but there's nothing they can do to improve it without re-recording the dialogue which would be crazy. And XIII, XIII-2 and LR are perfect since they re-did the lip sync with the English voice actors so the dialogue syncs up perfectly. They did not do this for Type-0 HD. The lip sync issue addressed in this patch was only a problem with the PC port.
Square Enix has updated the Windows PC version of Final Fantasy Type-0 HD with the following.