Posted September 11, 201510 yr I really hope there are no sudden difficulty spikes in kh3, maybe except for the optional boss and the final bosses. Edited September 11, 201510 yr by Kaito Daimon
September 11, 201510 yr I, for one, love a challenge, so the more challenging Kingdom Hearts III proves to be, the better! I'll be so ready for it!
September 11, 201510 yr While I'm not a big fan of difficulty spikes (I like it when the difficulty grows gradually), it might not be a bad idea for increased difficulty in order to give more of a challenge. I just hope it's not too absurd, like one hit kills or anything. Just something that forces you to the point where you might even consider using your items in order to get through.
September 11, 201510 yr I, for one, love a challenge, so the more challenging Kingdom Hearts III proves to be, the better! I'll be so ready for it! What this guy said
September 11, 201510 yr Just difficulty spikes from Secret Boss-to-Secret Boss. You know how it is. But on a serious note, yeah, I mean, it'd be OKAY, but I told myself that the first time I am playing through KH3, I'm gonna do it all on Critical. So it probably won't matter too much at that rate. (...Lingering Will, Y U try 2 keel Sora?) (Wait, what was the Lingering Will's story again? Something about Xehanort?) Edited September 11, 201510 yr by Steven Drake (SteVentus)
September 11, 201510 yr Having the difficulty rise throughout the game would provide more a challenging battle It would be great to see some challenging bosses/story bosses! But, not too challenging where it feels like you could just give up and never play KH3 again It should be pretty balanced.
September 11, 201510 yr well i wouldn't want to put my progress on hold just to go level grinding for a bit. the game should be difficult but not crazy impossible. at a low level and with some strategy you should be able to survive most encounters.
September 11, 201510 yr Kingdom Hearts II Final Mix on Critical is the way it is meant to be played, in my opinion. Anything below is too easy. I think the inclusion of Critical in Kingdom Hearts III is necessary in providing a challenge to players. I would also welcome a mode much like the Keyblade Master Mode that Transcendent Key mentioned earlier this week.
I really hope there are no sudden difficulty spikes in kh3, maybe except for the optional boss and the final bosses.
Edited by Kaito Daimon