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A Sword of Stone: Grounds- The Combat Guide by IItNeverGetsBetterThanThis (Riki)

Posted

Hello! Clicking this thread means you either got curious and once you figure out this isn't what you might have wanted to read you've likely clicked off. However, for those of you looking for an ever-evolving guide to combat in a Roleplay setting from one of the best, here we go.

 

I will be breaking this up into different sections/posts, as for organization's sake. Between each post, you're free to post any and all questions you want to, make your own suggestions or tips, and that sort of thing. Remember, even the best in the world have something more to learn and improve, and I'm certainly not the best in the world. Contribute if you so want or need!

 

Just make sure to only contribute if the contribution directly relates to the most recent post's topic, chances are that if I missed something I might plan to cover it in a separate post if it relates to but isn't directly in-line with that post and align's more with another. I'm also just human, and I can make mistakes.

 

On top of that, use this thread to practice, or even challenge other's to a match to improve your skills or test out some ideas! I certainly will be partaking, as I have to tune up my skill with scythe combat at this time. Think of this as a sort-of mock-dump RP, teaching, and all that thread. It's here to help guide people who are unsure as to how to improve in combat, are new, ect.

 

With that out of the way... Let's get started.

 

 

 

 

Chapter I: Basic Training.

 

The sweat on our hero's brow was no more than almost a thick film resting on his skin. Like a frog's slimy exterior, his skin found trouble in trying to grip onto his blade anymore. The massive weight, the tremendous force accompanied in the blow, it was a wonder his block withstood such a blast from his foe for so long, yet he just couldn't keep up with his rival any longer. His block broke, and so did his skin. 

 

The life force drained in a mere instant, once thought to be an unbeatable hero, he was now a corpse. Finally able to rest, the Guardian of Kailos Gate and our hero's foe took a last glance at his rival of the last hours, before kneeling once again at it's doors, and falling to rest once again.

 

 

Introduction:

 

So, the first thing to note about combat in it's essence is it's not just a mess of blows and cuts. It's an art. No matter what situation it is. Yes, art can be messy, and that is where we must start: the difference between a slosh of paint on a canvas and just throwing your dog into a pool of paint and calling it art.

 

 

Minor self-made terminology.

 

 

First thing to know: The difference between what I will call an attack and a move.

 

An attack is a well executed attack or series of attacks, movements, strikes, and actions taken during one's turn in combat during an RP. Attacks are generally what you want to use, as they encompass a lot of detail, help you set up the battlefield you're in, what the world around you looks like, your terrain advantages, disadvantages, and so on. Attacks are detailed, and you must execute them well.

 

Now, in example, say you are about to start a fight. You attack the opponent, how should you?

 

GOOD:

Sharon took the edge of her blade, aligning it with her forearm so that when his slash happened, it was quick and it hurt. The field was dusty and littered with grass, carried aloft by the winds of this battlefield. She looked to the opponent in front of her: A simple man, only a knife and a little magic. Nothing she couldn't handle. The winds stopped, and the dust settled, only a single blade of grass remained between the two. With grace, however speed-lacking, the plant drifted across the air like a bird in the sky. The skies were a vivid blue, the sun ablaze. As the blade of grass landed, Sharon's blade took flight. A horizontal back-handed slash, followed up with a upward strike from her reversed blade, and finally, with a twist of her waist, sending her blade behind her, Sharon switched her grip on her sword and preformed a reverse upward slash from her opponent's left. The morning dew hadn't quite yet dried, however, making this last attack a hard one to keep up with.

 

Why it's good:

The attack is descriptive and creative. The player takes a look at their surroundings and terrain to add detail and tension to the post, as well as a stylistic standpoint. Note how she never directly states if she hit her opponent. You can throw every hit in the book, but it's possible for you to miss every one. Now, should it happen? No, however, the situation could be that the opponent can evade due to their using a lighter weapon and being of a much faster fighting style. The situation of the warriors in the fight will always determine how it's run. Also note that she didn't keep to one angle of attack with her combat, though she used two upward slashes, the method of how they were executed were different as well as the speed of and positioning that came with the attack. Could it be better? Yes, descriptions on body movement, footing, and position to the enemy would help drive up how good this post is, but that is to be covered a little later.

 

BAD:

Sharon smirked, a chump dared try and assassinate her! The nerve! She drew her blade and began slashing at her assailant, first from the front, then behind.

 

Why it's bad:

 

First and foremost, it's short. In combat, a short post is ninety-percent of the time bad. It shows lack of creativity or ideas on how to handle the opponent in a method that can be considered constructive. When you fight, you must describe what your action is, how it works, and where it comes from. If you don't, and be very indescriptive in your writing, your attacks are not only predictable to even someone new to the idea of RP combat, or can even be abused. In example, the post above could be countered with a simple round block(a block that follows the opponent as their pattern of attack is not described and as such can only be assumed as going in s circle or "round" shape and thus is easily blocked) parrie-knock of the weapon (which will denture counterattacking mid-attack, leaving them only with a move away or block option) to back-step for spacing and lunging-stab to the chest, if you describe your actions right, making the fight a quick loss for the initiator.

 

 

However, when being attacked, the way you must respond is slightly different. In example, say the enemy attacks you with a side-step to get some distance, then a charge with a stab at the body with their lance, followed with a downward strike to the ground to allow them to use their spear like a pole; as a result they jump and use the lance as a support and throw a followup kick.

 

GOOD:

The lances' tip came right for Hanz, however, with a downward-strike to the tip of the spear, trying to force the spear into the dense, thick earth that they fought over. He was able to deflect the stab, however he wasn't prepared for the follow up kick... The blow to his head knocked him back quite a bit and shook him a bit up, however he was far from done. In response, Hanz shot a icicle at Kiro as she went to land and followed behind it, lining up a punch right at her stomach. He took advantage of the hardened dirt and also landed a shot of ice on Kiro's spear which stuck to the ground. As he arrived, Hanz drove his knuckles into his opponent's stomach as revenge for the kick, throwing her off of the spear she used as a weapon.

 

Why is this good?

 

The writer chose to use his opponent's move against them. Any good fighter can size up a situation and adapt on the fly with a new strategy for combating the enemy. Hanz was not invincible, as, as far as we know he has no armor that protects him from being stabbed like that or kicked like that however we can assume that the fighter is competent enough to block a simple stab like that, and did take damage. You can afford to not take damage, however you have to pick and choose where you do, we will go over this soon, but as for now, anyone new: Always assume, unless the attack was very telegraphed, your set up to counter such a move, or it's a very poor move, the attack likely did something to you. Don't dismiss your opponent's attacks like they're nothing. We'll get into how to tell what is what in the next major section.

 

BAD:

 

Hanz grabbed the tip of the spear, it was a simple matter, in fact the enemy was far too slow to even touch him in the first place, especially in this location of all places. He snapped the tip of the weapon, and dragged it's owner to his fist, which Hanz used to repeatedly punch his poor opponent in the face multiple times until she died.

 

Why it's bad:

 

For one, we don't know what Hanz is capable of. He won the fight, sure, however... If he is really that fast, fast enough to safely grab a spear head and break it, and afterwards repeatedly attack beyond the golden number of 10(to be discussed) the opponent in a non-descript way with no allotment for countering, then they're overpowered unless multiple others of the game are of that caliber or the enemy you're facing is very, very weak. Even weak opponents, unless incredibly under your character's strength as written, are always going to provide a challenge, on top of this you dismiss your opponent and their character, insult them with not only a humiliating death but by underpowering them, and breaking multiple rules whilst your at it.

 

On top of this, your attack was boring, your approach has no dynamic points of interest, It's uncounterable, you didn't do anything with the scene that the fight takes place in, you didn't think of another angle to take this from, ect. Overall, this kind of attack is unacceptable. Now, there are moments when certain characters ARE untouchable, but those are very special and will be covered later as well, but as for now, understand that your character isn't an unstoppable killing machine that can evade, block, destroy, ect. everything in their way like it's their given birthright. Combat is strategic, if you plan ahead with your moves and guess your opponent well enough, you can be just as successful as the one above but just as fair, well written, well executed, and fun as the good post.

 

 

Move with the flow.

 

Now, onto a move.

 

A move is a set of actions that lead to either a short but powerful series of attacks, or one powerful one. Generally, the emphasis around these is about the attack itself, and are often VERY flashy, with particle effects, lights, sounds, or otherwise stated. Often enough, a move like this cannot be avoided, but that does not mean it cannot be withstood, though blocking, countering with your own move of choice, or just taking the hit, if you're strong enough to survive such a thing. However, no singular move is perfect. A move has to be set up, lead up to, or planned in advanced somehow for it to make sense or work.

 

And most of the time, it cannot come from out of no-where. No, that doesn't mean you can't make up new attacks on the fly, however, they must be able to relate to a characters' written-in abilities, skills, and powers, and the attack must operate on the laws of the world your character is in. If you have a signature attack that you can't live without, find some way to work it into the game without disobeying the rules of said world. Remember, you are the character in a world more often than not made by someone else, not your own.

 

The good and bad version of this is very easily explained, and doesn't require more than one example:

 

Suzu fired a gigantic freakin' laser through the earth, making sure to take Mako with the planet.

 

Now, why is this bad, and how do we make it good? It's bad as there is no prelude, context, start-up time, or insight as to how the character can do this. Not to mention, it is a tad overpowered and borderlines godmodding (which will be covered). In order to make a move work, you have to obey by a few laws:

 

One, anything that is very powerful requires at least a one-post startup time. The more powerful, the longer the start up should be unless the character's have access to powerful techniques that they do not need a long period of time to charge them for, however this is very conditional. An attack like this should take at least four posts of startup, in which time you're either vulnerable or have to stop the move to counterattack. You cannot (most of the time) continue a powerful attack that has a startup  as well as counterattack, as you have to focus on the move. This gives the enemy an opportunity to stop you, as well as your allies to aid you. If a move is something small, like a signature fireball, this can be ignored as long as the fireball isn't bigger than Sifer's ego in KH2.

 

Two: It should NEVER destroy the world, unless you're given expressed permission and are allowed to do so. No attack, in general, should be that powerful. As with anything, there are exceptions to the rule. It can do major damage, I.E., destroy buildings, make craters, so on so forth, but never something as large as a whole city the size of a Metropolis in one go.

 

Three, the attack isn't a completely guaranteed hit. Though attacks like this are normally allowed to hit, you cannot make an attack that cannot be evaded. In fact, even just giving the attack a chance to fail in some way must be done to make it fair. Moves, no matter how big or strong, or weak and little, are still attacks. They're however generally more powerful than your basic attacks, though.

 

If you understand those rules, and the basic ideas behind the idea of attacks, a move should not be hard for you to piece together in a fair and neat way. They're the flare, don't forget them, but don't overuse them, or it's like you're blowing up fireworks 24/7. Eventually, it doesn't seem as special or pretty.

 

Next time, I'll be covering more of the basics, like defining how some weapons work, more in-depth explanations on what to do in a fight, and some simple tips and tricks. That post will go more in-depth and actually be presented in a way that explains what I mean a bit better.

 

Questions probably going through your mind/FAQ when I have actual frequent questions to put here:

Q: Does he really think he is that good at Roleplay? Because that's not the case.

A: I do honestly think I'm decent at least. I have a good understanding of what combat flow is like, and love combat from it's core up. 

 

Q: Man, this guy... I guess he has a huge ego... Don't you?

A: No, in fact. Honestly, I'm my own worst critic, and hate just about every post I make unless I'm having fun with it. However, I love combat and happen to think I do well with it. But it's no fun when you're at the top, no one fun to play with. The best thing in the world is to find someone with a different style of combat to you but is your level of fighter, and what fun is it to see the same boring "X Character punched L Character in N Bodypart." I love good writing, and I think that everyone has a chance to put out my level or better in combat, and there are already a bunch with the potential. I'm good, but it's boring to be good without anyone else. A lot of people know I'm one of the better fighters, and I don't think it's fair to not share what I've learned and know. RPing is something you get the most out of when everyone is just as good as you and everyone else is as well, it's a social way of writing a story. Do I feel like I'm good enough to write a post like this? Hell no. I'm no where near as good as I want to be. But I want more people to face who challenge me, so I figured I should do something like this and-

 

I'm coming off as pretentious and cocky, right? It's hard to explain what I mean, but I know of a metaphor that might work. A Goku from Dragon Ball wants to be the strongest but never wants to have a boring fight either, and wants his friends to work and train with him so they can all get stronger together. I know I'm decent, if I denied what I am then I would lie to anyone who asked, and I refuse to lie.

 

TL;DR: I love fighting and want more people to fight me that are challenging so shut up and punch me bro.

 

Edited by Guest

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Featured Replies

Man screw Derik he's invincible

Have you tried hitting him REAAAALY hard? He's yet to be strong enough to survive a planet exploding, so if you hit him that hard.

Yeaaah, if she does that, I doubt there'd be much left to fight on, if you want to fight in a crater though, thats your thing.

Have you tried hitting him REAAAALY hard? He's yet to be strong enough to survive a planet exploding, so if you hit him that hard.

*sudden realization that a Disgaea character apparently... could kill Derik.*

 

You learn something new every day. And now I return to lurking.

Seriously Riki, I'm not joking. Stop being such a shithead about my attacks and your obvious invulnerability to anything I can possibly throw at you. It's boring. It's like fighting a stupid wall, and I don't know about you but stabbing a wall isn't fun, and it isn't good practice. I don't care if you wanna have a fight, but if you do, at least pretend to be at the same level as the people that your fighting. When in a one on one on one battle between players, and none are a villain, there should be no large disparity in a fight in RP. So that way the fight is fun for everybody. So get off your damn high horse.

Seriously Riki, I'm not joking. Stop being such a shithead about my attacks and your obvious invulnerability to anything I can possibly throw at you. It's boring. It's like fighting a stupid wall, and I don't know about you but stabbing a wall isn't fun, and it isn't good practice. I don't care if you wanna have a fight, but if you do, at least pretend to be at the same level as the people that your fighting. When in a one on one on one battle between players, and none are a villain, there should be no large disparity in a fight in RP. So that way the fight is fun for everybody. So get off your damn high horse.

Aww, fine.

 

*grumble* never get to have any fun *grumble*

 

All acting aside, she is quite right, What I have been posting the last few posts are what are called No-Sells, basically the attack is more like a marshmallow being thrown at a tank. They're quite a negative thing to do in RPing, as they prevent many things, like, for instance, combat growth, as Dave put it, from occurring, and deter your opponent from fighting. This is bad, and as you can see from Yuffie, frustrates players. This also leads into Godmodding, which the next section covers. No character is invincible, no matter how much you justify it, when playing against other players or even the actual GM. Be curious and kind, and never do what I've demonstraited. It's how you make some enemies in the RP community.

 

I do, however, apologize to Yuffie for using her as an unknowing tool to demonstrate this. It's not something you can quite ask a person. More or less, most of the evasions I did make thus far are bad. Don't follow this example, of course. 

 

Now, if I may, let's actually have my real post, unless you have something to add on, madame.

Edited by Guest

Aww, fine.

 

*grumble* never get to have any fun *grumble*

 

All acting aside, she is quite right, What I have been posting the last few posts are what are called No-Sells, basically the attack is more like a marshmallow being thrown at a tank. They're quite a negative thing to do in RPing, as they prevent many things, like, for instance, combat growth, as Dave put it, from occurring, and deter your opponent from fighting. This is bad, and as you can see from Yuffie, frustrates players. This also leads into Godmodding, which the next section covers. No character is invincible, no matter how much you justify it, when playing against other players or even the actual GM. Be curious and kind, and never do what I've demonstraited. It's how you make some enemies in the RP community.

 

I do, however, apologize to Yuffie for using her as an unknowing tool to demonstrate this. It's not something you can quite ask a person. More or less, most of the evasions I did make thus far are bad. Don't follow this example, of course. 

 

Now, if I may, let's actually have my real post, unless you have something to add on, madame.

Oh, hello Giorno. 

 

(Reason #1 why JoJo character's can't be used in RPs, ha. 

 

... I still lurk without providing anything really meaningful, but that's just how I am.) 

Lemme just add in a bit of character response.

~~~

Neena sneered at Derik. "I'd really prefer you save your judgment of my ruling style for when you see it in action." She said as she pulled her scythe back closer towards her body. "Please instead address your insults to my personality or misdeeds." She said with a mischievous grin. She continued to stand, with her scythe by her side ready for his next move. She hoped someone would come attack her.

Oh, hello Giorno. 

 

(Reason #1 why JoJo character's can't be used in RPs, ha. 

 

... I still lurk without providing anything really meaningful, but that's just how I am.) 

 

YOu're also the only healer in Fire emblem RP, but you dont post :P

YOu're also the only healer in Fire emblem RP, but you dont post :P

...

 

I will be totally honest with you. I hate making excuses for myself.

 

 

However, I must still say this! And by say this, I mean make a post in the Roleplayers, so as to not clog up this thread. Look forwards to it!

 

Lemme just add in a bit of character response.

~~~

Neena sneered at Derik. "I'd really prefer you save your judgment of my ruling style for when you see it in action." She said as she pulled her scythe back closer towards her body. "Please instead address your insults to my personality or misdeeds." She said with a mischievous grin. She continued to stand, with her scythe by her side ready for his next move. She hoped someone would come attack her.

"What I'm doing is wrong, I know it's wrong, but I'm gonna do it anyway."

 

Derik glared. "Y'know, you're not much of an interesting person, aside of the logical fallacy. At least not like this. I know you've got more hidden in you, don't beat about the bush with it. Power up, I just hope until you're ready, you can outlast my own assault."

 

He floated down, his own weapon to his side. He flew, like a small comet, he flew. As he neared, he threw and upward slash at her, followed by a heel-kick to Neena.

I mind as well.

 

 

----

 

Henry watched as the battle between Deirk and Neena continued, he was now sitting on the ground, on a great spot around the lake to oversee them fight it out, pulling out a bottle of Tea and a few cups, as the spirits reapeared around him, and started pouring for each other, soon enough Henry and the spirits were just watching the fight, drinking tea.

 

"Well they're certainly something." He commented, as the spirits simply nodded.

Edited by Scrapmaster

As a side note:

Inspiration for artist: Sometimes the narration of a battle it´s a basis for a good fanart. So, in resume, if you give more details about your character looks, their reactions and their enviroment, the better for someone to get the essence of battle, and print it into a drawing.

 

- - - - -

"Indeed. Do you mind if I join you to see this spectacle?" A gentle voice came out right from where Henry stood. It was a young man, around his 20´s tall, dark brown hair, his clothes consisted of a yellow jacket, a black long sleeved shirt and light brown pants. As his brown eyes gazed upon the clash of the knives of Neena and the swords of Derik, Kyle took seat at certain distance from Henry. "I bet 20 munny for the girl" He said while making a big grin as he enjoyed the view. 

 

(Note: Artwork in the progress to ilustrate this example. Of course this is out of RP related but.. I was... bored. xD)

Seriously Riki, I'm not joking. Stop being such a shithead about my attacks and your obvious invulnerability to anything I can possibly throw at you. It's boring. It's like fighting a stupid wall, and I don't know about you but stabbing a wall isn't fun, and it isn't good practice. I don't care if you wanna have a fight, but if you do, at least pretend to be at the same level as the people that your fighting. When in a one on one on one battle between players, and none are a villain, there should be no large disparity in a fight in RP. So that way the fight is fun for everybody. So get off your damn high horse.

This... I need to add this to The Guide somehow.

If you don't mind, Yuffie, I'd like to quote and cite you for this tidbit of information.

Edited by Javelin434

This... I need to add this to The Guide somehow.

If you don't mind, Yuffie, I'd like to quote and cite you for this tidbit of information.

 

If you wish to cite my frustrated rant, go right ahead, but it's not quality information, or even new information.

~~~~

"My logic need not work for you, only for me." She braced herself for the assault, watched and waited for the assault. He was flying at high speeds... but nothing not counterable. He delivered an upward slice towards the center of her torso. She moved backwards a little bit, and the blow became not lethal, but it was still a deep cut. Derik followed up with a heel kick that impacted with her chin, throwing her to the ground. She spat a little blood from her mouth as she got onto one knee and smiled at her opponent. "You wanna see interesting bitch? Then let's dance." She tightened her grip on Crescent Rose, and finally activated the additional effect the scythe had. Neena rocketed towards Derik, slicing with huge amounts of power and speed in a wide arc. Crescent Rose would currently deal all the damage she had taken back to the enemy, but doubled. She used her momentum as she reached a tree, bouncing off the plant and into the air. She flipped, spinning the scythe with her body as she passed overhead Derik. Her feet touched down on a tree across from where she had been fractions of a second before. Neena once again rocketed off the tree, chipping a chunk off the sturdy plant as she did. The Queen swiped with her weapon as she once again neared Derik, but this time instead of passing by him, she landed lightly on his shoulders. Neena leaped off, dragging her scythe in an upward slice as she did. Finally, she dismissed her scythe as she summoned instead Ichaival. In its Will Form counterpart, the bow not only told her the target's weakness, but also automatically changed the properties of the arrow to match said weakness. She fired off several of these mystical arrows in midair before she landed on a tree branch. Neena dismissed the legendary bow, and clapped her hands together. The Queen's white leotard and blue skin vanished to be replaced by a deathly white skin tone and a short black dress with black lace trim. Her now black hair was longer than previously was, and black sandals graced her feet as she readied her ninjato in the tree branch. She did not doubt that such attacks would deal damage. They had to, she had taken quite the beating from him, and double all of that, multiple times... She'd have been felled by the second strike were she hit. Derik was not nearly as fragile as she, but he had a breaking point. All people do. It is just a matter of finding theirs before they find yours.

If you wish to cite my frustrated rant, go right ahead, but it's not quality information, or even new information.~~~~"My logic need not work for you, only for me." She braced herself for the assault, watched and waited for the assault. He was flying at high speeds... but nothing not counterable. He delivered an upward slice towards the center of her torso. She moved backwards a little bit, and the blow became not lethal, but it was still a deep cut. Derik followed up with a heel kick that impacted with her chin, throwing her to the ground. She spat a little blood from her mouth as she got onto one knee and smiled at her opponent. "You wanna see interesting bitch? Then let's dance." She tightened her grip on Crescent Rose, and finally activated the additional effect the scythe had. Neena rocketed towards Derik, slicing with huge amounts of power and speed in a wide arc. Crescent Rose would currently deal all the damage she had taken back to the enemy, but doubled. She used her momentum as she reached a tree, bouncing off the plant and into the air. She flipped, spinning the scythe with her body as she passed overhead Derik. Her feet touched down on a tree across from where she had been fractions of a second before. Neena once again rocketed off the tree, chipping a chunk off the sturdy plant as she did. The Queen swiped with her weapon as she once again neared Derik, but this time instead of passing by him, she landed lightly on his shoulders. Neena leaped off, dragging her scythe in an upward slice as she did. Finally, she dismissed her scythe as she summoned instead Ichaival. In its Will Form counterpart, the bow not only told her the target's weakness, but also automatically changed the properties of the arrow to match said weakness. She fired off several of these mystical arrows in midair before she landed on a tree branch. Neena dismissed the legendary bow, and clapped her hands together. The Queen's white leotard and blue skin vanished to be replaced by a deathly white skin tone and a short black dress with black lace trim. Her now black hair was longer than previously was, and black sandals graced her feet as she readied her ninjato in the tree branch. She did not doubt that such attacks would deal damage. They had to, she had taken quite the beating from him, and double all of that, multiple times... She'd have been felled by the second strike were she hit. Derik was not nearly as fragile as she, but he had a breaking point. All people do. It is just a matter of finding theirs before they find yours.

Each slash knocked Derik about, blow after blow. Had his armor not been quite as strong, his body would be taking quite the beating. He blocked what he could with the shield, but his speed was so low that he couldn't block them all. The upward slash that occoured after she used him like a perch was quite a blow, knocking him upwards."Now that's more like it, finally you're actually trying.""However."The arrows neared Derik, however, they seemed to just... turn to smoke. Pressure. It seemed to exert around the area, an insane level of pressure... like if you were in the depths of a abyss. The smoke cleared, Derik floated there, his body engulfed in a flame-like aura, burning around Derik like a forest fire, the intensity was hard t keep up with. The aura vanished, like a thin fog is just melted into the air again."This means I won't hold back anywhere near as much either! Now, come get all six-feet and ninty five thousand kilo's of me."He wiped the blood off of his cheek, the cut wasn't deep, but the pain wasn't wimpy, in fact it was quite the hit. Magic at its finest. This will be fun.The air around Derik began to turn to steam as the aura returned.
"Have at thee."He charged again, drawing his second sword from its sheath.

Each slash knocked Derik about, blow after blow. Had his armor not been quite as strong, his body would be taking quite the beating. He blocked what he could with the shield, but his speed was so low that he couldn't block them all. The upward slash that occoured after she used him like a perch was quite a blow, knocking him upwards."Now that's more like it, finally you're actually trying.""However."The arrows neared Derik, however, they seemed to just... turn to smoke. Pressure. It seemed to exert around the area, an insane level of pressure... like if you were in the depths of a abyss. The smoke cleared, Derik floated there, his body engulfed in a flame-like aura, burning around Derik like a forest fire, the intensity was hard t keep up with. The aura vanished, like a thin fog is just melted into the air again."This means I won't hold back anywhere near as much either! Now, come get all six-feet and ninty five thousand kilo's of me."He wiped the blood off of his cheek, the cut wasn't deep, but the pain wasn't wimpy, in fact it was quite the hit. Magic at its finest. This will be fun.The air around Derik began to turn to steam as the aura returned.

"Have at thee."He charged again, drawing his second sword from its sheath.
Oh right. Immune to ranged attacks. Have I mentioned how BS a skill that is before? Cuz it totally is.

 

 

 

Why not?

 

 

also ranged attacks are like a good part of Neena's arsenal here.

 

 

----

 

Henry looked back, at whoever had just spoken, and the spirits did as well, company, great, he kept drinking his tea as the man soon made a bet, with some currency he didn't exactly know what it what.

 

"Ummm, whats munny? where I come from we use crowns" he said with a sip, "Well, no matter, I'l bet 30 on the guy" Henry said confirming as he looked back at the spirits, who were watching the battle intently.

Edited by Scrapmaster

Oh right. Immune to ranged attacks. Have I mentioned how BS a skill that is before? Cuz it totally is.

His head is immune, if you find an arrow sharp enough to pierce the armor then it's effective.However, I doubt the standard magic arrow is strong enough to withstand a wave of energy made a la transformation, which of course was a nice action to take.

I could shoot a zodiac arrow at him....

~~~~

Was charging all this idiot knew how to do? Neena leaped off the tree branch, over Derik's head. She landed and spun so that she faced his back. She summoned several dark flames that began to dance around her. The Queen threw them up so that they flew in an arc towards her enemy. They would drop from above while she began summoning more dark energy into her body. He was tough, but this magic was the stuff she had been training with since she was a child. Few could match her skill in magic, let alone be above her level. And considering how tough this guy's physical defenses were, he had to be lacking somewhere. An ancient soul under her call often told her that. If the enemy strengthen his front, his rear will weaken. If he strengthen his rear, the front will weaken. If he strengthen everywhere, then he will everywhere be weak. If she could deal little damage with her strength, than her magic must be the logical answer.

*Inb4 Derik turns out to be immune to magic too*

*Inb4 Derik turns out to be immune to magic too*

RP Derik isn't, but story mode is highly resistant to it.

I could shoot a zodiac arrow at him....~~~~Was charging all this idiot knew how to do? Neena leaped off the tree branch, over Derik's head. She landed and spun so that she faced his back. She summoned several dark flames that began to dance around her. The Queen threw them up so that they flew in an arc towards her enemy. They would drop from above while she began summoning more dark energy into her body. He was tough, but this magic was the stuff she had been training with since she was a child. Few could match her skill in magic, let alone be above her level. And considering how tough this guy's physical defenses were, he had to be lacking somewhere. An ancient soul under her call often told her that. If the enemy strengthen his front, his rear will weaken. If he strengthen his rear, the front will weaken. If he strengthen everywhere, then he will everywhere be weak. If she could deal little damage with her strength, than her magic must be the logical answer.

"Magic now? I won't be felled by magic, you're not the first and you won't be the last to fight me with it! So damn your fireballs and ice shit!"The first few shots hit, he managed to withstand them easily, however he wasn't going to just take this lying down. His body exploded with energy, destroying the approaching fireballs. "If this is what you call fightimg, you're pathetic!"He turned to face her, and vanished once again. Now behind her, he launched a stab at her mid-body with his Rapier, and followed this up with a hook kick to her side and a downward round kick to her neck. However the next move would be what mattered here. "Solar..."Energy charged within his hands and fingers, around his body, light seemed to solidify on him in strands of brilliant white. His foot followed through with its kick and slid down back behind him. His knees bent and locked in place in a middle stance. His body seemed to be covered in light, only for it all to suck into his hand. The orb was blinding white and red, and were raised into a forward cross-guard. His swords had began to float around him slowly almost like leaves in the wind, and Derik's aura was only growing more and more red by the second.His hands came together as the guard seperated, uniting his hands above his head, mushing the light into a ball. His hands clasp together, as if he were preparing to pray. They dropped to the center of his chest, and the ball built. It built until it was like a basketball in size. His left hand twisted and pulled away from its friend, the ball built even larger. His hands moved to the front of him as Derik aimed the ball right at Neena and fired the shot, aiming it with his left hand and striking it with great force from his right."...Buster!'The shot fired, a wide, powerful wave of pure light energy followed in this wake, and it's source seemed to only widen in gurth as it went on.

Neena slid backwards, easily dodging the opening attacks. She watched him build power as her darkness also continued to spread around her frame, lighting her skin and clothing with black flame. The orb continued to grow, but Neena refused to move, watching and waiting with a kind of arrogance rarely found against such a strong opponent. He unleashed the attack, and Neena simply shook her head. "Bad counter." The Assassin said with traces of a grin on her mouth. The beam shot towards her, and Neena waved her hands as the charged dark magic became a nearly solid aura around her. She harnessed the power and leaped high into the air, darkness trailing behind her, over the beam. Though it might hit the spectators if they weren't careful. Whatever, she wasn't responsible for their safety. She aimed her blade towards him, and fell gracefully. As she neared him, Neena transferred the dark magic from around her body into the blade, so that when she sliced horizontally at his neck, it would shoot out a wave of the charged dark magic. Neena landed and used Light Drive, her golden locks falling over the shining armor of light as she created several blades of light and shot them in a row towards Derik. "You judge too harshly considering you haven't landed a hit I didn't want you to." Neena said, standing in a more defensive position with her broadsword readied. 

 

~~~

I can't expect story mode Derik to apply rules of nature to himself, but that still seems nonsensical.

Neena slid backwards, easily dodging the opening attacks. She watched him build power as her darkness also continued to spread around her frame, lighting her skin and clothing with black flame. The orb continued to grow, but Neena refused to move, watching and waiting with a kind of arrogance rarely found against such a strong opponent. He unleashed the attack, and Neena simply shook her head. "Bad counter." The Assassin said with traces of a grin on her mouth. The beam shot towards her, and Neena waved her hands as the charged dark magic became a nearly solid aura around her. She harnessed the power and leaped high into the air, darkness trailing behind her, over the beam. Though it might hit the spectators if they weren't careful. Whatever, she wasn't responsible for their safety. She aimed her blade towards him, and fell gracefully. As she neared him, Neena transferred the dark magic from around her body into the blade, so that when she sliced horizontally at his neck, it would shoot out a wave of the charged dark magic. Neena landed and used Light Drive, her golden locks falling over the shining armor of light as she created several blades of light and shot them in a row towards Derik. "You judge too harshly considering you haven't landed a hit I didn't want you to." Neena said, standing in a more defensive position with her broadsword readied. 

 

~~~

I can't expect story mode Derik to apply rules of nature to himself, but that still seems nonsensical.

Well, Story Mode wouldn't survive five minutes against Sandrew if that was the case. Though he is physically weak, Sandrew is known as a master of ell elemental magics, to a point where he can transform into a Elemental at will and change back at will, and the elements are literally the second strongest thing in the world compared to time in terms of a power.

 

 

 

"And you realize that if I were trying, I wouldn't even be discussing this right now? Quite literally this is my first form at it's weakest."

 

Derik hadn't accounted for this, but regardless, it would be fine. He blocked the dark slash using the wall shield, using the wave of dark energy to propel himself away from the incoming shots of light, of course, with a little extra boost from his own flying capabilities. With this, he flew over to his beam, reaching the head of the blast, he knocked it's course into outer space using his shield.

 

"Yo, you might want to not do that next time, you could very well blow the whole planet up next time, and I don't think we want that, now do we? I mean, I could survive though it, but I am relatively sure that you can't." Derik stated. "Next time try blocking the shot and sending it somewhere where it won't make a crater the size of Manhattan."

 

With this, back to the fight. Derik vanished again, now in front of Neena. "Or maybe try tanking it next time. The only way I got half as strong as I did was by getting beat the firetruck up a bunch, learning from it, then beating the firetruck out of bad guys. Cleché, I know. I also know this won't be fun for you."

 

Rather quickly, Derik built up a rather large amount of energy, the air, though thin, was filled with an odd sense of energy. No where near what he wanted, but it was coming, and soon.

  • 2 weeks later...

"Blah blah blah, stop blathering and die or surrender your soul to my reign." Neena said glaring at Derik. "The Graveyard can always use strong ones like you. You coming with me willingly is always preferable." She noticed that he was charging an attack. Such things were not good, would not ever be good. She needed to interrupt the charge. She vanished into a portal of light, and reappeared above him, sending a strike right at his head with her blade.

"Blah blah blah, stop blathering and die or surrender your soul to my reign." Neena said glaring at Derik. "The Graveyard can always use strong ones like you. You coming with me willingly is always preferable." She noticed that he was charging an attack. Such things were not good, would not ever be good. She needed to interrupt the charge. She vanished into a portal of light, and reappeared above him, sending a strike right at his head with her blade.

"Heh... Not the first one to think that way. But I won't die to you. Plane and simple."

 

She had appeared above him, however he didn't bother even moving. The blow struck, but he didn't move, it was like hitting a brick wall, albeit she cracked the brick wall, the blow hurt something fierce... "I won't budge, much like the Sword in the Stone. So tell me..." His hand reached up to the blade, which had left a rather large gash in his head. "Want to play a game of chicken?" 

 

He pulled the enemy's weapon out of his head, and blood spilled out. "I wouldn't mind a game myself."

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