Hey there, fellow Keyblade wielders! I've been thinking about how they could introduce more, or possibly even new, spells and attacks in the Kingdom Hearts series. Some things may come from Final Fantasy, or otherwise. Hope you enjoy these cool ideas!
1) Flash(-ra, -ga)
This would be a light-based magic that could send out a ball of light that homes in on enemies. It would also have a chance of causing blindness on them as well!
2) Shell (-ra, -ga)* --Final Fantasy Spell--
Like in the Final Fantasy games, Shell is a buff spell that boosts one, or multiple, allies' Magic Defense. Though useless against Physical-based attacks, it could potentially minimize damage taken by elemental magic attacks.
3) Protect (Protera, Protega)* --Final Fantasy Series--
Similar to Shell, this however minimizes Physical Attacks.
4) Ruin (-ra, -ga) --Final Fantasy Series--
Cast a null-element magic that has no effectiveness nor ineffectiveness.
5) Dark (-ra, -ga) --Maybe original???--
Similar to Flash, only is a Dark-based spell. Shoots slower balls of darkness, but have much better size and power.
6) Elementga --Final Fantasy Series--
Brings the four primary elements- Fire, Wind, Thunder, and Blizzard- and combines it into a four-hit combo of magic. Being the powerful spell that it would be, it would only come in the "aga" form, and acts as a limit, such as Duckflare and Whirlgoof.
7) Spin Attack -Vertical-
Sora flies forward, spinning his keyblade around with his body vertically, and saws through enemies.
*can only have Protect OR Shell activated. You would most likely be only able to activate one at any given time. Casting Shell while Protect is on removes Protect and replaces it with Shell, and viceversa.
Well, what do you guys think? Probably a few seem a little too overkill. It's okay though! These are only ideas I came up with. Perhaps some of you have some ideas of your own? Tell us about it!
Hey there, fellow Keyblade wielders! I've been thinking about how they could introduce more, or possibly even new, spells and attacks in the Kingdom Hearts series. Some things may come from Final Fantasy, or otherwise. Hope you enjoy these cool ideas!
1) Flash(-ra, -ga)
This would be a light-based magic that could send out a ball of light that homes in on enemies. It would also have a chance of causing blindness on them as well!
2) Shell (-ra, -ga)* --Final Fantasy Spell--
Like in the Final Fantasy games, Shell is a buff spell that boosts one, or multiple, allies' Magic Defense. Though useless against Physical-based attacks, it could potentially minimize damage taken by elemental magic attacks.
3) Protect (Protera, Protega)* --Final Fantasy Series--
Similar to Shell, this however minimizes Physical Attacks.
4) Ruin (-ra, -ga) --Final Fantasy Series--
Cast a null-element magic that has no effectiveness nor ineffectiveness.
5) Dark (-ra, -ga) --Maybe original???--
Similar to Flash, only is a Dark-based spell. Shoots slower balls of darkness, but have much better size and power.
6) Elementga --Final Fantasy Series--
Brings the four primary elements- Fire, Wind, Thunder, and Blizzard- and combines it into a four-hit combo of magic. Being the powerful spell that it would be, it would only come in the "aga" form, and acts as a limit, such as Duckflare and Whirlgoof.
7) Spin Attack -Vertical-
Sora flies forward, spinning his keyblade around with his body vertically, and saws through enemies.
*can only have Protect OR Shell activated. You would most likely be only able to activate one at any given time. Casting Shell while Protect is on removes Protect and replaces it with Shell, and viceversa.
Well, what do you guys think? Probably a few seem a little too overkill. It's okay though! These are only ideas I came up with.
 Perhaps some of you have some ideas of your own? Tell us about it! 
Rock on!