Kingdom Hearts Interviews
An archive of interviews and comments from the key people behind the Kingdom Hearts series.
343 interviews
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- Date published: 1 Sep 2017
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Publication: Collider
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Interviewee: Roy Conli
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- Date published: 4 Feb 2017
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Publication: Cinema Talk
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Interviewee: Seth Kearsley
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- Date published: 2 Dec 2014
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Publication: Churro & KH fansite
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Interviewee: Tetsuya Nomura
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Shortly after the release of the Japanese version of Kingdom Hearts, an unknown English group conducted a video interview with the Japanese development team for Kingdom Hearts. Here, the development team discuss their vision of the game. You can watch this below. Interview Source MineTaker
- Date published: 1 Jan 2003
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Publication: Behind the scenes: Kingdom Hearts
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Interviewee: Various people
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- Date published: 18 Jul 2017
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Publication: Atomix
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Interviewee: Tetsuya Nomura
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- Date published: 17 Jun 2016
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Publication: 4Gamer.net
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Interviewee: Tai Yasue
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- Date published: 20 Jun 2015
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Publication: 4Gamer.net
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Interviewee: Tetsuya Nomura
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- Date published: 27 Dec 2014
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Publication: 4Gamer.net
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Interviewee: Tai Yasue
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- Date published: 17 Jun 2014
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Publication: 4Gamer
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Interviewee: Tai Yasue
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- Date published: 2 Mar 2016
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Publication: 2 Men and a Mouse Podcast
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Interviewee: Bill Farmer
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During 2004 1UP.com included an interview with Tetsuya Nomura, the director for the Kingdom Hearts series. The major topics discussed were Chain of Memories and Kingdom Hearts II. Interview 1UP: You’re working on so many games right now — how do you have time to work on four, five projects? Tetsuya Nomura: Well, I’m right at my limit — I’m busy, tired, jet-lagged, and sore, but I’m going to be okay. 1UP: In what we’ve seen of Chain of Memories, yo
- Date published: 1 Jan 2004
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Publication: 1UP.com
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Interviewee: Tetsuya Nomura
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During May 2005, 1UP.com included an interview with Tetsuya Nomura, the director for the Kingdom Hearts series. The major topics discussed were Kingdom Hearts II, Kingdom Hearts and Chain of Memories. Interview 1UP – E3 2005 Interview Amidst the cacophonous backdrop of E3, with all of this year’s new hardware announcements, with all the techno-catchphrases and industry jargon flying around, and with the overload of next-gen eye-candy getting most of the
- Date published: 1 May 2005
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Publication: 1UP.com
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Interviewee: Tetsuya Nomura
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- Date published: 8 Jul 2009
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Publication: 1UP.com
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Interviewee: Tetsuya Nomura
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- Date published: 27 Jun 2012
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Publication: 1UP.com
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Interviewee: Yoko Shimomura
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- Date published: 30 Aug 2010
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Publication: 1UP.com
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Interviewee: Koji Hamada
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- Date published: 21 Jan 2020
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Publication: The 7 Questions of Light Q&A
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Interviewee: Tai Yasue
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- Date published: 22 Jan 2020
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Publication: The 13 Questions of Darkness Q&A
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Interviewee: Tetsuya Nomura
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Re:Riplai, released during December 2008, included an interview with Tetsuya Nomura, the director of the Kingdom Hearts series. The major topics discussed were Birth by Sleep, coded and 358/2 Days. Interview KINGDOM HEARTS Birth by Sleep Q. Why does Maleficent know about "Kingdom Hearts"? A. She is influenced by contact with a certain person. It's a main part of the story to look forward to. Q. Sora and company appear too!? A. Though
- Date published: 1 Dec 2008
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Publication: Re:Riplai
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Interviewee: Tetsuya Nomura
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- Date published: 27 Feb 2010
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Publication: Otana Fami
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Interviewee: Jun Kato
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- Date published: 30 Jun 2011
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Publication: Nintendo Power
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Interviewee: Yoko Shimomura
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- Date published: 21 Feb 2012
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Publication: Nintendo Power
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Interviewee: Tetsuya Nomura
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- Date published: 28 Apr 2009
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Publication: Nintendo Dream
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Interviewee: Tetsuya Nomura
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- Date published: 11 May 2009
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Publication: Nintendo Dream
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Interviewee: Tetsuya Nomura
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- Date published: 17 May 2009
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Publication: Nintendo Dream
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Interviewee: Tetsuya Nomura