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The Kingdom Hearts III teaser video is the game's starting scene-- Yasue talks KH3 with Kotaku


DChiuch

Kotaku have conducted an interview with Tai Yasue, the current co-director of the Kingdom Hearts series, who is currently at E3 2014 to promote Kingdom Hearts HD 2.5 ReMIX. In this interview, Yasue reveals some details about Kingdom Hearts III. Quotes from Yasue can be read below.

Talking about the Kingdom Hearts III E3 2014 teaser video:

Yasue: That's the starting scene for Kingdom Hearts III, actually. [Co-director Tetsuya] Nomura has a real clear picture of the starting sequence. He wrote that up actually, the drawings, and we voice-recorded that. That's gonna be a real integral part of the story of Kingdom Hearts III. It's gonna be the starting point of Kingdom Hearts III.

Kotaku: Is there anything you can hint at or tease to fans who might be desperate for any information on Kingdom Hearts III?

Yasue: As a developer I'm really excited, the technology is totally different, and creatively it's moving at leaps and bounds.

Talking about the Kingdom Hearts III trailer at D23 Expo Japan:

Yasue: We'll have, I think, a lot of that. You could I guess imagine a theme park sort of ride-based action. I think that might be an important part of the game, and so I think people can really look forward to that. It will be moving in leaps and bounds, I think. It's very exciting.

An interesting quote from the article: "I told Yasue, who is bi-lingual and speaks both Japanese and English, that the first thing everyone thought when Disney bought Lucasfilm was that now Kingdom Hearts could have Star Wars. He laughed and said he couldn't comment."

Final words:

Yasue: Kingdom Hearts 2.5 is gorgeous, I think. But Kingdom Hearts III is pure magic.

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A lot of theme park action...oh god.Honestly, this looks like the stupidest thing I've seen in the series yet. It's just so clunky and out of place and pointless. At least summons had an explanation, how the hell are they going to explain giant rides coming out of nowhere?? It's just so...unbelievable kiddish and clunky and stupid.Idk, they better prove me wrong or else I'm going to be a little annoyed. Though, that will probably just mean I'll play the game without using that ability.

To be honest I'm sort of with you. The idea is cool but I don't know if it really fits in. I'd rather have a mix between BBS And KH2 gameplay, with a bit of 3D as well. The drive forms would go very well with flowmotion I think. And having commands with the KH2 system seems like it'd be awesome!!!

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Awesome. I wanted the beginning of KH3 to be focused on Young Xehanort and Eraqus (provided that those were the two guys speaking) and it looks like that may actually happen.

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I just can picture it beginning with young MX and Erauqs in a study or something conversing about darkness, the Keyblade War, and the lost masters...and then it pans in on young MX smirking and then it cuts to a black screen. Then, it zooms in on Kairi and Lea training and dodging the new enemies' attacks...or in a training ground somewhere...

Idk...I can only wish and fantasize, haha. 

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To be honest I'm sort of with you. The idea is cool but I don't know if it really fits in. I'd rather have a mix between BBS And KH2 gameplay, with a bit of 3D as well. The drive forms would go very well with flowmotion I think. And having commands with the KH2 system seems like it'd be awesome!!!

I agree I loved the drive forms, I think that it should be updated, revamped with flowmotion aesthetics, and brought back into kh3.

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