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Aqua_Wren

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Everything posted by Aqua_Wren

  1. Not necessarily. At close enough range, though that's usually pointblank, even blanks can be lethal. There was an actor in the 1980's that accidentally killed himself with a gun firing blanks. Thinking it was safe.
  2. So, Sora's out in Super Smash Bros. Ultimate. But how does he play, exactly? Over the past day, I've played around with him a bit in Classic Mode, online, and World of Light, and I have pretty positive thoughts! Honestly, when it comes to his overall feel, there's not much to say here; he's pretty fun and shockingly faithful to the games. However, it isn't just his moves; even his movement feels very Sora in a somewhat tricky way to pin down. He's light, agile, and pretty much everything he does is taken directly from the Kingdom Hearts games. He even dual-wields in the style of Valor Form if you pick up an item, which I thought was a pretty nice touch! His basic attacks reference various moves and abilities throughout the series, such as his dash attack being reminiscent of Sliding Dash. Additionally, he retains his basic 3 hit combos for both air and ground. And, although most of his kit is taken from KH1, several of his moves originated elsewhere in the series, including his up smash being taken from KH3's Magic Flash ability. The stage is also beautiful; it's an exceptional recreation of Hollow Bastion. Unlike many other stages, it has no area-specific hazards to deal with, letting you face off against your opponent(s) without worrying about the location itself being an enemy. I also like the touch with the Station of Awakening, which lets a few of the KH characters that we got as Spirits cameo in the background with their stained glass designs, making for a dramatic finale His Classic Mode seems decently well crafted and primarily utilizes Stamina Mode, which makes sense to me given how Kingdom Hearts’ combat works. It pits you against a series of opponents mimicking his enemies. Mr. Game & Watch as Heartless, the white-haired Robins as Xehanort, and a fun little reference to KH1 with him facing off against Cloud in a coliseum map; not to mention a mirror match against Sora himself. His ending image seems to reference KH3, being extremely reminiscent of the Final World, with Sora staring off into the distance… Compared to other characters, Sora seems reasonably well balanced, in my opinion. He is both light and agile, letting him pull off insane recoveries, but also having the weakness of being relatively easy to catapult off the stage entirely even at moderate levels of % damage. There were some fears of having a repeat of SSB4 (Wii U and 3DS) Bayonetta, but while he has some decent combos, they aren't quite as horrifying as hers was, so far as I can tell. Although, ultimately, we'll see how other, more experienced players hash out the details of his kit. Overall I am delighted with how he's turned out in the game. The only real complaint I have is the sheer amount of mirror matches online. But… then again, what could be more appropriate to Kingdom Hearts than Sora facing off against himself?
  3. So, Sora's out in Super Smash Bros. Ultimate. But how does he play, exactly? Over the past day, I've played around with him a bit in Classic Mode, online, and World of Light, and I have pretty positive thoughts! Honestly, when it comes to his overall feel, there's not much to say here; he's pretty fun and shockingly faithful to the games. However, it isn't just his moves; even his movement feels very Sora in a somewhat tricky way to pin down. He's light, agile, and pretty much everything he does is taken directly from the Kingdom Hearts games. He even dual-wields in the style of Valor Form if you pick up an item, which I thought was a pretty nice touch! His basic attacks reference various moves and abilities throughout the series, such as his dash attack being reminiscent of Sliding Dash. Additionally, he retains his basic 3 hit combos for both air and ground. And, although most of his kit is taken from KH1, several of his moves originated elsewhere in the series, including his up smash being taken from KH3's Magic Flash ability. The stage is also beautiful; it's an exceptional recreation of Hollow Bastion. Unlike many other stages, it has no area-specific hazards to deal with, letting you face off against your opponent(s) without worrying about the location itself being an enemy. I also like the touch with the Station of Awakening, which lets a few of the KH characters that we got as Spirits cameo in the background with their stained glass designs, making for a dramatic finale His Classic Mode seems decently well crafted and primarily utilizes Stamina Mode, which makes sense to me given how Kingdom Hearts’ combat works. It pits you against a series of opponents mimicking his enemies. Mr. Game & Watch as Heartless, the white-haired Robins as Xehanort, and a fun little reference to KH1 with him facing off against Cloud in a coliseum map; not to mention a mirror match against Sora himself. His ending image seems to reference KH3, being extremely reminiscent of the Final World, with Sora staring off into the distance… Compared to other characters, Sora seems reasonably well balanced, in my opinion. He is both light and agile, letting him pull off insane recoveries, but also having the weakness of being relatively easy to catapult off the stage entirely even at moderate levels of % damage. There were some fears of having a repeat of SSB4 (Wii U and 3DS) Bayonetta, but while he has some decent combos, they aren't quite as horrifying as hers was, so far as I can tell. Although, ultimately, we'll see how other, more experienced players hash out the details of his kit. Overall I am delighted with how he's turned out in the game. The only real complaint I have is the sheer amount of mirror matches online. But… then again, what could be more appropriate to Kingdom Hearts than Sora facing off against himself? View full article
  4. Huzzah.
  5. hi Ya, thanks. banned em. Obvious scam and probably just a bot.
  6. Nice. He is, major chapter 2 genshin spoilers.
  7. Roxas can wait for next time and have different moves via dual wield. Fair.
  8. I'm sad no Xion alt costume for Sora tbh. She literally copies his powers. Would have been the perfect distaff counterpart alt.
  9. It isn't even playable and they're charging 700 dollars for it. I don't even. They can move, but the chess set isn't an actual chessboard. It's the weird diagonal board from the cutscenes. and has no rules that come with it. ...Also these are showing up on the suitcase merchandise newspost, oops. True, now that's really all it is.
  10. Technically there was a bbs 2 game that got cancelled, I believe. 0.2 is... pretty much a few fragments of what it might have been like, in addition to being a prologue to KH3
  11. As the title says, I'm actually a bit torn here, myself.
  12. W-what hardware is that on.
  13. Alas. Yeah that was 4 am for me.
  14. wait what, that isn't right at all. The dandelions were explicitly the ones that avoided that fight entirely.
  15. It's the opposite, Stormblood comes for free with Shadowbringers, nowadays. After an expansion releases they don't make you pay for each of them seperately. They just bundle the old in with the new.
  16. Indeed.
  17. that includes all the level 50 patch quests. that includes all the level 50 patch quests. You have to actually start Heavensward for those three jobs. By which point it isn't hard to have multiple other jobs at 50. Tbh. Unless you were just focused on one. Samurai/Red Mage are actually easier to pick up since they really do merely need another job at 50.
  18. DRK/AST/MCH all need Ishgard access. So 50 MSQ
  19. Yeah you only need 15 to start picking up other jobs. MSQ at 50 to get it*
  20. They got the game for free in the sense of getting an actual licence for it. Not free as in the free trial.
  21. You have indeed fought Ifrit. You're also pretty close to the 4th dungeon.
  22. That's a monk quest. Not a MSQ MSQ is the meteor symbol quests. Blue is important sidequests like job quests, dungeons and so on. This is MSQ

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