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Found 44 results

  1. Some members of our staff have taken the time to share their experiences with the Kingdom Hearts III Re Mind main story scenario, and other included features such as Data Greeting. Due to our KH3 Re Mind spoiler policy, everything below will be in spoiler boxes so viewer discretion is advised. We have covered the Limit Cut Episode, Secret Episode and Premium Menu in a separate article. Raxaimus's thoughts on Update 1.09, the Re Mind scenario and Data Greeting: Orpheus Joshua's thoughts on Update 1.09 and the Re Mind scenario: Delenn Deszcz's thoughts on the Re Mind scenario:
  2. Some members of our staff have taken the time to share their experiences with the Kingdom Hearts III Re Mind main story scenario, and other included features such as Data Greeting. Due to our KH3 Re Mind spoiler policy, everything below will be in spoiler boxes so viewer discretion is advised. We have covered the Limit Cut Episode, Secret Episode and Premium Menu in a separate article. Raxaimus's thoughts on Update 1.09, the Re Mind scenario and Data Greeting: Orpheus Joshua's thoughts on Update 1.09 and the Re Mind scenario: Delenn Deszcz's thoughts on the Re Mind scenario: View full article
  3. KH3 ReMind Review (SPOILER REVIEW) HAPPY 1 YEAR ANNIVERSARY TO KINGDOM HEARTS III !!! ❣️ So, it has been a year since KH3 released. Here we are with new content since then.....and boy do I have stuff and a hoot to say about them! Before we get started, I will dive into spoilers later in the review. I will display my thoughts on gameplay and technical changes made for the past year. The story I will not shy away from spoilers. This is, however, my personal take on the story. So it will be different points of view. Heck, even a few complaints I have you should take it with a pinch of salt. As for when I will talk about the spoilers, I will let you know about the spoilers with second warning and this ⚠️ That being said, let’s talk about the updates! So, before the recent update and remind, we received critical mode. I heard some positives towards this for the challengers and here is my take. Consider how I have been playing critical for KH2 and even BbS, this does feel like the toughest. I will admit, it’s harder getting into KH3 because of the difficulty spike. Not saying it’s bad, I’m just a big baby LOL I will say it was worth it for the sake of the new keyblades that released with the update. I will be dead honest when I say Oblivion and Oathkeeper were never my favorite (do not hate them, just not an instant fav). However, I think it was time to reconsider after using them for awhile. I can’t really pick which one is better because they are both so good! But I may love Oblivion. Of course having to dual wield them makes the experience all the more fun! As for the new move set, again, I never really had major issues. I will say that it originally was not as responsive as it is now in this update. Every move felt fast and responsive and just satisfying. Sota wasn’t as floaty like he used to be. Nice stuff to boot, definitely could not complain. Another addition they had was the premium menu. I decided to try EZ codes to speed run in another file to play remind again. Now, keep in mind, I did finish remind on critical. But I felt awful for not finishing up some segments because being on critical was a little difficult. So, I decided to try EZ codes to speed run using deadly blow.....it was hilarious to say the least. Just wanted to get these stories done LOL Anyway, to adjust the experience through premium how I desire is something to boot. I actually love this on proud. I adjusted to HP + MP regan and auto-block. This is could end up being useful to see and check out the hard bosses and study their move sets before doing block myself without the premium menu. That being said, a MAJOR PSA! When you do this going through these hard bosses and expect a trophy from using the EZ codes (and even PRO code), you will not receive a trophy for those bosses. You’d only get these trophies without premium menu (which I assume is the case for both sides, do correct me for the pro code). You do get a a couple trophies for completing merits of the premium menu. Also to briefly state that I never tried PRO code yet. I think you can guess that it is the coin flip of EZ codes. It will be something to try out in the future, but definitely not any time soon LOL One final thing before I talk about the story, is the Data Greeting. You can access this once you enter the limit cut episode. Can I just say it one of my absolute favorite features in this game. The artist in me having to place my favorite characters in these desired areas was an unexpected dream come true. Sadly, I do have a few issues with this feature. I understand the modeling had to be limited. But I was surprised how a couple characters were left with only a couple of poses (Naminé for instance). Because of how limited some of these poses are, it is difficult to find the right perfect spot and angle without being awkward. Definitely meme fuel, but my artist brain needed some good shots LOL A few nit picks are down to the auras should have the option to have some opacity scaling, areas should be expanded, and even add some Disney/summon Characters to the mix (I was actually shocked to not see any despite their worlds featured in the data greeting). If I had it my way, I’d love the Disney characters to be added to any world....THAT would be a meme feast to stuff us with LOL Another small complaint I want to address (for the game in general and forgot to mention in my original review) is the expansion of the save slots. Almost all KH games consists about 90-99 slots......but we now only have....9. I’m sorry, I just cannot deal with feeling so claustrophobic over the piling of saves I wanted to keep. This also applies to the data greeting save files. Alright, here is where I start going to spoilers. I couldn’t bring myself to hold back on this this time. So, PLEASE DO NOT READ THIS IF YOU HAVE NOT EITHER PLAYED KH3’S BASE GAME AND/OR REMIND (INCLUDING LIMIT CUT AND SECRET)! You have been warned!!! ⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️ ⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️ ⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️ So........ ........That Re:Mind content...... ........made KH3 my second favorite KH game! WHERE? DO I? BEGIN???? This was almost everything people wanted! From explaining Sora’s use of the power of waking, explorable Scala, certain character’s return (Xion and Roxas mostly), group interaction, playable characters (especially Kairi)....to even moments and references we did not expect! First to talk about is Sora’s power of waking arc. The base game did not explain the use of PoW (yes that’s what I’m calling it). As such, the ending left everyone in controversy. I can’t say for sure how everyone else feels about it currently from the clarity, but it was more impactful now we understand the context. Plus, seeing the other characters interacting from battle to the beach was all the more special. Speaking of which.... It was also really nice to see the perspective of the other characters aside from Sora and Co in the base game. Sora witnessed each certain guardians struggles and helps them achieve to where they need to be. In other words, we get more context for each character’s predicament. I mean, we all speculated why Aqua gave up during the timeline of their failure, but we now see what she sees in the heartless tornado thing (which happens to school of flying anti-Aquas). Of course, I will not go through every single character for it, but this DLC does answer a lot of questions we had. I’d like to express my favorite moments in a bit, but I’d like to address another feature they added that everyone really wanted: Scala ad Caelum is now explorable! Being able to look around the world (albeit two areas) is a major treat. It is incredibly beautiful. It leaves people with their imagination of certain parts of the area. I’ll be honest, going through a couple areas felt really familiar. I even heard from someone that it felt like it was in their dreams. I do have a small nit pick for this Scala. I was hoping we get more background on Xehanort, even through small posters or abandoned books somewhere. However, there is a machine that literally tells you the story of it’s origin. So, my nit pick is merely small and doesn’t ruin the overall experience. Now to talk about my favorite moments: I thought the conversation between MoM and Young Xehanort was fascinating. It seriously makes me want to learn more about Xehanort and what he was like as a kid. Luckily, I hear there is a mobile game coming up in spring relating to Xehanort (so definitely something to look forward to). Of course MoM just made the spotlight still being funny and being very mysterious. Currently I still could not read him and love every moment of it. I find the sea salt trio segment more satisfying. The fact I get to see more Xemnas and Axel is totally worth watching. But what stood out was Kairi standing up for herself by fighting briefly against Xemnas (I swear I could not believe that’s real life). This is an example of what most people really want from Kairi and I’m glad she finally got a decently memorable moment like this. Continuing the sea salt segment, Roxas was the best playable character of the bunch. It feels so great to play as Roxas again but not in a DS game and no longer the tutorial boy. The reversal reaction command was definitely a throwback. What more is there to say, it’s Roxas! We now have the Key Squad battle! From here to the end is where it all gets incredibly memorable. Playing each character briefly and guarding at the same time, having them talk to each other was just precious to my fan girl heart, and the visuals are just astounding. We also have probably one of the best moments not only in ReMind, but probably the entire series. You play as a wounded Mickey trying to walk to the open keyhole and fighting against 12 hollow armors of Xehanort along the way. The setting of this moment....would it be stretching to say that it’s not only the most magical in KH, but for Disney in general. I’m telling you all I have not felt genuine Disney magic in a very long time. This made the moment all the more memorable for both KH and Disney as a whole. 10/10 This next moment was what made me cry (this might be a weird one to some LOL). But as soon as Kairi’s pieces were put together only to be an item that leads to a keyhole. The way Sora locks the keyhole is very identical to KH2. Our of all the scenes in this content, that one hit me the most emotionally. The fact how much of a throwback it was and nostalgia overwhelmed me is what made it the sorts for me. I grew up playing KH2 (because it was the only KH I had for a long time) and it’s also my #1 favorite KH game and generally of all time. So, of course that hit me hard in the gut LOL OF COURSE, we also get playable Kairi. For the first time in KH history we get to play a character that barely had much decent recognition. Sadly, because I was on critical, I failed so much I had to move to Sora. But, when playing on proud, it felt so surreal to play as a person like Kairi. There’s so much to consume about the amazing content. But I had a couple of issues only the first time playing. The idea of the Sigil X thing confused me. I tolerated all the talk on the fact they’ve been making things up on the way. But, I do not understand this addition to the meaning of the sigil. After thinking about I do think the sigil is marked by Xemnas. I remember seeing a video talking about how he was the person that gave them a name, a home, and a purpose. The X in their name is a form of their identity in the organization. From that organization, the sea salt trio became friends with that identity. Therefore, with the Sigil, they form a bond. With that being said, I think it was weird to add this because I thought it was simply to symbolize yourself as part of the organization. I don’t know, I felt the Sigil thing confused me. Ok.....I originally was so angry at this issue, I am mostly a little thrown off as I watched it again and again. I know that a different person had to voice Xehanort after the recent passed away. At the time, I did not know it was Christopher Lloyd. The new scenes with Master Xehanort were really good. It was the reused lines in the Keyblade Graveyard was rushed and too over the top I guess. I thought it was the worst acting I’ve heard when I first heard it. I did get used to them a little bit since it is exclusive in ReMind. Between the two for that segment, Rutger Hauer had a better performance. He is over the top and being a villain, just not sky rocket over like Christopher Lloyd. It was only that segment that really bothered me. That ends the Remind story.....now we have Limit Cut and the secret episode! I want to point out that the content for remind “reminded” me of BbS final mix. That game also had a couple of playable segments (final episode and secret episode). I think it’s really neat to see KH3 is doing the same thing, only incredibly beefy! As mentioned before, Limit Cut now allows me to access Data Greeting. But I can also do the Data Battles like I did with KH2FM.....only more difficult. When I first played this, I was on critical and trying to get into these bosses. Sadly, I couldn’t even get through 1 boss and kinda why I regretted playing on critical on my first (I had to because it had Oathkeeper and Oblivion). I had to quickly speed run in a new save file on Proud with the EZ codes to go through remind again to get to limit cut and fight the bosses. Even with EZ codes with HP regan, I did fail a few times for a couple of bosses. So, not perfect but definitely got through them swiftly just for the story. Speaking of story, limit cut and tiny episode of what has been going on currently....1 year later (funny how that worked about because it had been a year since KH3’s launch day). Turns out Kairi has been asleep in hopes something would trigger to find Sora, to which everyone in the Key Squad is contributing I their way. The Fairy Godmother comes along to ask Riku about his dreams, one of which is relevant to the secret ending. Speaking of secret.... Now we have the secret boss...aka Yozora. I thought it was the most interesting segment throughout this DLC. Not only was he first appeared in a commercial in Toy Box, not only is he a tough boss, not only now confirming the stars we talked happened to be aquatinted with Yozora (so long Strelitzia and Skuld theories), and most certainly not only does it have 2 endings.....but it seems to heavily referencing Final Fantasy vs XIII with the shots used from the trailer in 2011. Nomura can deny this all he wants, but I think he will be adding this as part of the universe of KH. I am actually looking forward to it regardless if it’s the case or not. I find Yozora seems to be really interesting and I want to see where this goes. Especially when he says what he is to Sora is not what he looks like. So, I wonder if he’ll show up as a different form. I find fascinating to see Kingdom Hearts have 2 endings (bad and good). Bad ending is when you lose and Sora turns to crystal and Yozora waking up in a car quoting the very first lines of the series being the “weird thoughts”. Good ending Yozora particle-lizes and still wakes up in a car....only for the driver to wake him up. When I first heard the driver, I firmly believe it was Luxord. For the first time, he truly now got my attention. I am now fascinated with his character. Cannot wait to see more with this series. I swear, this lore diving keeps getting deeper and deeper and never fails to impress me. As for the battle, it is difficult....but I actually might love this over Lingering Will. I find the music and setup to be a lot cooler and mysterious. His battle sets are a new step to test your skills in this particular fight. I find him the most unique and most unforgiving. Lingering Will you can cheese your way. You can dead shot through Yozora, but there really is no way to cheese this fight (do correct me if I’m wrong though). At the end of the day, I just find it funny to joke around that Yozora asked Sora how he knew his name and if met him I’d answer “a toy dinosaur told me!” ROFL ⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️ ⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️ ⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️ That is all I have! Boy has it been a ride or what. I know some people were iffy on whether the price it worth it. Personally, I think it was. I am willing to spend so much time deciding what to do on the data greeting and I continue to trophy hunt to make this journey in the game more worthwhile now. I love Kingdom Hearts for the wackiest concept I’ve ever seen in my life. It is the wackiest game with the heart of a diamond. How much it has shined for me for so many years and the fact the it is somewhat a crossover of what felt is impossible. When I think of Disney being the place where dreams come true. This is one of them, one we thought we never expected. It was series that is forever one of the most unique of media out there. I am forever grateful to Tetsuya Nomura, Tai Yasue, the Osaka team, Yoko Shimomura, the actors, and the fans for making the series incredibly special. Thank you so very much! —————— ARTIST NOTES Artist: https://www.deviantart.com/mns-prime-21/gallery/ ALRIGHT, when I drew this, it was only from what was shown in the trailer. I feel it is the perfect setting. For the first time, I truly do a full on night sky in this series of posters I’ve in Summer 2018 till early 2019. I do feel it is a bit difficult to set up the night sky with the sunrise/sunset look. I didn’t want it to feel the same. I do love a clear night sky though. It always felt haunting and peaceful whenever the full moon shines and the stars gleam in the empty space of the night sky. I really don’t how what else to say other than I am proud of this piece. Sora ©️ Kingdom Hearts
  4. A good while ago, I did a review video for Kingdom Hearts 3, but I decided to wait before posting it here so that everyone had a good amount of time to play the game. So, if you want someone else's thoughts on the game, then this is a pretty good video for you.
  5. Kingdom Hearts III has recently released in Japan and worldwide now, the highly anticipated game is still needing one final touch; the Kingdom Hearts community’s thoughts and opinions on Kingdom Hearts III. You can now submit your very own review of Kingdom Hearts III for a chance to have it featured on KH13's front page as part of KH13's compilation of community reviews! To enter a Kingdom Hearts III review, guidelines are in effect after the release and must be met regarding the Kingdom Hearts III spoiler policy. You must: Keep your reviews based on Kingdom Hearts content released officially from Square Enix and other official outlets. No inappropriate language Reviews must be reasonable and written with common sense Any review that contains story spoilers will NOT be accepted. In your review the length must be short; a paragraph (3-4 lines) is the maximum length allowed, accompanied by a rating out of 10 (1 being the worst and 10 being the best). The rating should be decided after considering the game's: story gameplay level design character designs, including allies and enemies music replayability and post-game content creativity Make sure you take everything into consideration including the spoiler policy before submitting your review. To submit your review just sign in or sign up to KH13.com and reply to this article. We look forward to seeing your reviews!
  6. Our spikey-haired hero has returned to continue his fight against the darkness in a brand new and most awaited installment of the 17-year saga, Kingdom Hearts III! Kingdom Hearts III is a masterpiece that flourishes through the cinematic cutscenes, gameplay, and story while retaining bits and pieces from past games. This preliminary review will go over our staff's takeaways of the game without spoiling the story. An in-depth analysis and video review will also be coming soon! Update [Feb 11, 2019]: Our video review, which includes our rating and a fuller discussion on the game, is now up! Watch it here or scroll down to the bottom of this article! The charm of Kingdom Hearts III lies prominently in the amazing cinematic scenes Square Enix developed working in unison with Disney and Disney Pixar. Compared to the past games in the series, Kingdom Hearts III’s cutscenes are more vibrant and the characters are far more expressive, both in cinematics and in gameplay. No more robot face Sora! Sora blends in smoothly with Pixar characters as if he were originally part of the movies. The scenes transition into battle flawlessly and without delay. Along with the beautiful visuals, Yoko Shimomura’s arrangements amp up the emotion throughout the game and resonate nostalgia, beginning with the new arrangement of Dearly Beloved. Hearing Dearly Beloved brought back many memories and emotions from the years of playing the series. To top it off, the dialogue is delightful; written by director Tetsuya Nomura himself, the scenarios were scripted naturally, with humor scattered throughout that underlined the theme of friendship. You will find yourself chuckling even at the cheesiest lines! The story is an engaging experience with contributions by the player itself but also succeeds in delivering the immersive of the original Disney movies themselves. As expected, Kingdom Heart's storytelling's staple convolution throughout over a dozen different games may hinder new players from grasping the core plot elements - even at a basic level. Actually, it's not even an issue of understanding the plot, which is partly aided by references to past events, flashbacks, and the Memory Archive summary videos; but rather it is an issue of appreciating it. Longtime fans may make jokes regarding the series's plot but we still find ourselves enraptured by plot twists (and holes), tangled dialogue, vague implications, abstract references, and symbolism in the story. For brand new or fairly new players, their inexperience with the "side games" of the story (whose stories can be accessed at once via the 1.5+2.5 and 2.8 collections for PS4) may not hinder the fun of playing Kingdom Hearts III or even understanding the superficial plot points, but can sadly interfere with the delight that comes with both comprehending the underlying plot and characters' personalities or pondering about its mysteries. Despite this, whether Kingdom Hearts III can encourage new players to try out the other games (or at least read multiple wikis on the series) is a question that needs to be asked exclusively to those very players. Before we dive in to discuss battle, let's take a moment to talk about the amazing Gummiphone. The Gummiphone is first introduced as a way to communicate in the Kingdom Hearts universe and as a way for Jiminy Cricket to record your adventures. But as with any smartphone, its main use becomes quickly evident; selfies! Characters will pose when you aim the front or back camera at them, and you can make Sora give a cheesy smile (pun intended). Some characters are more photogenic than others (*cough* Rapunzel *cough*) and you may find yourself taking a few dozen pictures of or with them. The views are also breathtaking, in some worlds more than others, and you can't help but want to record this in photographs. Unfortunately, the maximum number of photographs allowed is 100; but you can easily save your favorite ones externally on social media, and delete some as you go along, such as the Lucky Emblems photos, which are stored in their own separate album. Speaking of Lucky Emblems (just another name for Hidden Mickeys, really), snapping a good picture of them will enable you to unlock the secret ending movie after beating the game upon installing Update 1.03. The requirements are to snap all 90 Emblems in Beginner mode, 60 on Standard, and 30 on Proud, and the movie can be viewed either after the Epilogue or in the Theatre. Now, onto battles. Kingdom Hearts III’s gameplay feels very fluid and has improved from the demo. There are factors that pay homage to past games such as the return of Flowmotion and Shotlock. The game also has many new varieties of mechanics. Formchanges, in which Sora and Keyblades transform into powerful forms with very effective combos, and a mechanic called Attractions, that unveil beautiful cinematic scenes of Sora, Donald, and Goofy riding recognizable Disney rides that release powerful finishers. The detail and time put into the Attractions are amazing, and many, like Splash Run, leave you feeling like you're riding them yourself; but they often feel excessive and overpowered in battle. There are times during battle when I accidentally trigger the Attractions and it feels more in the way than helping. (By the way, you can change between different reaction commands using L2!) There are many layers in this game that enable you to vary your strategy from world to world, battle to battle, and within the same battle! As always, you can equip your favorite abilities, but in Kingdom Hearts III it is one of the keys to making gameplay more challenging. In fact, selecting Proud mode is only one way to test one's abilities; for more competitive players, equipping and unequipping certain abilities (such as MP Safety, Zero EXP, or Auto-Finish) is highly recommended. A monumental change has been implemented in the Keyblades in this game; along with formchanges, each with their own gimmicks and abilities, even more variety can be added by switching between 3 Keyblades in a single battle or even during combos! Switching Keyblades also helps in retaining forms by preventing their timer from depleting. And if that isn't enough, you can power up your Keyblades with the help of Moogles, the meisters of synthesis! After formchanging your Keyblade, you can choose to deal powerful finishing attacks; some can leave you with a sense of accomplishments as you knock down enemy after enemy; others... not so much. (Try the Hero's Origin Keyblade finisher for the Counter Shield formchange when you get the time; you will know exactly what I mean!) Among Kingdom Hearts III's plethora of battle elements to use at your disposal, other examples include Links with other Disney Characters (and Dream Eaters) and Team-up Attacks with your allies. It feels refreshing to be able to hear your party members call out to alert you that they are ready to deliver a special move together. Some of these moves can also be used outside of (or exclusively in) battle to overcome barriers in your exploration, such as burning debris with Goofy's shield or tall cliffs with Rapunzel's hair. Variety in combat would mean very little if not accompanied by a variety of battles. Fortunately, in Kingdom Hearts III, the two go hand-in-hand. (Yes, pun intended.) The enemies in the game are quite diverse and therefore push you to choose different combat strategies; this aids even the least creative, most stoic players to come up with their own styles - and enjoy doing so! Almost every fight - from the hordes of Heartless to the small, medium, and big boss fights - has a different fighting experience to offer. The boss fights are always interesting and ask you to change strategies during the battle and relish in figuring your way out of it. The worlds of Kingdom Hearts III also introduce new mini-games for players to enjoy! Each world has its own set of games along with recurring ones. A favorite of mine is the Tangled rhythm mini-game where Sora dances at the festival in Corona. The mechanics are very similar to Atlantica’s mini-game in Kingdom Hearts II, but the music is instrumental and amps the rhythm as you proceed through the different stages. Classic Kingdom mini-games are also accessible through the Gummiphone, inspired by LCD games and themed after classic black and white Disney shorts; these are simple yet addictive, and fun to spend time playing during breaks from grander fights and breaking previous records. Something convenient in Kingdom Hearts III is Remy's restaurant in Twilight Town - which can be accessed through the world map as well! At Remy's Bistro, you can use the ingredients you've collected to cook new recipes through a pleasing mini-game and the outcomes are beneficial! When dishes are consumed, it raises stats for a temporary amount of time (and you get a bonus for a full-course meal). Ingredients can be bought in Moogle Shops but also collected in different worlds; make sure to check every cranny, smash every barrel, hit all the bushes, and swim every way! Even if those broken barrels don't yield anything on your shopping list, they might give you some extra Munny to spend - which is great, because you might find yourself strapped for cash otherwise. Apart from looking for ingredients and Lucky Emblems, another element that rewards the player for exploration comes with the Gummi Ship's "open-world" mode, but let's talk about that within the next section of our review: the return of the Gummi Ship. It could not have been imagined in any better way. The Gummi Ship element of the gameplay has been completely overhauled in Kingdom Hearts III. You can now explore the universe freely and multi-directionally, leading your own way across asteroids, avoiding enemies, marveling at space lights or venturing to find treasures hidden inside puzzle-like Treasure Spheres while bathed in the light of faraway stars. The stars themselves may represent a constellation that you can take pictures of (yes, you can use your Gummiphone in space) to be rewarded with new blueprints. And then, when you're well rested, you can dash towards enemies of your level of choice and engage in a fight in the Gummi Ship's battle mode. The Gummi Ship can be customized to boost appearance and stats at an even greater level in this game, and can be equipped with auxiliaries such as special weapons and "teeny ships"! It is something I suggest you play yourself to experience the marvel of. Below are some of our favorite Gummi Ship designs! In conclusion, Kingdom Hearts III isn't perfect, but it's definitely a masterpiece. Following the series for years, this game stirs up so many emotions and is a rollercoaster ride from beginning to end. It makes you laugh so hard that you can't breathe, it also breaks your heart and makes you cry. It is incredibly fun to play and easy to immerse yourself into as it offers you the freedom to choose your own play style, all this in a gorgeous Disney and Square Enix original settings. If you haven't picked up Kingdom Hearts III yet, you should! If you are new to the series, the game offers a memory archive in which you can watch videos recapping the past games, and is not timid in bringing back events from the past to remind old players and recap new ones. If you are Disney fans, all the better experience as it takes you on a nostalgic adventure as you re-experience beloved stories or a new storyline altogether with your favorite Disney characters. But to truly appreciate the charm of its storytelling, we recommend playing Kingdom Hearts HD 1.5 + 2.5 ReMIX and Kingdom Hearts HD 2.8 Final Chapter Prologue, both on PS4 and also available as a physical bundle in Kingdom Hearts -The Story So Far- and digitally in the All-In-One Package. If all else fails, there's always fanmade recap videos such as the Kingdom Hearts Timeline series to help you out! But whether or not this is your first Kingdom Hearts game, it will be an insanely fun ride. Follow us on Twitter, Facebook, and Tumblr for more news on Kingdom Hearts, and keep in touch with the latest highlights through our Kingdom Hearts III master coverage! UPDATE [Feb 11, 2019]: You can also watch our video review for a fuller discussion by Staff @Toominator and @SeaSaltShelby on what they enjoyed, the most and the least, about Kingdom Hearts III! Kingdom Hearts III review codes were provided by Square Enix. This review pertains to Version 1.00 played on a standard PlayStation 4. This review was co-written by Erica-Janine Sanguir and Fatima Kaiyum; it been updated with additional comments after Update 1.03. The video review was made by @Toominator and @SeaSaltShelby. For more reviews by critics, click here. View full article
  7. Our spikey-haired hero has returned to continue his fight against the darkness in a brand new and most awaited installment of the 17-year saga, Kingdom Hearts III! Kingdom Hearts III is a masterpiece that flourishes through the cinematic cutscenes, gameplay, and story while retaining bits and pieces from past games. This preliminary review will go over our staff's takeaways of the game without spoiling the story. An in-depth analysis and video review will also be coming soon! Update [Feb 11, 2019]: Our video review, which includes our rating and a fuller discussion on the game, is now up! Watch it here or scroll down to the bottom of this article! The charm of Kingdom Hearts III lies prominently in the amazing cinematic scenes Square Enix developed working in unison with Disney and Disney Pixar. Compared to the past games in the series, Kingdom Hearts III’s cutscenes are more vibrant and the characters are far more expressive, both in cinematics and in gameplay. No more robot face Sora! Sora blends in smoothly with Pixar characters as if he were originally part of the movies. The scenes transition into battle flawlessly and without delay. Along with the beautiful visuals, Yoko Shimomura’s arrangements amp up the emotion throughout the game and resonate nostalgia, beginning with the new arrangement of Dearly Beloved. Hearing Dearly Beloved brought back many memories and emotions from the years of playing the series. To top it off, the dialogue is delightful; written by director Tetsuya Nomura himself, the scenarios were scripted naturally, with humor scattered throughout that underlined the theme of friendship. You will find yourself chuckling even at the cheesiest lines! The story is an engaging experience with contributions by the player itself but also succeeds in delivering the immersive of the original Disney movies themselves. As expected, Kingdom Heart's storytelling's staple convolution throughout over a dozen different games may hinder new players from grasping the core plot elements - even at a basic level. Actually, it's not even an issue of understanding the plot, which is partly aided by references to past events, flashbacks, and the Memory Archive summary videos; but rather it is an issue of appreciating it. Longtime fans may make jokes regarding the series's plot but we still find ourselves enraptured by plot twists (and holes), tangled dialogue, vague implications, abstract references, and symbolism in the story. For brand new or fairly new players, their inexperience with the "side games" of the story (whose stories can be accessed at once via the 1.5+2.5 and 2.8 collections for PS4) may not hinder the fun of playing Kingdom Hearts III or even understanding the superficial plot points, but can sadly interfere with the delight that comes with both comprehending the underlying plot and characters' personalities or pondering about its mysteries. Despite this, whether Kingdom Hearts III can encourage new players to try out the other games (or at least read multiple wikis on the series) is a question that needs to be asked exclusively to those very players. Before we dive in to discuss battle, let's take a moment to talk about the amazing Gummiphone. The Gummiphone is first introduced as a way to communicate in the Kingdom Hearts universe and as a way for Jiminy Cricket to record your adventures. But as with any smartphone, its main use becomes quickly evident; selfies! Characters will pose when you aim the front or back camera at them, and you can make Sora give a cheesy smile (pun intended). Some characters are more photogenic than others (*cough* Rapunzel *cough*) and you may find yourself taking a few dozen pictures of or with them. The views are also breathtaking, in some worlds more than others, and you can't help but want to record this in photographs. Unfortunately, the maximum number of photographs allowed is 100; but you can easily save your favorite ones externally on social media, and delete some as you go along, such as the Lucky Emblems photos, which are stored in their own separate album. Speaking of Lucky Emblems (just another name for Hidden Mickeys, really), snapping a good picture of them will enable you to unlock the secret ending movie after beating the game upon installing Update 1.03. The requirements are to snap all 90 Emblems in Beginner mode, 60 on Standard, and 30 on Proud, and the movie can be viewed either after the Epilogue or in the Theatre. Now, onto battles. Kingdom Hearts III’s gameplay feels very fluid and has improved from the demo. There are factors that pay homage to past games such as the return of Flowmotion and Shotlock. The game also has many new varieties of mechanics. Formchanges, in which Sora and Keyblades transform into powerful forms with very effective combos, and a mechanic called Attractions, that unveil beautiful cinematic scenes of Sora, Donald, and Goofy riding recognizable Disney rides that release powerful finishers. The detail and time put into the Attractions are amazing, and many, like Splash Run, leave you feeling like you're riding them yourself; but they often feel excessive and overpowered in battle. There are times during battle when I accidentally trigger the Attractions and it feels more in the way than helping. (By the way, you can change between different reaction commands using L2!) There are many layers in this game that enable you to vary your strategy from world to world, battle to battle, and within the same battle! As always, you can equip your favorite abilities, but in Kingdom Hearts III it is one of the keys to making gameplay more challenging. In fact, selecting Proud mode is only one way to test one's abilities; for more competitive players, equipping and unequipping certain abilities (such as MP Safety, Zero EXP, or Auto-Finish) is highly recommended. A monumental change has been implemented in the Keyblades in this game; along with formchanges, each with their own gimmicks and abilities, even more variety can be added by switching between 3 Keyblades in a single battle or even during combos! Switching Keyblades also helps in retaining forms by preventing their timer from depleting. And if that isn't enough, you can power up your Keyblades with the help of Moogles, the meisters of synthesis! After formchanging your Keyblade, you can choose to deal powerful finishing attacks; some can leave you with a sense of accomplishments as you knock down enemy after enemy; others... not so much. (Try the Hero's Origin Keyblade finisher for the Counter Shield formchange when you get the time; you will know exactly what I mean!) Among Kingdom Hearts III's plethora of battle elements to use at your disposal, other examples include Links with other Disney Characters (and Dream Eaters) and Team-up Attacks with your allies. It feels refreshing to be able to hear your party members call out to alert you that they are ready to deliver a special move together. Some of these moves can also be used outside of (or exclusively in) battle to overcome barriers in your exploration, such as burning debris with Goofy's shield or tall cliffs with Rapunzel's hair. Variety in combat would mean very little if not accompanied by a variety of battles. Fortunately, in Kingdom Hearts III, the two go hand-in-hand. (Yes, pun intended.) The enemies in the game are quite diverse and therefore push you to choose different combat strategies; this aids even the least creative, most stoic players to come up with their own styles - and enjoy doing so! Almost every fight - from the hordes of Heartless to the small, medium, and big boss fights - has a different fighting experience to offer. The boss fights are always interesting and ask you to change strategies during the battle and relish in figuring your way out of it. The worlds of Kingdom Hearts III also introduce new mini-games for players to enjoy! Each world has its own set of games along with recurring ones. A favorite of mine is the Tangled rhythm mini-game where Sora dances at the festival in Corona. The mechanics are very similar to Atlantica’s mini-game in Kingdom Hearts II, but the music is instrumental and amps the rhythm as you proceed through the different stages. Classic Kingdom mini-games are also accessible through the Gummiphone, inspired by LCD games and themed after classic black and white Disney shorts; these are simple yet addictive, and fun to spend time playing during breaks from grander fights and breaking previous records. Something convenient in Kingdom Hearts III is Remy's restaurant in Twilight Town - which can be accessed through the world map as well! At Remy's Bistro, you can use the ingredients you've collected to cook new recipes through a pleasing mini-game and the outcomes are beneficial! When dishes are consumed, it raises stats for a temporary amount of time (and you get a bonus for a full-course meal). Ingredients can be bought in Moogle Shops but also collected in different worlds; make sure to check every cranny, smash every barrel, hit all the bushes, and swim every way! Even if those broken barrels don't yield anything on your shopping list, they might give you some extra Munny to spend - which is great, because you might find yourself strapped for cash otherwise. Apart from looking for ingredients and Lucky Emblems, another element that rewards the player for exploration comes with the Gummi Ship's "open-world" mode, but let's talk about that within the next section of our review: the return of the Gummi Ship. It could not have been imagined in any better way. The Gummi Ship element of the gameplay has been completely overhauled in Kingdom Hearts III. You can now explore the universe freely and multi-directionally, leading your own way across asteroids, avoiding enemies, marveling at space lights or venturing to find treasures hidden inside puzzle-like Treasure Spheres while bathed in the light of faraway stars. The stars themselves may represent a constellation that you can take pictures of (yes, you can use your Gummiphone in space) to be rewarded with new blueprints. And then, when you're well rested, you can dash towards enemies of your level of choice and engage in a fight in the Gummi Ship's battle mode. The Gummi Ship can be customized to boost appearance and stats at an even greater level in this game, and can be equipped with auxiliaries such as special weapons and "teeny ships"! It is something I suggest you play yourself to experience the marvel of. Below are some of our favorite Gummi Ship designs! In conclusion, Kingdom Hearts III isn't perfect, but it's definitely a masterpiece. Following the series for years, this game stirs up so many emotions and is a rollercoaster ride from beginning to end. It makes you laugh so hard that you can't breathe, it also breaks your heart and makes you cry. It is incredibly fun to play and easy to immerse yourself into as it offers you the freedom to choose your own play style, all this in a gorgeous Disney and Square Enix original settings. If you haven't picked up Kingdom Hearts III yet, you should! If you are new to the series, the game offers a memory archive in which you can watch videos recapping the past games, and is not timid in bringing back events from the past to remind old players and recap new ones. If you are Disney fans, all the better experience as it takes you on a nostalgic adventure as you re-experience beloved stories or a new storyline altogether with your favorite Disney characters. But to truly appreciate the charm of its storytelling, we recommend playing Kingdom Hearts HD 1.5 + 2.5 ReMIX and Kingdom Hearts HD 2.8 Final Chapter Prologue, both on PS4 and also available as a physical bundle in Kingdom Hearts -The Story So Far- and digitally in the All-In-One Package. If all else fails, there's always fanmade recap videos such as the Kingdom Hearts Timeline series to help you out! But whether or not this is your first Kingdom Hearts game, it will be an insanely fun ride. Follow us on Twitter, Facebook, and Tumblr for more news on Kingdom Hearts, and keep in touch with the latest highlights through our Kingdom Hearts III master coverage! UPDATE [Feb 11, 2019]: You can also watch our video review for a fuller discussion by Staff @Toominator and @SeaSaltShelby on what they enjoyed, the most and the least, about Kingdom Hearts III! Kingdom Hearts III review codes were provided by Square Enix. This review pertains to Version 1.00 played on a standard PlayStation 4. This review was co-written by Erica-Janine Sanguir and Fatima Kaiyum; it been updated with additional comments after Update 1.03. The video review was made by @Toominator and @SeaSaltShelby. For more reviews by critics, click here.
  8. Famitsu, the most popular and respected video games magazine in Japan, have finally released their rating for Kingdom Hearts III! Previously, they had published two preliminary reviews for the game online. In the most recent issue that released on February 7, they published their rating of the game, summing up the score of four reviewers to 39/40. In the same issue, they also featured different gameplay elements from the game. You can read a translation of the reviews below, and take a look at the scans from the issue at the end of the article. Translations are courtesy of @Keytotruth. Read KH13's review of Kingdom Hearts III here! For more Kingdom Hearts news, follow us on Twitter, Facebook, and Tumblr, and check out the highlights on our Kingdom Hearts III master coverage! Recent Kingdom Hearts III news: - A special version of Dearly Beloved plays with Kingdom Hearts III Limited Edition PlayStation 4 Pro theme - Square Enix Cafe ARTNIA reveals the Kingdom Hearts III commemoration campaign menu - Kingdom Hearts III ships 5 million copies worldwide View full article
  9. So, I decided to do what I never do: talk about it. This is going to be a kind of review, which many of you already made or read, but I didn't, so far. I've been avoiding the internet for the past weeks and now that I've finished the game, I just wanna talk about things I really liked, things I think could be improved upon and the thinks I really didn't like. And that's it for today, I guess. Some notes before I go: I'm not a native American. I'm actually from Brazil (so yeah, I'm American, just not from the North one where English is Spoken =p), so I'm sorry if my English sucks in some parts of this review or in all of it. I only felt like sharing an opinion and so I did. I stressed it while writing but I'm going to say it again: everything above is just my humble opinion. If you end up reading all these lines, first of all thank you, really, but second, feel free to disagree and show your own point of view. I might've forgotten to say something I wanted to, so if I end up editing, I'm gonna put the new stuff in other color. Thank you for your patience and for being an awesome community. We all love this series very much, and I only wrote so many lines because I felt like you might relate to loving KH so much to the point of doing so. Tl,dr yet another review-ish.
  10. Famitsu, the most popular and respected video games magazine in Japan, have finally released their rating for Kingdom Hearts III! Previously, they had published two preliminary reviews for the game online. In the most recent issue that released on February 7, they published their rating of the game, summing up the score of four reviewers to 39/40. In the same issue, they also featured different gameplay elements from the game. You can read a translation of the reviews below, and take a look at the scans from the issue at the end of the article. Translations are courtesy of @Keytotruth. Read KH13's review of Kingdom Hearts III here! For more Kingdom Hearts news, follow us on Twitter, Facebook, and Tumblr, and check out the highlights on our Kingdom Hearts III master coverage! Recent Kingdom Hearts III news: - A special version of Dearly Beloved plays with Kingdom Hearts III Limited Edition PlayStation 4 Pro theme - Square Enix Cafe ARTNIA reveals the Kingdom Hearts III commemoration campaign menu - Kingdom Hearts III ships 5 million copies worldwide
  11. Weekly Famitsu's next issue, releasing on January 17 (JST), states they plan to publish a 30-page Kingdom Hearts III special feature! According to the preview by the blog Hokanko-Alt, Famitsu will publish its review for the game after the February 7 issue of the magazine. Keep an eye on our website for scans of the Kingdom Hearts III feature when we have them!
  12. Weekly Famitsu's next issue, releasing on January 17 (JST), states they plan to publish a 30-page Kingdom Hearts III special feature! According to the preview by the blog Hokanko-Alt, Famitsu will publish its review for the game after the February 7 issue of the magazine. Keep an eye on our website for scans of the Kingdom Hearts III feature when we have them! View full article
  13. Back again for the first time, for the last time... probably not the last time depending on my mood, but hey, I'm doing another review! ... You guys are going to read this one, right? I mean, I know you're probably busy with your everyday lives, but you know, I like writing these things and it kinda disheartens me that I keep seeing nobody really comment on them or anything. Yeah, views are a thing, but for me, actual written responses are much more valuable. I mean, am I not that good of a reviewer, do I need to do things differently? If that's true, then you can tell me that, but you actually do have to comment-okay okay, I'll stop. Just forget, let's just dive in. So, when this movie was coming out way back, I did my best to cover as much news as possible because I was genuinely excited and was looking forward to seeing it when it come out... and of course, I missed it when it hit theaters because I'm a broke loser. HOWEVER -- I got to see it finally! And now, I feel obligated to say my complete thoughts about it to honor those past threads I made about the news. So here we go. Without further ado, IT'S MORPHIN' TIME!
  14. https://www.youtube.com/watch?v=8DWPGbmx_9U What are your thoughts on Corpse Party: Book of Shadows? I'd like to hear them.
  15. Oh boy, another review! It's been so long since I've had the drive to do one of these. Well, except Donkey Kong Country of course because I obviously meant every word of that. For realsies. Anyways: I'm a huge fan of Tekken, if I haven't made that clear before, and I'm all abuzz with anticipation now that Tekken 7 is coming out soon. Still working on getting that PS4 though. Because of that, I went back across Tekken content gone past and I decided to check out this little gem right here. I hadn't seen it beforehand and had only heard about it in passing and saw images of it online, so I was fairly optimistic... boy, was that wasted effort. Much like this movie as well. I honestly don't know what I was thinking at the time. Much like other video game series, adapting Tekken from the consoles to the big screen has always resulted in mixed results. A total of four films have been released, and I had already seen two others beforehand, the first being the 2009 live action film and the 2011 "Blood Vengeance" tie-in to the second Tag game, and both were pretty much stinkers too (although the latter is still probably the best of the bunch by not by much). The only film that I haven't seen being the sequel to that live action one, but uh, not breaking my neck over seeing that. Back to this film: this was released in 1997 right before the release of Tekken 3 in order to promote the game, and possibly to cash in the success of the Street Fighter II movie released earlier under the simple name "TEKKEN" (later "Tekken: The Motion Picture for its English dub release by ADV and spoiler warning, the dub is cheesy and lame so I'm not going to go into detail about it. Imagine that, a 90s anime english dub being bad, what are the odds). It adapts the main story of the first game, but also shoves in a bunch of elements from the second game haphazardly. For those who don't know, the basic story of the first Tekken game centers around the King of Iron Fist Tournament sponsored by the Mishima Zaibatsu where fighters compete in matches for a chance to defeat the Zaibatsu's leader Heihachi Mishima and earn a large sum of prize money. One of these fighters is Heihachi's son Kazuya who aims to take revenge on Heihachi for throwing him off a cliff at the age of give in order to test his strength. Sounds like it has potential to be a kickass thrill ride, right? Well sorry, but you get this instead. Okay, without further ado: FIGHT!
  16. It's been a while since I've written a full review, one that wasn't just mostly me about a bad movie day experience like last time, so I figured I'd rectify that with a review of one of my favorite anime of all time. That's right: DKC, baby. BANANA SLAMMA! Oh, there's so much to talk about. The animation, for one, is superb. I've never seen a cartoon series, let alone that uses computer animation, that is able to masterfully emulate natural movement and choreography its in characters and settings as this one does. It is stunning, Miyazaki couldn't top it. Pixar couldn't top it. Hell, not even Van Gough, Picasso, or that drug addict hobo who lives in your gutter and draws pictures of horses with his own feces could top it. It is that good. Then there's the voice acting. Just one line from the big man himself, Donkey Kong, will make you shiver with out immaculately he captures the character from the games. And you know what, the same goes for pretty much everybody. Cranky is wise, Diddy is the perfect wingman, Candy is totally how she should look and act, same for Dixie, everybody else is good, and even that new guy who wasn't in the games is well done. I feel like I"m rambling here, let me just go in depth with how I feel in the full review down here. In short: it is, in fact, one of the best anime ever made. 10/10. 5 stars. Two thumbs up. Dongs out for Harambe. Better than sex, better than life itself, and I would willingly trade half of my organs plus a hair of a Swedish pianist just so I could meet with and possibly have sex with the guy or girl who came up with the idea of making this show. Possible coconut creme pie action included. Thank you, and goodnight.
  17. I haven't done one of these in a while and I have a lot of thoughts to dispense on this "movie" given that I had the pleasure of seeing it on Christmas Day instead of, oh I don't know, Rouge One: A Star Wars Story or literally any other movie playing in the Goddamn theater at the time... You know what, I'm just going to jump into it, and spoiler alert: this plot is cliche as all f*ck and doesn't deserve a spoiler tab. Let's start with that actually. See, this film was directed and written by John Hamburg, writer of the "Meet the Parents" franchise and the Zoolander movies. I bring this up because this film is basically just another Meet The Parents. Like, an exact copy of Meet The Parents. The only differences are that the boyfriend is the antagonist instead of the dad and it feels like it's sucking away at your IQ points with all the sex, drugs, and bodily fluids injected into every other scene... Also, as you can see on the poster, Bryan Cranston is the dad and James Franco is the boyfriend? Yeah. Bryan Cranston. Walter White. Future incarnation of Zordon of Eltar. In this movie. James Franco, unfortunately, isn't very surprising because while I and other people love him to death, he's pretty much pigeonholed himself into these kinds of movies at this point... but Bryan f*cking Cranston??? Forget all of his former experience in comedy, I wouldn't wish this role on my least favorite comedian, because... *sigh*... this review is going to be nothing but me losing my shit unless I knuckle up a bit, so... let's just talk about the story... Except I'm NOT because there basically IS no f*cking story. Swerve! Yeah, I already called the plot cliche and frankly, it is. It's literally every single f*cking "disapproving dad" plot that you've seen before. Cranston as the dad is clean cut and traditional. Franco, the boyfriend, is a bare chest showing, foul-mouthed, douchebag zillionaire app/video game developer. They don't like each other for every reason you can think of. The boyfriend is "eccentric". Everybody but the dad warms up to him. He has a weird foreign servant played by Keegan Michael Key (who is literally the only bright spot in this movie above all us to no surprise...) Blah blah blah blah blah awkward first impressions blah blah blah blah blah daughter gets mad blah blah blah they go on hi-jinks and bond a little blah blah blah blah blah they fight blah blah blah everybody is upset blah blah blah blah blah f*cking Gene and Paul from KISS of all people show up and then cue sappy not-even-in-the-ballpark-of sentimentality wrap-up and they all lived happily ever after... uuuuuugggghh... By the way, you know how raunchy and offensive this film tries to be with its comedy? Early on, we see that the boyfriend has a dead moose hanging in one of the rooms and enclosed in a glass tank full of piss... because art, of course. Guess what happens when he and the dad get in a fight. G-guess what happens. No really, I want you to guess. Think for a second, think about everything you know about foreshadowing or Chekov's Gun and wrap your head around what that could possibly symbol-THE TANK BREAKS, PISS GOES EVERYWHERE, AND THE DEAD MOOSE FALLS ON THE SON WITH ITS BALLS LANDING DIRECTLY ON TOP OF HIS FACE. WHOOPDY FREAKING DOO, DIDN'T SEE THAT COMING, HAHAHAHAHAHAHAHA... ... 2/10. I'm done. Someone just give me a ticket to go see Rouge One already, I'm begging you. DX Make the bad thoughts go away, make the bad thoughts go awaaaaay-haaay... *sobbing in corner while rocking back and forth in the feeble position*
  18. I'm sure that many of us have some sort of fictional work, a movie perhaps, that's had a major impact on our lives. Something that we love to death and that we never get tired of. Something we grew up with and that potentially shaped us as a person. For me, that would be the Star Wars films. I've been a fan ever since my mom and dad introduced me to the franchise at an incredibly young age with A New Hope (I wouldn't be surprised if it was the first movie I ever saw, this series is huge in my family). With Rogue One on the horizon and my annual watching of the films (which I should really start doing more than once a year), I thought that it'd be fun to share my thoughts on each of them as I watch them. I don't know if I'd really call this a review; I'm sure most of us have seen at least one of these movies at some point. It's really just a way of sharing my personal feelings on this incredible series, hence the quotation marks around the word "review" in the thread title as I had no clue what else to go with. My plan is to watch one of them a day starting today: I'll be doing the Original Trilogy, Prequel Trilogy, and then end off with The Force Awakens. If possible, I'd absolutely enjoy doing a little write-up for Rogue One after I see that one as well. Now, without further ado, let's go back a long time ago, to a galaxy far, far, away... Star Wars Episode IV: A New Hope (1977) The very first Star Wars movie, originally given the simple title of Star Wars but later given the subtitle Episode IV: A New Hope to fit in with the five other planned episodes of the saga, was a massive hit. Being born 20 years after its release, I didn't get to experience its roots first-hand, but even today, this film is incredibly iconic and popular. Inspired by prior science-fiction, Western, and Japanese Samurai films, A New Hope was able to successfully garner the attention of the masses and spawn two trilogies, two additional upcoming trilogies, and a massive Expanded Universe of content. To think that so much came out of this one movie is incredible, but every time I watch it, I'm reminded of just what makes it so great. To clarify for the purposes of this "review," The version I watched was the 1995 VHS release, which was the final release before George Lucas put the Special Edition into circulation and stopped producing the original cut. While none of the home releases were the exact same as the original theatrical release, any version released prior to the 1997 Special Edition set is about as close as you'll get. I'm not going to go into detail on the differences between the older releases and the Special Edition cuts, but for those unfamiliar, the Special Editions were George Lucas' way of expanding upon the films after their release through the usage of CGI. These editions of the movie are controversial among die-hard Star Wars fans (The most popular example being the "Han shot first" debate that's still raging to this day), but if you pick up a DVD or Blu-Ray release, it's going to be the Special Edition. I personally found these VHS copies over the Summer at a local Goodwill for $1 a piece, so if you're looking for them, thrift stores would be my recommendation. Now, with that out of the way, let's get to talking about the movie itself! For anyone who's been living under a rock for the past 39 years, let me give a quick synopsis of A New Hope's plot. The film tells the story of Luke Skywalker, a young man living with his uncle and aunt on their moisture farm on the desert planet of Tatooine. One day, he comes across two droids named R2-D2 and C-3PO, both of whom had been caught in the midst of a war between the oppressive Galactic Empire and the Rebellion. R2-D2 contains a message from Princess Leia, an important leader of the Rebellion: the message's intended reciver is a man named Obi-Wan Kenobi. Luke and the droids meet Ben Kenobi, an old hermit living in the Dune Seas of Tatooine, and learn that he is actually Obi-Wan, a former general in the Clone Wars and a Jedi Knight who knew Luke's father. This chain of events sets the four off on a journey across the galaxy where they meet smugglers Han Solo and Chewbacca, Princess Leia, and the evil Darth Vader. The film ends with the climactic battle between the Rebellion and the Empire to destroy the Empire's space station; while it ends in victory, Darth Vader is blasted away in his TIE Fighter beforehand, allowing him to survive... One of the greatest things about this film is the characters and their team dynamics. Each character develops: Luke goes from being a farm boy uncertain about his future to a courageous hero of the Rebellion, while Han begins as an uncaring smuggler who's only in it for the money but later decides to stay and help the team in their final battle, and those are just a couple of examples. Their interactions are genuine, and every major character feels important. In addition, the villain, Darth Vader, is an intimidating, cruel, and terrifying man. He doesn't get a whole lot of screentime, but every time we see him, he proves how threatening he is. Every character in this film is portrayed in an excellent way. The world-building is another one of my personal favorite aspects of the series, and it all begins here. Despite only really taking place on one planet, a moon, a space station, and a ship, the world itself feels expansive. The alien technology and terminology, the varying settings, and the vast shots of how huge this galaxy is really show how fleshed out this world feels. There are all sorts of alien species, from the Jawas to everyone's favorite Wookie, and no place brings this out as much as Mos Eisley. All sorts of varying aliens, people, and droids show up here; the cantina especially is filled with all sorts of interesting characters, even though many don't even speak a line of dialogue. It makes the world feel incredibly expansive and alive. This is probably what gave me a love for expansive, fleshed-out worlds in the first place: the world of Star Wars is massive and it's easy to get that sense. The special effects were yet another thing that made this movie incredible when it first came out, and still to this day. Back before CGI was such a widespread effect, the Star Wars team had to rely mostly on practical effects; the droids and aliens are all puppets or people in costumes, and this helps them seem more alive than they would be if they were simply CGI; for comparison, the CGI aliens added in the Special Edition just feel out of place. The ones in the original cut feel natural. Of course, the effects for the battles also worked. The smooth flight of the space ships, the bolts of blasters, and the iconic lightsaber were impressive for their time, and still look fantastic today. Even though their age shows a bit more these days, the effects still hold up very well. The sound effects are memorable as well: every shot of the blaster, the screech of a TIE Fighter, and the crackling of the lightsaber are sounds that are impossible to forget for fans of the franchise. The effects, visual and sound-related, made the movie even more alive. Of course, going off of the sound effects, it's impossible to give a detailed opinion piece on the paper without going into the music. John Williams' composition for the film is fantastic; the iconic main theme I included above is obviously the most memorable piece, but the entire soundtrack is incredible. The character themes fit their characters perfectly, the battle themes are just as tense or exciting as they need to be, and the concluding fanfare is the perfect piece to end the movie off on. There's probably a lot more that could be said about this movie, but I've gone on for long enough already. Star Wars Episode IV: A New Hope is a cultural icon and one of the most influential and important films of all time; it's amassed many sequels, prequels, and a huge following, one that I'm proud to be a member of. Looking back on this movie, it's easy to see how it created such a massive franchise: all of its individual elements come together in a way that's unique, fun, and mesmerizing. How could anything possibly follow up after this movie? Well, we'll find that out tomorrow when I discuss Star Wars Episode V: The Empire Strikes Back!
  19. Persona 4: Dancing All Night, the game that no one really asked for but it's a game people should play. So P4DAN(how I'm going to refer to it for now on) was announced back in 2013, along with a bunch of other Persona related announcements (i.e Persona Q, Persona 4 Arena Ultimax, and the almighty Persona 5). Personally, I found P4DAN the odd one of the bunch because 1. I felt that Atlus was kiiiinda pushing the P4 series with this title and 2. was seriously not expecting a rhythm game from a series know for its semi-serious story and action gameplay. So I was able to grab this game last year on Black Friday and check out it (because school and other things, I couldn't put much time into it). For the story aspect of the game, I feel like it's pretty weak. It didn't really hook me like P4/P4G or P4A/AU did only until near end game. Basically, there are missing idols, who are a part of Kanamin's Kitchen, who are trapped in the Midnight Stage and the Investigation Team has to go rescue them while they were in the middle of practicing for a festival (or something like that ) while Dojima, Nanako, and Kanamin, who's one of the members of the idol group obviously, has their own adventures. I feel that there were too much text, I was falling asleep because it wasn't interesting. The voiced segments were, of course, great. Atlus with their awesome dubs and, sadly, this was the only game in the Persona 4 line where Laura Bailey did not reprise her role of Rise and was replaced by Ashly Burch. Now for gameplay. Like in previous Persona games, you have to defeat shadows but in this game, you have to defeat them by DANCING! Yeah, every time I hear the characters say something like "We have to beat them by dancing", I died a little bit inside. It was very cringy to me. But besides that, the rhythm game portion are pretty good but, to me, I feel like there are not that many songs in the story mode and a bit difficult if playing on a big screen, i.e PS TV, because the buttons comes from the center and to the sides of the screens. If you played a Project Diva game (mainly the PSP games), it plays similar to them because it was made by Dingo. You can also add challenges to the songs to make the songs easier or harder to let you gain more money or get a better status. There are costumes/accessories you can unlock by play/replaying songs to get in-game currency & one unlockable secret character. There are also other costumes/accessories that you can get, 3 DLC characters, and 8 songs under paid DLC. So overall, I give this game an OKAY. I say grab this game if you are a huge Persona fan and want all the games or if you're into music and rhythm games. But hey, you don't have to take my word for it (insert Reading Rainbow ba dun dun here).
  20. So, it's that time once again! It's been a while since I last reviewed a game so I decided to go with Atlus's 2011 Puzzle/Platformer: Catherine!
  21. Hello everyone. My name is Facundo, I am a reviewer for a spanish site about videogames called Checkpoint. I would like to share my review of Kingdom Hearts Unchained χ: http://www.checkpointvg.com/?page_id=6489 You can check it out and if you know some spanish I hope you will enjoy it. Kingdom Hearts is my favourite saga by far. Personally I loved the game and I've been playing non stop. But for a fair score we have to admit that there are some bad things. The two think I didn't like were: [*]There stupid excuses they give you to advance in the story. [*]Why are the Disney characters grown if the game is set in the past (I can imagine answers to this, but they would be to complicated, I just like to think that they only count as valid the events in Daybreak Town) What do you think of these? In every other aspect the game fulfils its heritage to the saga. I think it is the best mobile game I've ever played. Thank you!
  22. Now, looking back at how I treated this movie when I first reviewed it (here's a reminder if you're unaware), I think it's obvious that I was just a little too harsh on it overall. I mean, when you really get down to it, this movie just isn't the cinematic equivalent of having somebody shit in your own mouth that I once thought it was. After looking at things from a new perspective, I can safely say that this movie is a pure masterpiece. And to prove how sincere I am, I've written yet another review that shows just how much I appreciate the nuances of a story so greatly crafted such as this one. Have a look: ... And that's not all either. I have even more to say about how much I love the Citizen Kane of superhero movies: So in short, this movie was a gift handed down by the gods named Sami Raimi, Marvel Studios, and of course, Sony. 5 scenes of Peter Parker dancing his little heart out out of 7. Better than both sex and/or a stiff right hook from a German saxophonist.
  23. There's good anime, bad anime, and shitty anime. In this topic, I'll review five of the most shitty anime of the decade. Also, if you like these anime, I respect your opinion. And now..........the top five most shitty anime of the decade. Let's begin. 5: Sword Art Online This anime had potential. It could have been the big thing besides DBZ Super and One Piece. But like most animes, the series turn into shit after the first couple of episodes.This is one of those animes where fanservice isn't a good thing. The show revolves around the main character Kirito and his in-game (and later IRL) girlfriend Asuna and their story after they get trapped within an MMO that causes its players to die for real if they die within the game. It seemed like an interesting concept that was executed in all the wrong ways.orld and the quest to level up and beat the final boss to "escape" the MMO. However, instead of focusing on that quest, the series focuses heavily on the romance aspect of the series. Much of he leveling and dungeoning processes are simply skipped over in favor of giving the main male lead Kirito more time with one of his many lady friends (namely Asuna). At one point during the show, the series goes way off track when Kirito and Asuna decide to get married in game and go have a honeymoon for 2 whole episodes. Why directors, why? We want action, adventure, and unique themes. Not this love bullshit. main character Kirito is 100x worse. He is by far the worst gary stu I've ever seen in an anime. The series essentially revolves around proving how awesome and special Kirito is. (When he's not cool at all.) Kirito, like Asuna, is originally described as a loner that prefers to play alone, also known as a "beater" in the game. But, can they least show some challenges for the main character? He always kick some boss or beat someone up with ease like he's Superman or something. How the f*** can he easily beat enemies. Did he grind early in the show? Or just using power boosts all the time? We'll never know due to this love shit. The second season is the same thing expect there's incest, Asuna getting captured like Peach, and no deaths. The third season is the same as the first, but we actually got a villain, who is f****** generic and nothing special. He uses a gun to kill people. Hooray. -_- Also, Kirito is a girl. Way to promote rule 63. If you want a proper MMO anime, watch Horizon Log. It has action, adventure, a good plot, and comedy. 4: K-ON! K-ON! is another entry in the moe slop-bucket of shitty anime. Once again, all the girls are totally cute(But wtf with the blonde girl eye brows), and we get to see their adventures of daily life. Nothing much happens. We pretty much watch normal teenage girls do stuff. That must be why it is so popular. It can’t be the plot (it doesn’t have one), it can’t be the action (it doesn’t have any), it can’t be the incredible acting (it doesn’t have that because the acting is shitty), and it can’t be the amazing character growth (it doesn’t have any). If the writers/director/animators had put one tenth of the effort into storytelling that they did into making cute character designs, then this show could have been ok in anime standards. It would be better if it ended like this: Then the anime would be less shitty. 3: School Days Is School Days the worst anime ever? No. It is the worst THING ever. I only watched it because if its noterity, and it is well deserving of all the hate it gets. The story is barf inducing and the charecters are some of the worst people in any story line. The main character gets killed and the voice acting is terrible. The anime is so terrible and bland that I don't want to go in greater detail. Just avoid this anime in all costs. 2: Kill la Kill This show is, without a doubt, the most pure, unadulterated bullshit I have ever watched, with a story more contrived than Bleach, ten times the asspull of Naruto and death note combined, and characters more obnoxious than even Bobobo-bo Bo-bobo. If it were not for the way it was delivered, and the obvious satire on ridiculous shitty anime tropes that this show embodies, it would be one of the worst anime of all time. The anime is about a transfer student who looks a person who you don't want to f*** with, Ryuuko. And how she's trying to find her father's killer. (Her father looks like Dr. Wily. Surprised that Capcom didn't sue) On her disposal is the half of a scissors blade and her faithful fighting suit which was designed by her father and reveals as much skin as possible, pretty similar to what you would see in a strip club where the dancers aren't paid enough to go full nude (It seems people forgot about plot than nudity) Also, the suit is alive. The first time they met looks like a freakin hentai situation. The suit feeds on her blood to give her power. At this point it's almost impossible not to make a period joke but I'll show restraint. (Because I don't want to hurt the females feeling) The whole school (if you can call it that, honestly there's been a max of like 2 scenes where we see a lesson) wears some short of battle suits and because of the school leader's order everyone is aiming at Ryuuko to kill her. Yeah, the plot is shit and filled with unintresting stuff, it's just an excuse to fill the episodes with over the top action, transformation scenes, and nudity. The school leader, the second most important character in the series Kiryuuin Satsuki is supposedly the daughter of a cloth-making company, has a similar suit to Ryuuko's and knows who Ryuuko's father's killer is, but won't reveal it to her because... Because the script writers wanted us to be amazed by the "sudden" twist that Satsuki was not actually the killer (And she's Ryuuko sister. So Ryuuko x Satsuki ship is dead unless you like incest). Satsuki is as strict and always angry looking as possible which after a while becomes rather boring and annoying. The side characters are boring, one sided or just plain assholes. Satsuki gang or students are unintresting with nothing unique about them. One is a over confident sword wielder like most anime characters, second is a nerd who has the mind of Xehanort, third is a great giant dude who character is I really like (Because he protects students from harm), and a pink overconfident asshole who likes music. Ryuuko best friend or aka joke character is unintresting at best. She mostly runs/teleport around the place cheering for her friend. Or just eating with her awesome family. Mostly she's eating. Oh yeah, later in the story she faces her mother with Satsuki. Both team up to kill their mother who kill herself believeing clothing is supreme. Anyway, it's pretty shitty and should be avoided. 1: Lucky Star For some disturbing reason, the latter half of the decade was plagued with an onslaught of “cute” flat-chested girls who sit around and do nothing. (Thank god One Piece and new original animes saved us from this massacre of anime) Lucky Star is the shitty epitome of everything that is wrong with the current state of anime. No plot, super moe, unfunny, nothing f******* happens, no action, no character development, and a completely vapid waste of time. Now, I know what you’re going to say, “BUT DUDE THEY ARE TEH UBER CUTE AND IT'S A SLICE OF LIFE ANIME LOL” Sorry, but you’re so wrong. What’s “entertaining” is subjective, but not what’s good. Lucky Star can be entertaining to people who are functionally awesome and don't know what's is life, but nobody with any standards in storytelling would find it appealing. The latest T-Pain song may entertain you, but you probably wouldn’t say it’s good like something by The Beatles or KISS. This is trash anime, the pinnacle of horribleness, the anime version of Satan and Hitler’s child. It only solidified the popularity of the vapid-moe/slice-of-life trend, and for that it deserves the title of shittiest anime of the decade. Plus, its opening song is an audio holocaust.
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