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Which Kingdom Hearts game will you play first when it releases on PC?
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So I want to know, what is the hardest song for you to get a Full Chain in? Whether you haven't gotten the Full Chain yet or it took you a long time and several plays of. For me I can't seem to Full Chain Wave Of Darkness I on Proud, I barely managed to get it on Standard. And it's always the same part of the song that screws me up. What about you guys?
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KHMoM *Spoilers* Kingdom Hearts Melody Of Memory Chat
KH13 posted a topic in Kingdom Hearts - General
This is a special chat topic! This means that posts can be shorter and more casual here. Posts here are linked with and will on our Discord server. Join our Discord server here: https://www.kh13.com/discord/ Or click here if you've already joined: https://discordapp.com/channels/179158453640495104/722504664024875029 -
The American men's magazine Esquire has revealed their annual gaming awards for the past year and Kingdom Hearts Melody of Memory has been named as the Best Rhythm Game. Other games that appeared on the list include Among Us, Super Mario 3D All-Stars, and even Final Fantasy VII Remake. Kingdom Hearts Melody of Memory is available on the PlayStation 4, Xbox One, and the Nintendo Switch. You can check out KH13.com's review of the game by clicking here. View full article
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Yoko Shimomura has announced that she will be sharing a memory of hers each day during December up until the 25th as part of an advent calendar! These memories will be related to the songs included in Kingdom Hearts Melody of Memory. KH13 will be continually updating this article and social media with her posts. The translations for these posts will be done by our team's Ryuji, while the graphics will be done by our team's Kimpchuu. ~Day 1 - December 1st~ (source) ~Day 2 - December 2nd~ (source) ~Day 3 - December 3rd~ (source) ~Day 4 - December 4th~ (source) ~Day 5 - December 5th~ (source) ~Day 6 - December 6th~ (source) ~Day 7 - December 7th~ (source) ~Day 8 - December 8th~ (source) ~Day 9 - December 9th~ (source) ~Day 10 - December 10th~ (source) ~Day 11 - December 11th~ (source) ~Day 12 - December 12th~ (source) ~Day 13 - December 13th~ (source) ~Day 14 - December 14th~ (source) ~Day 15 - December 15th~ (source) ~Day 16 - December 16th~ (source) ~Day 17 - December 17th~ (source) ~Day 18 - December 18th~ (source) ~Day 19 - December 19th~ (source) ~Day 20 - December 20th~ (source) ~Day 21 - December 21st~ (source) ~Day 22 - December 22nd~ (source) ~Day 23 - December 23rd~ (source) ~Final Entry - Day 24 - December 24th~ (source) You can view the official translations provided by the official Kingdom Hearts Twitter account here. View full article
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https://www.khwiki.com/Another_Key I was looking up the info about Another Key on KHWiki. Do you think there's an unlock criteria for the post credit scene?
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Square Enix has stealthily released a brand new update for Kingdom Hearts Melody of Memory. This update, version 1.04, is officially stated to add a short scene to the ending, and to fix various bugs. The altered cutscene has been uploaded by damo279. You can view this cutscene below: View full article
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Together with Square Enix in Germany, a news website called Ntower has announced they will be holding a special giveaway for their readers, and the prizes include...a special Melody of Memory Nintendo Switch! Yes, you didn't read it wrong. It's a custom designed Nintendo Switch with a custom dock, JoyCons, and even the system itself all branding the Melody of Memory imagery. Have a look at it on our gallery: The giveaway itself is only available for residents of Germany and Austria, and requires participants to share in the comments section of their original article your best memory of the Kingdom Hearts series by February 24, 11:59 German Time. The winners will win the custom Nintendo Switch and a physical copy of the game. Participants can also win a Bring Arts Kairi figure, or a Meow Wow laying plush. View full article
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Masanobu Suzui, the co-director of Kingdom Hearts Melody of Memory, sat down with Square Enix and decided to "dig a little deeper" into one of the tracks that he worked on-- the song "Hand In Hand", a reoccurring battle soundtrack for the game series. The first step in the process was choosing the track to begin with! The second step that Suzui talks about is cutting the song down-- some tracks of the game are quite long, and they had to figure out what part of the song they wanted to use for the gameplay. Suzui then explains how a document is then made, which concerns how they want the stage to look while it's being played. This includes what they want to show from Traverse Town, such as Cid's shop, the hotel, the item shop, and the Lady and the Tramp fountain. Afterwards, the enemies are chosen. When everything has been picked and chosen, a single team member is asked to create the note sequence. Suzui explains that the team member had to listen to "Hand In Hand" a numerous amount of times to create what Suzui calls an "overarching concept for the stage - normal at the beginning, followed by some difficulty spikes around the middle and end of the track.". After that, Suzui explains that it's then time to revise and edits to the soundtrack and the stage itself. It doesn't stop there by just revising and then sending the stage off to production. They must test the stage over and over again to make sure that it's perfect for playability. Suzui concludes the blog by saying: You can check out the full article on the Square Enix Blog. What are your thoughts on these details? Did you find anything fascinating or surprising? Let us know in the comments below! View full article
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Square Enix have added many of the merchandise that were available in the special Kingdom Hearts Melody of Memory cafe collaboration are now available to pre-order on Square Enix's E-Store. The list of items include the following: ● Clear File (¥550) ● Acrylic Magnet (¥770) ● Acrylic Keychain (¥825) ● Melody of Memory Sable Cookies (¥1,944) ● Notebook (B6 size) (¥880) ● Masking tape set B (¥880) ● Hologram badge set of 12 (¥5,280) ● Acrylic badge set of 12 box (¥9,240) ● Melody of Memory Zip-up Hoodie (¥9,900) ● Melody of Memory Three-Quarter Sleeve T-Shirt (¥7,480) ● Melody of Memory Mesh Cap with Charm (¥7,700) These items will be available on April 24th. You can view the items in our gallery below. UPDATE [April 12, 2021]: More items from the Kingdom Hearts Melody of Memory collaboration are available for pre-order on the Square Enix E-Store including three different sets of clear files, pouches, and tote bags. Each item will be available on April 24th. Kingdom Hearts III Clear File [World Icon] (¥550) Kingdom Hearts III Clear File [Keyblade C] (¥550) Kingdom Hearts III Clear File [Keyblade D] (¥550) Kingdom Hearts III Pouch [World Icon] (¥3,080) Kingdom Hearts III Pouch [Keyblade C] (¥3,080) Kingdom Hearts III Pouch [Keyblade D] (¥3,080) Kingdom Hearts III Tote Bag [World Icon] (¥3,850) Kingdom Hearts III Tote Bag [Keyblade C] (¥3,850) Kingdom Hearts III Tote Bag [Keyblade D] (¥3,850) Thanks to @aibo_ac7 for the tip! Will you be adding these to your collection? Let us know in the comments below! View full article
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This was one of my projects since last year, restoring this cutscene track from MoM, particularly due to that gorgeous incorporation of Nachtflugel near the end. Much like when i did it to the Master of Master's theme, this isn't really ripped, as much as it is completley recreated from scratch! I hope you guys enjoy listening to it without dialougue and sparky sounds all over.
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I'm quite late, but I just finished MoM. While I appreciate the recap and enjoyed the minigames, I can't say I wasn't a tad bit disappointed. This game was very much hyped to be a Kairi game (box art, the narrator, etc.) but she wasn't even in any parties. She does one fight -- where she's transformed into Sora so you don't even get to actually be her.I did a slight rewrite (if you can even call it that? less of a rewrite more of a what if MoM was a full fledged side game). Kairi, feeling responsible for Sora's fate & driven by her love for him, sets out on a journey to - hopefully - bring him home. She travels various Disney world’s searching for clues to Sora’s whereabouts, growing in strength & skill along the way, eventually unlocking her deep, hidden memories. There would be 11 worlds and it mainly keeps the actual ending of Melody of Memory, except Kairi and Riku both go in the portal.It's here if you'd like to read it! Hope you enjoy it and I'd appreciate feedback.https://drive.google.com/file/d/1H93uiCBS4uMz1z_D3AqOH5nNImfUZSd7/view?usp=sharing
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KHMoM What songs would you of added into the game?
Vulpes XIII posted a topic in Kingdom Hearts - General
I’m curious if you could pick any songs to add into Melody of Memory what songs would you choose? as much as I would like to add every song that wasn’t in the game, I’m only going to pick a few which would be: Face My Fears Sora’s Sacrifice ( I know it could be counted as another version of Simple and Clean but it still considered it’s own song) Hearts as One ( Again I know it’s just the Other Promise and Vector To The Heavens combined and both are already in the game but once again it still counts) What songs would everyone else pick? -
Kingdom Hearts Melody of Memory Co-director, Masanobu Suzui, recently sat down with Square Enix to discuss the highlights and challenges of making the rhythm action game, including track selection, gameplay, stage building, visuals, and difficulty. Suzui described track selection as being a particularly tricky challenge due to the massive amount of tracks within the Kingdom Hearts Series, the technical and emotional considerations, and the tempo and beats of certain tracks as well. After defining the tracklist, Suzui discussed the process behind ensuring the gameplay elements felt fun, engaging, and true to the Kingdom Hearts series, with the goal of recreating the same memories and feelings from previous entries. On building out stages, Suzui commented that the team had to test the game multiple times to ensure that all elements, and information presented on screen including the camera positioning, enemy positioning, and background models were just right. Suzui also commented on presenting the visuals of the game in a way that was not overwhelming to the player, including choosing how far in advance enemies should appear, visual cues for letting the player know when to hit the right beat, and keeping to the visual style of the Kingdom Hearts series. Suzui describes timing as being an element that could make or break the game. With each stage being custom built, the timing for each stage would vary depending on the track. On the game's various difficulty levels Suzui shared that Proud Mode was the difficulty that underwent the most iterations to ensure the note sequences, and enemy placements were challenging but still straightforward to the player and synchornized with the particular track. Lastly Suzui closed off by saying: You can read the full article on the Square Enix Blog. What are your thoughts on these details behind the making of Kingdom Hearts Melody of Memory? Let us know in the comments below!
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Kingdom Hearts Melody of Memory Co-director, Masanobu Suzui, recently sat down with Square Enix to discuss the highlights and challenges of making the rhythm action game, including track selection, gameplay, stage building, visuals, and difficulty. Suzui described track selection as being a particularly tricky challenge due to the massive amount of tracks within the Kingdom Hearts Series, the technical and emotional considerations, and the tempo and beats of certain tracks as well. After defining the tracklist, Suzui discussed the process behind ensuring the gameplay elements felt fun, engaging, and true to the Kingdom Hearts series, with the goal of recreating the same memories and feelings from previous entries. On building out stages, Suzui commented that the team had to test the game multiple times to ensure that all elements, and information presented on screen including the camera positioning, enemy positioning, and background models were just right. Suzui also commented on presenting the visuals of the game in a way that was not overwhelming to the player, including choosing how far in advance enemies should appear, visual cues for letting the player know when to hit the right beat, and keeping to the visual style of the Kingdom Hearts series. Suzui describes timing as being an element that could make or break the game. With each stage being custom built, the timing for each stage would vary depending on the track. On the game's various difficulty levels Suzui shared that Proud Mode was the difficulty that underwent the most iterations to ensure the note sequences, and enemy placements were challenging but still straightforward to the player and synchornized with the particular track. Lastly Suzui closed off by saying: You can read the full article on the Square Enix Blog. What are your thoughts on these details behind the making of Kingdom Hearts Melody of Memory? Let us know in the comments below! View full article
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KHMoM Sound Ideas podcast Ep3- Feat. Bio-Roxas and Aeba
Kinode posted a topic in Kingdom Hearts - General
Hey everyone! It's been a while since the previous episodes, but I was fighting to release the best result against all odds haha. This one was really fun to record and Bio and Aeba were amazing guests! In this episode we go a bit off-rails and talk more about the game side of melody of Memory, and rather than just talking about the new music in it, we focused on talking about how the music-gameplay was handled and our thoughts on the game as a whole. I hopey ou enjoy it! Below is a trailer for the episode to pique your interest, and then the episode itself (Also, just in case this gets shared on twitter: I'd prefer if it got tagged with @GlassOstinato , which is my account for Sound Ideas stuff uwu) -
When Yen Sid was suggesting that Mickey should try and find the ancient Keyblade masters that had crossed over to another world and ask for their help, I’m a bit confused on who exactly they were talking about? As I can only think of two possibilities but neither seem likely. I thought they might be referring to The Union Leaders but none of them were masters. I also thought it might be the Foretellers but given the fact they are most likely going to be working for the Master of Masters I don’t think they would help Mickey. If anyone knows the answer it would really help as I’m kind of confused about the whole thing.
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Square Enix have revealed a Kingdom Hearts Melody of Memory themed Tote Bag available for purchase from their Japan online store! You can take a look at the Tote Bag via our gallery below: The Tote Bag is priced at ¥2,200, (approximately $21.13) and is currently in stock. Will you be purchasing this fancy bag for decorative, collecting or practicality purposes? Let us know in the comments below! View full article
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A special survey for players who wish to voice their feedback for Kingdom Hearts Melody of Memory is now available via the Square Enix Members program, a Japan-only service. Anyone who fills out the four-page survey will be entered in a raffle to win a special poster that grants the user access to the Kingdom Hearts Magical AR Stage movie, a special video that will play out using AR once the user scans the poster. They encourage people who did not play the game, people who are planning on buying, or have played Kingdom Hearts Melody of Memory. Campaign Rules: The survey must be submitted until December 20th, at 23:59 Japanese Time. That corresponds to December 20th, 9:59 AM in Eastern Time and 6:59 AM Pacific Time. A Square Enix Members account is required to access the survey. There will be only one winner. All participants will also get 20 Member Points. The winner must have a smartphone capable of reading QR Codes or install a QR code app reader from his or her local app store. The winner will not be re-drawn. In such cases, the drawing will be declared null and void. The winner themselves must be available to receive the prize and must reside in Japan. You cannot provide other addresses to receive it (i.e. use of a proxy service is forbidden.) For more details, refer to the campaign's page (in Japanese only) here.
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A special survey for players who wish to voice their feedback for Kingdom Hearts Melody of Memory is now available via the Square Enix Members program, a Japan-only service. Anyone who fills out the four-page survey will be entered in a raffle to win a special poster that grants the user access to the Kingdom Hearts Magical AR Stage movie, a special video that will play out using AR once the user scans the poster. They encourage people who did not play the game, people who are planning on buying, or have played Kingdom Hearts Melody of Memory. Campaign Rules: The survey must be submitted until December 20th, at 23:59 Japanese Time. That corresponds to December 20th, 9:59 AM in Eastern Time and 6:59 AM Pacific Time. A Square Enix Members account is required to access the survey. There will be only one winner. All participants will also get 20 Member Points. The winner must have a smartphone capable of reading QR Codes or install a QR code app reader from his or her local app store. The winner will not be re-drawn. In such cases, the drawing will be declared null and void. The winner themselves must be available to receive the prize and must reside in Japan. You cannot provide other addresses to receive it (i.e. use of a proxy service is forbidden.) For more details, refer to the campaign's page (in Japanese only) here. View full article
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Kingdom Hearts Melody of Memory has been updated to version 1.03! This update is 82.51 megabytes large on PlayStation 4. The update notes simply state that "Various issues have been fixed" which is identical to the update notes for version 1.01. While it is always nice to see a Kingdom Hearts title get updated, the lack of specifications for this update leave much to be desired. Online functionality remains identical with no way to choose specific players to play against much to many players' dismay. Hopefully Square Enix will implement the highly requested online improvements that players have been hoping for. View full article
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Oh My Cafe have announced the upcoming Kingdom Hearts Melody of Memory Cafe taking place in Osaka and Tokyo! This cafe will be opened from December 11, 2020 to January 31, 2021 and will include a variety of dishes, drinks, and merchandise. Take a look at each menu item and each piece of merchandise via our two galleries below: Additionally, below is a translation of all of the menu items' descriptions and merchandise descriptions, courtesy of our team's Ryuji! Do any of these dishes look tasty to you? And what are your thoughts on the various pieces of merchandise? Let us know in the comments below! UPDATE: 12/10/2020 Dtimes.jp has revealed new photos of products, dishes and the venue the café will be taking place in! You can view each of these newly revealed photos via our gallery below: View full article
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Dengeki recently conducted an interview with Tetsuya Nomura on Kingdom Hearts Melody of Memory and what to expect from the series in the near future. You can read the interview below, courtesy of translations from our team's Ryuji. What are your thoughts on this interview? Let us know in the comments below! View full article
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This contains spoilers for the ending of Melody of Memory.
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KHMoM Thoughts on the ending MoM (Spoilers)
Nukara Rikova posted a topic in Kingdom Hearts - General