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Mykaila Shakespeare

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Mykaila Shakespeare last won the day on July 17 2021

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About Mykaila Shakespeare

  • Birthday 06/21/1994

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    MNS-Prime-21
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    Female
  • Website URL
    http://mns-prime-21.deviantart.com

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  1. Mykaila Shakespeare

    The Final Break

    KHUX FINAL THOUGHTS Here is a review of my overall experience I had with this game since it’s release in the US. If you’d like to see my thoughts on the game prior to this, go to these links here for the following: [Unchained for story] and [Union Cross for gameplay]. I guess another thing to point out that there will be spoilers if you have not watched the cutscenes of UX yet. I highly recommend you do before you read this review. I’ll be generous this time around and say I will start with my artists notes before I dive into the actual review (maybe a bit of retrospect if that’s the right term to reflect certain moments). So, starting first: ARTIST NOTES So, it has been awhile since I’ve done artwork like this. Although, before this, I did draw Dark Road (which I will upload once DR is completed but I did post in the March Caprice event last year). I decided to make this the definitive poster for the overall story of Unchained χ/Union Cross. This here shows all the major characters and it was nice to step out of my comfort zone to draw them. They were quite a handful since this is the only poster with a pile of characters in one spot. Adding the title was a bit tricky. I originally was gonna add “End” or “Finale”. But considering of making a review in mind, I decided to leave it alone which I think is the better option (especially that I was reminded of Xehanort’s words when he said that “χ” is the letter that spell of endings or death. A slightly fitting way for this scenario. If you have looked at my Unchained poster, gotta say how incredibly proud I am of the improvement since 2018. Especially all things considered that this this is currently the final poster I’ve done of the series so far until a new KH game releases. In other words, I’m caught up to date after 4 years with this project and more to come. Again, while technically Dark Road is the next big project, I had the poster finished a few months ago. A review will be added once the game’s story is complete. So, keep your eyes peeled 👀 ————————————————————— I will talk about my experience with gameplay and it’s artistic presentation. Considering that we no longer can access any form of gameplay anymore for the app itself, I figured this is not a spoiler in that regard. The gameplay itself is certainly a big miss to many and I don’t blame them. However, if you look at it without the gacha system, there is a strategy to certain encounters. Whether it be big bosses, smaller bosses, even just semi-regular recolors. It relies on either uprights (light) or reverse (darkness), buffs and debuffs, power, magic, speed, etc. in a turn based gameplay of sorts. Sadly, because it has a gacha, aka pay to win, it was expected for you to rely on luck on the big promoted medals. And if you do not have any means of spending money on said promoted medals with better stats, that could leave you relying on other medals that may not work or will take a longer time to defeat an enemy. Another thing to point out that there was also the placing of being part of a union. I’ll be honest, it really has no affect on your gameplay. The only thing it serves is that it’s a team label and they are often rewarded places depending how willing you are to gather Lux (the amount of light that levels you up aka EXP). Will talk about this in my spoiler section, but your placement in a union actually effects a certain few missions for some accuracies I guess you could say. I was in the Union Vulpes case you were wondering. Funny that Vulpes was the #1 place through and through until Leopardos took it the last week (congrats to them BTW 🎊🎉) I gotta give props to the animation team for the presentation. Some fans are not fond of the artistic direction using these unique cute sprites. Truthfully, I think it is pleasing to look at. It’s nice to see a 2D animated-esque vibe that is somewhat what gave this game it’s identity. You can look at any other game all for the most part 3D, but you know it’s KHUX/Dark Road for it’s style. The animation itself of the characters I can see how they can be put off. However, there were plenty of moments I will bring up in my spoiler section where they were utilized to give you such an emotional impact with the facials expressions despite how small they are. ________________________________________ Now, we head over to the major spoiler section and a deep dive of how I felt about this game. So, I urge you to check out the cutscenes via downloading the app that has cutscenes with a customizable avatar or on YouTube (best place to find it is Everglow who has it covered). Alright….. Without further ado….. You have been warned….. HERE WE GO! ⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️ I have been with this particular app since it’s release respectfully in the U.S. I’ve seen every update, every glitch, a few upgrades, the many micro transactions, etc. I never thought the 5 years I played this game day to day would leave me emotional to see it go untouched without doing any missions or gather daily jewels. I’d like to point out that I’m not a huge fan of MMOs. However, if this game is in the same category as an MMO, then I’d say I can see why people enjoy them. Again, I never realized how attached I was to this game until it’s final moments as a game where I can no longer log in for daily jewels and missions. Not to mention how I managed to meet some of my party members in person at a KH concert back in October 2019 [shout out to you Amy and Rachel if you’re reading this!). Having a game to allow me to connect with other people is a really nice feeling, ya know? As for the story….I’d say it is one of the most compelling and consistent we had during our lack of major KH content (aka the KH dry seasons if you will). It was funny how all of us assumed it was just a funny cute idea to have your character you customize to be wielding a keyblade fighting darkness while being a cash grab of an app…by extension it is. But after the finale, heck just from the Ventus reveal alone back in 2017 is already a sign to look at any form of media with a title that ends up being crucial to the entirety of the series (if somehow the appearance of Maleficent in KHUX heck even CoM on GBA didn’t convince you). Onto the details, so there were some favorite moments I wish to share that stood out to me throughout this title. Before I do, I want to add on the major link on what makes these moments special to me. We know how twists and turns are no stranger in this series and yet we still end up in cardiac arrests. This game especially is no exception. Heck, I might even dare say how it has one of the bigger twists in the series so far. Not only one, but probably 3…maybe 4, in one sitting. Course, I am exaggerating. It just shows how much Nomura and his team could just flip our heads despite all the theories we can make. So, that being said, here are my favorites not in order. 1. Strelitzia’s death, by far, the saddest death in the series. She has been alive for only 2-3 episodes since her introduction. We know so little of her, that it was saddening that we were never given a chance to interact with her properly. It’s also incredibly tragic that she had little to no friends aside from her brother and her Chirithy. So, in a way, she died alone with no human to lean on. I’d dare say that Xion, while her death was sad, she at least had Roxas by her side as she faded. Not only was she not as known and incredibly alone, Strelitzia was trying to make at least one friend with the Player character and for that to slip away leaving her with regret makes it to the most tragic for anyone. She died alone with regret and with no one by her side. Kinda shows life is so short and anything can take you away from our world. 2. Many scenes with Lauriam (Marluxia) was certainly a surprise how much I liked him, a lot more than before. When he first appeared in KHUX, we all immediately jumped the gun assuming he was the one that took Strelitzia’ life. Turns out, it was in fact his sister. It hit me hard when he sprinted into the vacant house where Strelitzia was last seen via projection, Elrena (Larxene) being the witness. To see him so emotionally vulnerable in his search of his sister was investing. Never thought I would love him more just from that scene alone. This is more so seeing him fight against his friends despite his injury from his fight against Maleficent. He was well animated and had the best emotional tensioned scenes in the story. 3. The Player’s speech towards Ava’s projection of [name Foreteller here] of their feelings toward the “death” of Ephemer. Something about this scene stuck with me. I think consider we can change the look of the Player and project them as ourselves despite Player having their own character and motivations. Not much else to say, I just think it’s really cool. 4. The progression of the Keyblade War was also a crucial event many of us wanted to see come to life in the series. While it’s treatment is preferred a more fully produced quality, I think this served it well. Especially creating an atmosphere of these cute sprite key kids going to war and to perish in it, leaving their keyblades lifeless graveyard we’ve come to know and tragically love. Seeing the player character fight against the Foretellers (aside from one of your Union of choice) is certainly something to behold. I speak as someone who did fight them in the game myself and they were no pushovers. Each of them has you sit down and strategize your keyblade setups with medals that have appropriate attributes due to the fights being reasonably challenging. To top of the combat against powerful leaders, Player watching their friends and just fellow wielders taken down one by one is saddening. It is in fact a reminder that the many wielders we saw were incredibly young. Only to see them be put to their graves like this is incredibly tragic, giving the Keyblade Graveyard a far more somber tone than before. 5. The finale of course was also just incredibly bonkers. If I were to pick my favorite from the finale, the one I pick is without a doubt was one biggest twist in the series. The player character sacrifices themselves to protect their friends and the World from the rogues gallery of surviving darknesses trying to spread themselves like a plague outside the data world the dandelion leaders resided in. That sacrifice lead them to a white void surrounded by remnants of keyblade wielders, alongside their Chirithies, that were lost in the war. Player was given a choice by their Chirithy to let their heart sleep and be protected by Chirithy becoming a Dream Eater spirit. The other choice was refusing to sleep and melt their heart anew. Player chose the latter and their heart begins another journey. This new heart becomes a young boy who was given away as a newborn to a small isolated island, grows up to find a way out to Scala Ad Caelum, trains as a student to be a powerful keyblade master who happens to follow the road to darkness that eventually lead him to continuously research for the rest of his life to learn the secrets of Kingdom Hearts to ultimately become the villain known as the Dark Seeker, Master Xehanort! This twist was the most meta I have seen in the series. Nomura really went out of his way to make the “Eveyone is Xehanort” meme a reality therefore I consider this my favorite twist in the series. 6. On the topic of Xehanort, seeing him as a baby being held by a beautiful woman which I assume is his mother gave me so many questions on who she is and why she gave him away (seriously, their urge of wanting to learn more about her is strong). It’s also worth noting that there is a possibility that it’s not his mother. But I still firmly stand that it is, considering her face says a lot the moment she gave him away to the blue-robed stranger. From their, a string of flash forwards seeing Xehanort grow up to eventually playing chess with Eraqus gave me some tears. ____________________________________ I could go on and on about how the game has a cool string of mystery that kept growing for 5 years (respectfully in the west) to lead us to the answers we seek while giving us more questions in the end, as is tradition for KH at this point. The story was incredibly engaging and the gameplay, personally, was pretty decent despite relying on micro transaction via gacha luck. It certainly was a great distraction of KH content during the dry seasons for 8 years in my opinion. Now, obviously, this is clearly not the best way to consume this particular content especially on how big the story is. I mean, incredibly big and crucial content that should have proper production quality like a movie or somehow an MMO or sorts. But for now, as I post this before the KH anniversary event, the best way to consume this content is watching the recorded footage of the mobile game story that’ll last 10 hours. *UPDATE: [will add it if Square mentions anything about KHUX having better treatment] Now we have Dark Road….whenever that may be…
  2. This may be a long shot, but I would love to see Kyoto Animation because they sure know how to make everything shine and glow. Otherwise, Bones is also a great choice IMO 😁
  3. Definitely who Xehanort’s parents are. Even for just a brief moment. I feel they should have some major importance because this is the first time I’ve seen a full body reveal of a parent in KH. Never saw parents of Sora and Riku, Kairi only had her grandmother, and Ienzo lost his parents.
  4. IN context, this was a re-draw I did with a white board for an "Inktober" project I did last year. I did to do one again, but this time with my Procreate app. I am really looking forward to what Dark Road has in store for Xehanort's backstory. Seriously, I never thought I would love Xehanort (particularly Young Xehanort) as much as I do. He is just super fun and easier to draw (^^)
  5. Is it just me or do I feel Young Xehanort is being underrated...maybe a bit to under appreciated? I am truly excited to see the whole story of Dark Road. Seeing him in a different perspective. Even seeing him in the end of Union Cross has made me more intrigued than I ever have before.
  6. Melody of Memory review So, I have taken the time to play this game since November. In this review I will talk about the gameplay with the 2 consoles I own (for comparison), the story despite the small beefy length, and the art piece I did. If you have not seen the story for MoM, you have been warned for major spoilers. Otherwise.... No time to waste, let’s get on with it! Starting with gameplay! So, there has been a few complaints on how repetitive it is. And honestly, that is in fact true. However, I personally find it incredibly therapeutic. I am often used to routine, so I have no issue with repetition. Just playing my favorite songs in a rhythm game is incredibly satisfying. This especially helps since I’ve always been a musical person. As for some other pieces of thoughts I have for the game. One being, and one I will forever appreciate, is the sound output settings. The way the sound syncing for the music is different for everyone’s technical settings. It also makes a difference to when you can hit the note perfectly. PLEASE CHECK THOSE SETTINGS! The next thing I noticed (which I find a bit shocking) was that there was no save file. Feel like this is a game you can play forever without any worry for saving. This is the first time I’ve seen a KH game do this. Before I continue, I’d like you all to keep in mind about the music. I don’t know if anyone had noticed, but the music choices they made was interesting. What I mean is that, for example, songs from KH1 were literally from the OG KH1 and not the Remix Collections. I am not complaining about it of course. I will bring out why in my story segment. Let’s just say it really connects to being on memory lane. Now, I shall compare my experience with both PS4 and Switch. This is where it’ll be personal views and preferences, so please do not consider this as any reason which version you choose. I actually started with the Switch because I was waiting for my PS4 copy to arrive. I had a longer experience with the game on Switch than in PS4. But I will say this, the PS4 version is still the best way to experience. It is mainly because the way the buttons align feels smoother to deal with. Not that the Switch was bad. But it does require some adjustments in how you deal with muscle memory, especially when playing on Proud. Admittedly, this might be more bias if anything because I am too used to play KH on PlayStation. If I can speak freely, it feels natural and easier on PS4 anyway. — Now to story! Before I talk about the actual new cutscene of the game, I need to inform you that the cutscenes before that were simply just recaps of the past games. So, if anything, there is nothing really new. However, remember when I said about the music being interesting and how they used songs from the OG KH1 game? If you’re someone like me who played the game from PS2, this definitely brought me back to the old days hearing the OG tracks. Not only that, in order to progress to new content, you go through selected worlds and songs of the worlds from each game. They each originate from the original source and not the remix versions. Which I feel does hit the nostalgia in me (especially particularly KH1 and KH2). With that out of the way, I now will speak my thoughts on the new content. This is brief so hopefully won’t be too much of a drag. So, again, last warning before I dive into spoilers! ⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️ So.....Kairi has her own little gameplay. I will say, seeing her KH3 design on an old engine model is interesting. That model is only seen in the gameplay segment...twice...only playing a couple of songs. Then we meet...Master Xehanort.....again. Okay, if I can be real with you, I wasn’t even upset. Like seriously, I was honestly genuinely kinda happy to see him because your girl ain’t letting go of the villain I knew for almost 2 decades just yet. Of course, I understand why people want him gone. What I find interesting is that people expect the black cloak figure from the trailers to be the Master of Masters. I’ll be honest with you, I knew it wasn’t MoM because I felt it was too simple to show....he might be somewhere else currently (to which I will mention the place by name later in this segment). Now we fight Xehanort as Kairi....who then turns to Sora....in KH3 design of KH2 Sora model. That song you play as Sora against Xehanort is one of the hardest songs in Proud. Still working getting at least a full chain. Till then, I finished it in on Standard. So, with Xehanort...um, I actually meant illusionary Xehanort...illusion-Nort...defeated, he reveals as such of what Kairi needed as a clue to find Sora. According to Ansem the Wise, he hypothesizes the other side Xehanort speaks of is possibly a world of unreality: a fictional world. I will admit, I have dealt with nonsense like time travel. While his fictional world theory is not as confusing as time travel, it still got my brain exploded just how slightly meta it was. Fairy Godmother, once again, bring some vital relevance to both Riku and Kairi by bringing them to the Final World. We of course learn that the Nameless Star is in fact from the “other side” as they call it. This further brings me more excitement to learn more of Yozora and his world (to which I call the “Vs XIII” game Nomura wants to share in a new light). Then Riku goes to find Sora with the power of waking sadly having to leave Kairi behind. At first, I wasn’t fond of Kairi staying behind again, despite her skills as warrior were incredibly awesome. But, more hope is risen when she requested to be trained under Master Aqua. This I find the best possible direction for Kairi to grow and connect with others as a character that she couldn’t before. Along with Kairi starting her training under Aqua, Yen Sid also requests Mickey to investigate the mysteries about the ancient masters beginning to return at Scala Ad Caelum. To those who don’t know, Scala is my favorite world so far in the series. So the idea of retuning to that world again at some point has gotten me so excited. ⚠️⚠️⚠️⚠️⚠️⚠️⚠️ ⚠️⚠️⚠️⚠️⚠️ So, while the story is mostly recaps and brief new content, it gave us a start for the new content to come for for Stage 2 of KH. I am genuinely excited to see where Nomura plans to go with this series after the Dark Seeker saga. —- As for my art piece, I felt like I improved the water but I wish I did with the last 2 for KH3. I originally was gonna give Kairi the boots. But I couldn’t draw them for the life of me LOL That being said, I thought it worked out pretty well. Drawing Kairi was a incredibly satisfying since I rarely draw her. I also enjoyed the addition of the musical symbols as a form of transparency. To say I am proud of this piece would be an understatement. —- Hope you enjoy the art work and and the review. Took me months to get myself to finish this review. Even after this review, I still enjoyed playing the game from time to time to enjoy fighting to the music. Definitely one to distract myself with while I wait for major news from Nomura and the KH dev teams. I actually have another one to work on, but it may take awhile due to the um...circumstances this game was dealing with. So I ask of you to hang tight for awhile. Till then, hope you enjoy my art piece and review! (On a side note, this month will mark 19 years for Kingdom Hearts. So, consider this my contribution to it’s anniversary)
  7. It really depends in the game. Games I mostly enjoy are he ones I’m willing to do critical (KH2, KH3, BbS). The rest I play on standard
  8. Drew this in honor of Paul St Peter live streaming on Instagram (as of this post). Drew this while waiting for a second session of the livestream yesterday (again as of this post). Gotta say, one of my most proud pieces I’ve done thus far. Not much else I can say other than enjoy ?
  9. Honestly, it depends on the song. I am willing to try proud if I really love the song. Aside from that, for a chill time, definitely Standard for me XD
  10. As much as I disagree with most eventually becoming villains (especially Mickey due to daddy company Disney), I felt Sora could be a potentially perfect villain. Mainly the “would you die a hero or live long enough to become a villain” concept to work perfectly for Sora’s character and a perfect way to keep the audience in an emotional state.
  11. Maybe it’s just me, but I am all for some Coconut Curry XD
  12. KH3 ReMind Review (SPOILER REVIEW) HAPPY 1 YEAR ANNIVERSARY TO KINGDOM HEARTS III !!! ❣️ So, it has been a year since KH3 released. Here we are with new content since then.....and boy do I have stuff and a hoot to say about them! Before we get started, I will dive into spoilers later in the review. I will display my thoughts on gameplay and technical changes made for the past year. The story I will not shy away from spoilers. This is, however, my personal take on the story. So it will be different points of view. Heck, even a few complaints I have you should take it with a pinch of salt. As for when I will talk about the spoilers, I will let you know about the spoilers with second warning and this ⚠️ That being said, let’s talk about the updates! So, before the recent update and remind, we received critical mode. I heard some positives towards this for the challengers and here is my take. Consider how I have been playing critical for KH2 and even BbS, this does feel like the toughest. I will admit, it’s harder getting into KH3 because of the difficulty spike. Not saying it’s bad, I’m just a big baby LOL I will say it was worth it for the sake of the new keyblades that released with the update. I will be dead honest when I say Oblivion and Oathkeeper were never my favorite (do not hate them, just not an instant fav). However, I think it was time to reconsider after using them for awhile. I can’t really pick which one is better because they are both so good! But I may love Oblivion. Of course having to dual wield them makes the experience all the more fun! As for the new move set, again, I never really had major issues. I will say that it originally was not as responsive as it is now in this update. Every move felt fast and responsive and just satisfying. Sota wasn’t as floaty like he used to be. Nice stuff to boot, definitely could not complain. Another addition they had was the premium menu. I decided to try EZ codes to speed run in another file to play remind again. Now, keep in mind, I did finish remind on critical. But I felt awful for not finishing up some segments because being on critical was a little difficult. So, I decided to try EZ codes to speed run using deadly blow.....it was hilarious to say the least. Just wanted to get these stories done LOL Anyway, to adjust the experience through premium how I desire is something to boot. I actually love this on proud. I adjusted to HP + MP regan and auto-block. This is could end up being useful to see and check out the hard bosses and study their move sets before doing block myself without the premium menu. That being said, a MAJOR PSA! When you do this going through these hard bosses and expect a trophy from using the EZ codes (and even PRO code), you will not receive a trophy for those bosses. You’d only get these trophies without premium menu (which I assume is the case for both sides, do correct me for the pro code). You do get a a couple trophies for completing merits of the premium menu. Also to briefly state that I never tried PRO code yet. I think you can guess that it is the coin flip of EZ codes. It will be something to try out in the future, but definitely not any time soon LOL One final thing before I talk about the story, is the Data Greeting. You can access this once you enter the limit cut episode. Can I just say it one of my absolute favorite features in this game. The artist in me having to place my favorite characters in these desired areas was an unexpected dream come true. Sadly, I do have a few issues with this feature. I understand the modeling had to be limited. But I was surprised how a couple characters were left with only a couple of poses (Naminé for instance). Because of how limited some of these poses are, it is difficult to find the right perfect spot and angle without being awkward. Definitely meme fuel, but my artist brain needed some good shots LOL A few nit picks are down to the auras should have the option to have some opacity scaling, areas should be expanded, and even add some Disney/summon Characters to the mix (I was actually shocked to not see any despite their worlds featured in the data greeting). If I had it my way, I’d love the Disney characters to be added to any world....THAT would be a meme feast to stuff us with LOL Another small complaint I want to address (for the game in general and forgot to mention in my original review) is the expansion of the save slots. Almost all KH games consists about 90-99 slots......but we now only have....9. I’m sorry, I just cannot deal with feeling so claustrophobic over the piling of saves I wanted to keep. This also applies to the data greeting save files. Alright, here is where I start going to spoilers. I couldn’t bring myself to hold back on this this time. So, PLEASE DO NOT READ THIS IF YOU HAVE NOT EITHER PLAYED KH3’S BASE GAME AND/OR REMIND (INCLUDING LIMIT CUT AND SECRET)! You have been warned!!! ⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️ ⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️ ⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️ So........ ........That Re:Mind content...... ........made KH3 my second favorite KH game! WHERE? DO I? BEGIN???? This was almost everything people wanted! From explaining Sora’s use of the power of waking, explorable Scala, certain character’s return (Xion and Roxas mostly), group interaction, playable characters (especially Kairi)....to even moments and references we did not expect! First to talk about is Sora’s power of waking arc. The base game did not explain the use of PoW (yes that’s what I’m calling it). As such, the ending left everyone in controversy. I can’t say for sure how everyone else feels about it currently from the clarity, but it was more impactful now we understand the context. Plus, seeing the other characters interacting from battle to the beach was all the more special. Speaking of which.... It was also really nice to see the perspective of the other characters aside from Sora and Co in the base game. Sora witnessed each certain guardians struggles and helps them achieve to where they need to be. In other words, we get more context for each character’s predicament. I mean, we all speculated why Aqua gave up during the timeline of their failure, but we now see what she sees in the heartless tornado thing (which happens to school of flying anti-Aquas). Of course, I will not go through every single character for it, but this DLC does answer a lot of questions we had. I’d like to express my favorite moments in a bit, but I’d like to address another feature they added that everyone really wanted: Scala ad Caelum is now explorable! Being able to look around the world (albeit two areas) is a major treat. It is incredibly beautiful. It leaves people with their imagination of certain parts of the area. I’ll be honest, going through a couple areas felt really familiar. I even heard from someone that it felt like it was in their dreams. I do have a small nit pick for this Scala. I was hoping we get more background on Xehanort, even through small posters or abandoned books somewhere. However, there is a machine that literally tells you the story of it’s origin. So, my nit pick is merely small and doesn’t ruin the overall experience. Now to talk about my favorite moments: I thought the conversation between MoM and Young Xehanort was fascinating. It seriously makes me want to learn more about Xehanort and what he was like as a kid. Luckily, I hear there is a mobile game coming up in spring relating to Xehanort (so definitely something to look forward to). Of course MoM just made the spotlight still being funny and being very mysterious. Currently I still could not read him and love every moment of it. I find the sea salt trio segment more satisfying. The fact I get to see more Xemnas and Axel is totally worth watching. But what stood out was Kairi standing up for herself by fighting briefly against Xemnas (I swear I could not believe that’s real life). This is an example of what most people really want from Kairi and I’m glad she finally got a decently memorable moment like this. Continuing the sea salt segment, Roxas was the best playable character of the bunch. It feels so great to play as Roxas again but not in a DS game and no longer the tutorial boy. The reversal reaction command was definitely a throwback. What more is there to say, it’s Roxas! We now have the Key Squad battle! From here to the end is where it all gets incredibly memorable. Playing each character briefly and guarding at the same time, having them talk to each other was just precious to my fan girl heart, and the visuals are just astounding. We also have probably one of the best moments not only in ReMind, but probably the entire series. You play as a wounded Mickey trying to walk to the open keyhole and fighting against 12 hollow armors of Xehanort along the way. The setting of this moment....would it be stretching to say that it’s not only the most magical in KH, but for Disney in general. I’m telling you all I have not felt genuine Disney magic in a very long time. This made the moment all the more memorable for both KH and Disney as a whole. 10/10 This next moment was what made me cry (this might be a weird one to some LOL). But as soon as Kairi’s pieces were put together only to be an item that leads to a keyhole. The way Sora locks the keyhole is very identical to KH2. Our of all the scenes in this content, that one hit me the most emotionally. The fact how much of a throwback it was and nostalgia overwhelmed me is what made it the sorts for me. I grew up playing KH2 (because it was the only KH I had for a long time) and it’s also my #1 favorite KH game and generally of all time. So, of course that hit me hard in the gut LOL OF COURSE, we also get playable Kairi. For the first time in KH history we get to play a character that barely had much decent recognition. Sadly, because I was on critical, I failed so much I had to move to Sora. But, when playing on proud, it felt so surreal to play as a person like Kairi. There’s so much to consume about the amazing content. But I had a couple of issues only the first time playing. The idea of the Sigil X thing confused me. I tolerated all the talk on the fact they’ve been making things up on the way. But, I do not understand this addition to the meaning of the sigil. After thinking about I do think the sigil is marked by Xemnas. I remember seeing a video talking about how he was the person that gave them a name, a home, and a purpose. The X in their name is a form of their identity in the organization. From that organization, the sea salt trio became friends with that identity. Therefore, with the Sigil, they form a bond. With that being said, I think it was weird to add this because I thought it was simply to symbolize yourself as part of the organization. I don’t know, I felt the Sigil thing confused me. Ok.....I originally was so angry at this issue, I am mostly a little thrown off as I watched it again and again. I know that a different person had to voice Xehanort after the recent passed away. At the time, I did not know it was Christopher Lloyd. The new scenes with Master Xehanort were really good. It was the reused lines in the Keyblade Graveyard was rushed and too over the top I guess. I thought it was the worst acting I’ve heard when I first heard it. I did get used to them a little bit since it is exclusive in ReMind. Between the two for that segment, Rutger Hauer had a better performance. He is over the top and being a villain, just not sky rocket over like Christopher Lloyd. It was only that segment that really bothered me. That ends the Remind story.....now we have Limit Cut and the secret episode! I want to point out that the content for remind “reminded” me of BbS final mix. That game also had a couple of playable segments (final episode and secret episode). I think it’s really neat to see KH3 is doing the same thing, only incredibly beefy! As mentioned before, Limit Cut now allows me to access Data Greeting. But I can also do the Data Battles like I did with KH2FM.....only more difficult. When I first played this, I was on critical and trying to get into these bosses. Sadly, I couldn’t even get through 1 boss and kinda why I regretted playing on critical on my first (I had to because it had Oathkeeper and Oblivion). I had to quickly speed run in a new save file on Proud with the EZ codes to go through remind again to get to limit cut and fight the bosses. Even with EZ codes with HP regan, I did fail a few times for a couple of bosses. So, not perfect but definitely got through them swiftly just for the story. Speaking of story, limit cut and tiny episode of what has been going on currently....1 year later (funny how that worked about because it had been a year since KH3’s launch day). Turns out Kairi has been asleep in hopes something would trigger to find Sora, to which everyone in the Key Squad is contributing I their way. The Fairy Godmother comes along to ask Riku about his dreams, one of which is relevant to the secret ending. Speaking of secret.... Now we have the secret boss...aka Yozora. I thought it was the most interesting segment throughout this DLC. Not only was he first appeared in a commercial in Toy Box, not only is he a tough boss, not only now confirming the stars we talked happened to be aquatinted with Yozora (so long Strelitzia and Skuld theories), and most certainly not only does it have 2 endings.....but it seems to heavily referencing Final Fantasy vs XIII with the shots used from the trailer in 2011. Nomura can deny this all he wants, but I think he will be adding this as part of the universe of KH. I am actually looking forward to it regardless if it’s the case or not. I find Yozora seems to be really interesting and I want to see where this goes. Especially when he says what he is to Sora is not what he looks like. So, I wonder if he’ll show up as a different form. I find fascinating to see Kingdom Hearts have 2 endings (bad and good). Bad ending is when you lose and Sora turns to crystal and Yozora waking up in a car quoting the very first lines of the series being the “weird thoughts”. Good ending Yozora particle-lizes and still wakes up in a car....only for the driver to wake him up. When I first heard the driver, I firmly believe it was Luxord. For the first time, he truly now got my attention. I am now fascinated with his character. Cannot wait to see more with this series. I swear, this lore diving keeps getting deeper and deeper and never fails to impress me. As for the battle, it is difficult....but I actually might love this over Lingering Will. I find the music and setup to be a lot cooler and mysterious. His battle sets are a new step to test your skills in this particular fight. I find him the most unique and most unforgiving. Lingering Will you can cheese your way. You can dead shot through Yozora, but there really is no way to cheese this fight (do correct me if I’m wrong though). At the end of the day, I just find it funny to joke around that Yozora asked Sora how he knew his name and if met him I’d answer “a toy dinosaur told me!” ROFL ⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️ ⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️ ⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️ That is all I have! Boy has it been a ride or what. I know some people were iffy on whether the price it worth it. Personally, I think it was. I am willing to spend so much time deciding what to do on the data greeting and I continue to trophy hunt to make this journey in the game more worthwhile now. I love Kingdom Hearts for the wackiest concept I’ve ever seen in my life. It is the wackiest game with the heart of a diamond. How much it has shined for me for so many years and the fact the it is somewhat a crossover of what felt is impossible. When I think of Disney being the place where dreams come true. This is one of them, one we thought we never expected. It was series that is forever one of the most unique of media out there. I am forever grateful to Tetsuya Nomura, Tai Yasue, the Osaka team, Yoko Shimomura, the actors, and the fans for making the series incredibly special. Thank you so very much! —————— ARTIST NOTES Artist: https://www.deviantart.com/mns-prime-21/gallery/ ALRIGHT, when I drew this, it was only from what was shown in the trailer. I feel it is the perfect setting. For the first time, I truly do a full on night sky in this series of posters I’ve in Summer 2018 till early 2019. I do feel it is a bit difficult to set up the night sky with the sunrise/sunset look. I didn’t want it to feel the same. I do love a clear night sky though. It always felt haunting and peaceful whenever the full moon shines and the stars gleam in the empty space of the night sky. I really don’t how what else to say other than I am proud of this piece. Sora ©️ Kingdom Hearts
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