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ClarkDesigner

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ClarkDesigner last won the day on May 12

ClarkDesigner had the most liked content!

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About ClarkDesigner

  • Birthday 08/12/1995

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  1. TRUTH BEHIND LIES - This Keyblade is designed after the new 4th wall breaking world of Danganronpa V3: Killing Harmony! This Keyblade is designed to have better Treasure Magnet! THe handle of the blade is designed after this games version of the Truth Blades. The hilt guard is designed after Team Danganronpa logo, with the top being inspired by the Vs found in the game, along with the Friendship Fragments. The shaft of the blade is designed after Motherkuma, with the teeth is designed after the Monokuma eye of the Team Danganronpa logo, but in blue to keep with the game's overall blue theme. The chain is designed featuring each of the Monokubs with the token being Monokuma. The World Logo is named after the location of this killing game: the Ultuimate Academy of Gifted Juveniles. The name comes from the fact that Suichi Saihara's goal to weed out the truth behind the lies of the killing game.
  2. FINAL HOPE - This keyblade modeled after the deadly knives used in Danganronpa 3: The End of Hope's Peak High School. This Keyblade is designed to have greater combo finishers and Light based attacks! The handle and shaft of the blade is designed after knife given to the brainwashed members of the Future Foundation. The World Logo comes from the local of the Final Killing Game, the Future Foundation HQ, it is designed after the logo of the Anime. The name comes from the fact that this is the final entry in the Hope's Peak series, as well as Makoto's role as the Ultimate Hope.
  3. HEIR OF HOPE - A Keybladed based on the titular Despair Girls of Danganronpa Another Episode: Ultra Despair Girls! This Keblade is designed to have greater Thunder spells and an extended combo! The handle and teeth of the blade is designed after Komaru Naegi's Hacking Gun, with an added Monokuma Eye to match the other Keyblades. The hiltguard and shaft of the blade is designed as a stylized version of Genocide Jack's iconic scissors. The keychain is based on the chain worn by Kurokuma, with the token being Shirokuma. The World Logo comes from the city the game takes place in, Towa City, and is modeled after the title of the logo. The name comes from Monaca Towa's goal of making Komaru the Heir to the Ultimate Despair, but she rejects this instead tries to bring hope to the people of Towa City.
  4. RESERVE HOPE - A Keyblade designed after the false island of Danganronpa 2: Goodbye Despair! This Keyblade is designed to have better Water techniques! The hande is designed after the Truth Blades, with the sea water forming the hilt guard along with the Monokuma bomb. A palm tree and beach form the shaft of the blade before being turened into data blocks. The teeth of the blade is once again Monokuma's Eye, but it is distorted by the data blocks. The keychain is made up of the Hope Fragments collected through Free Time, with the token being Monomi. The world logo is the name of the island which the game takes place: Jabberwock Island, modeld after the title of the game. The name comes from the fact that Hajime Hinata is a member of the Reserve Course, but is still a bringer of Hope.
  5. HOPE BEYOND DESPAIR - A Keyblade modeled after the black and white asthetic of Monokuma from Danganronpa Trigger Happy Havoc! This Keyblade is designed to have a faster and more accurate shotlock! The hilt guard has the frame work of the Hope's Peak Academy emblem, surrounded by a black and white checker pattern inspired by the interior of the school. The teeth of the blade is inspired by Monokuma's Eye, with the token being the Hope's Peak Academy Emblem. The world logo is Hope's Peak Academy, with Monokuma taking hold of the tragic school. The name comes from Makoto Naegi's ability to Hope beyond Junko's and Monokuma's Despair.
  6. A Keyblade modeled after the dreams of Mae from Night in the Woods created by Alec Holowka! This Keyblade is designed to have an increase attack power! The handle and shaft of the blade form Mae's bat, with it turning it into the dream version of it. The hilt is designed after an Autumn leaf, and the teeth of the blade make up a dagger taking cues from Mae's poster and costume of Witchdagger. The Token is that of Mae's iconic shirt. The world Logo comes from Mae's home town and the location of the game. The name comes from something Mae shouted about herself when drunk
  7. A Keyblade modeled after the unique properties of the fighters of Skullgirls, created by Alex Ahad! This Keyblade has a increase in physical attacks and combos! The hilt of the blade is formed by Cerebella's hat Vice-Versa, which then fuses into Filia's hair Samson to form the shaft and teeth of the blade. The handle and keychain is formed by the odd bone-like attachment of Painwheel. The Token is that of the Skull Heart. The World Logo taks inspiration from the game logo, and is named after the Kingdom of which the game takes place. The name references the Deathrattle mechanic where death of a unit causes damage to the opponent.
  8. A Keyblade modeled after the unique style of Among Us by Innersloth! This Keyblade also has a short reach (much like the Crewmates), but has high launching capabilities and double damage when hitting a target from behind! The majority of the Keyblade is designed after several minigame task found in the game such as wires, the PDA, rocket etc. The Teeth of the blade is designed after the Report command button, the best tool of the Crewmates. The token is the same keychain token found during the Insert Keys task. The World logo is a combination of three maps, starting from Polus, with the Skeld and Airship appearing as well. The name comes from a common term that was spawned from players, saying that a particular crewmate is being suspicious.
  9. A Keyblade modeled after the hellscape of Helltaker made by Łukasz Piskorz! While a shorter Keyblade, it is designed to have great attack power and fire abilities. The hilt is designed after the start screen, with the shaft of the blade formed from a pillar often seen ingame. The Teeth are actually that of a Key found in the game as well. The token is the symbol of Lucifer. The Wold Logo is...well Hell, the main location of Helltaker. The name comes from the fact that the Helltaker's main motivator is lust.
  10. A Keyblade modeled afte the Cthonic apperance of Hades by Supergiant Games! This Keyblade is designed to have double damage with Shotlocks and comes with its down Death Defy! The hit of the blade is designed after Zagreus' Stygius, but with the Laurel taking more of a form from Zagreus as well as forming the other half of the hilt. Gems referencing Zag's heterochromia are placed into the skulls. The shaft of the blade is a combination of Stygius taking the form of the Sigil of the Dead, Hades' personal symbol. This goes infront of a skeletal neck and head of a hound, taking inspiration from Lerny and Cerberus. The Token is that of Charon's Obol. The World Logo is that of Hades' domain, where Zagreus always returns to. The name is a combination of Zagreus' weapons being called Infernal Arms, and his Fate in the game.
  11. A Keyblade modeled after the guitar and ghost energy from Sally Face made by Steve Gab This Keyblade is designed to have a high reach and extra damage to Dark based enemies! The hilt of the keyblade comes from Sal's guitar, the shaft coming from the Cult's Ghost enegry torches, culimating into Sal's famous mask exploding with Ghost Energy for the teeth. The Keychain is a represenation of the Three Pyramids of Asintmah, with the Token being Sal's room key. The world logo comes from the Apartments that Sal and his Father move to, and the main setting of the game. The name comes from the band that Sal and Larry bond over, Sanity's Fall, which shares its initials from Sal's nickname Sally Face.
  12. DUST DEVIL - A Keyblade modeled after the chaos of Taz Mania! This Keyblade is designed to have high damage and Aero skills! The shaft and teeth of the blade is designed after Taz's tornado, with the hilt being made of busted wood that is often in the wake of Taz. The keychain is another vine with the token being Taz's turtle named Dog. The World Logo comes is inspired the Land of Dragons, but this time for Australia! The name comes from the fact that Taz is a Tasmanian Devil who often kicks up dust.
  13. FOWL FLYER- A Keyblade modeled after the space fairing technology of DUCK DODGERS! This Keyblade is designed to have strong shotlocks! The shaft and hilt of the blade is designed after Duck Dodger's ship, with the top of the blade is designed after their teleporter technology. The Teeth of the blade is designed after the explosions often seen from Dodgers. The Keychain Token is that of Duck Dodgers' belt found in the opening. The World Logo designed after Dodgers' ship and named after the fact that Galactic Protectorate covers that section of space. The name is a dual reference to Dodgers' being a duck (or Fowl) and being a terrible flyer.
  14. ZENITH HERO- A Keyblade modeled after the future technology of Loonatics Unleashed! This Keyblade is designed to have high Thunder skills. The hilt of the blade is designed after the various tech that Tech E. Coyote creates, all colored after Ace Bunny's suit, with the shaft of the blade being the Loonatics' tower. The Teeth is the electricity-like aura that appears from the Loonatics when they use their powers. The Keychain token is Ace's version of the team's emblem. The world logo is that of the same planet the Loonatics reside. The name comes from another word for Acme along with the relation to the superhero themes.
  15. STARDUMB- A Keyblade modeld after the looney antics of Looney Tunes: Back in Action! This Keyblade has a short reach, but has explosive combo finishers! The hilt of the Keyblade is inspired by the Las Vegas section of the movie, with the shaft of the blade representing the space ship scene in the final act. Explosions make the teeth. The Keychain Token is the Blue Monkey mcguffin. The World Logo is a representation of the Acme Corporation and the overall setting of the movie. The name is a pun on Stardom, representing the fact that many star actors are the main characters of the movie, as well as dumb ones, like Daffy Duck.
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