Rewind data is an idea where you face bosses from past Kingdom Hearts to show how much Sora has grown in strength. This is fun because this includes mostly optional bosses, and I will even include attraction flow(because If I remember correctly, bosses will have the best ones). and I will go into detail for how will they will work KH3.
Here is how I see it happening: Sora finds a orb that can see into the pass, and fight the bosses.
KH1
Unknown: Facing unknown would be nice. KH3 sora can keyblade transformation to cut short work, and use a car attraction flow to slam down him. Nothing much but taking every advantage of both attraction flow & keyblade transformation.
Kurt Zisa: Now I can more specific. Sora can deactivate the barrier by a cannon keyblade transformation, when it summons sand tornados sora can do a situation command where he collects them and sends a bigger tornado for damage, and when he spins(both horizontal and vertical) a situation command have sora grab the blade for a throw that will stun & knockout Kurt zisa. Actually the best attraction flow would the pirate ship.
Phantom:
Sora fly's around with Donald and goofy. It's still the same but with situation command that for 20 secs sora can use keyblade transformation and wreck it with an invisible floor. A perfect attraction flow would be a airplane that shoots neutral damage to hit any type of colored orb. And the finisher reverses the clockdown on phantom for 20 secs of HP lost by 2 multipled exponentially by 2( 2,4,6, and so on)
KH2
KH2 Lingering Will
This will awesome because same health and moves but Vs. KH3 sora.
But an awesome situation command will have sora use Lingering Will keyblade moves(2 Rising Stars, Whiplash attack, and sora uses ultima cannon against him. ) A perfect attraction flow would be the star shoot blaster because lingering will always comes and be punished by it.
Fire & Ice Lord
Simple: Just add the boat attraction flow we would be good.
KH3 Idea: Rewind Data Battles
Rewind data is an idea where you face bosses from past Kingdom Hearts to show how much Sora has grown in strength. This is fun because this includes mostly optional bosses, and I will even include attraction flow(because If I remember correctly, bosses will have the best ones). and I will go into detail for how will they will work KH3.
Here is how I see it happening: Sora finds a orb that can see into the pass, and fight the bosses.
KH1
Unknown: Facing unknown would be nice. KH3 sora can keyblade transformation to cut short work, and use a car attraction flow to slam down him. Nothing much but taking every advantage of both attraction flow & keyblade transformation.
Kurt Zisa: Now I can more specific. Sora can deactivate the barrier by a cannon keyblade transformation, when it summons sand tornados sora can do a situation command where he collects them and sends a bigger tornado for damage, and when he spins(both horizontal and vertical) a situation command have sora grab the blade for a throw that will stun & knockout Kurt zisa. Actually the best attraction flow would the pirate ship.
Phantom:
Sora fly's around with Donald and goofy. It's still the same but with situation command that for 20 secs sora can use keyblade transformation and wreck it with an invisible floor. A perfect attraction flow would be a airplane that shoots neutral damage to hit any type of colored orb. And the finisher reverses the clockdown on phantom for 20 secs of HP lost by 2 multipled exponentially by 2( 2,4,6, and so on)
KH2
KH2 Lingering Will
This will awesome because same health and moves but Vs. KH3 sora.
But an awesome situation command will have sora use Lingering Will keyblade moves(2 Rising Stars, Whiplash attack, and sora uses ultima cannon against him. ) A perfect attraction flow would be the star shoot blaster because lingering will always comes and be punished by it.
Fire & Ice Lord
Simple: Just add the boat attraction flow we would be good.
Well that's all I got, and give me feedback