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KH13 · for Kingdom Hearts

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True

Once I did it on proud pretty easily, then a few days later I did it on standard and struggled more pain

Welcome Oblivion

Yeah actually I was trying to recover mp but the whole not being able to run and jump while looking through items got me ?

Ugh, I'll never be good at flicking through the menus

The first part of the fight is so easy she you can just use magic and blocking

Then he just goes crazy

which makes me miss having the game in 30FPS cause you can abuse Dodge Roll like hell

and then have less landing lag to jump again

but for items, I usually set them in order what I would be likely to use
Potions -> Ethers
such that if i need an ether first, i can hit do:
Items -> down arrow -> ether

Ugh yeah I wish arcanum had I frames

Yeah I need a new start because Ars Arcanum in the final bar isn't working

You just get killed.

And he breaks out of the stunned animation during it

Personally, I do a lot of Strike Raid whilst sitting in the corner where you know you're safe after his super move

that plus a lot of attack parrying and dodge rolling work like a charm
projectiles can be blocked with Guard, while his slashes can be blocked with attacks cause you can get a few hits in and into a better position in case he does an extra attack

It's all about spacing and reading, no need to rush after all haha

Done

Replaced the ars strat with sonic blade

Used Metal Chocbo and success

I'm just terrible at blocking his Darkness attacks

I know they are the same as the first phase but whenever he changes patterns I keep forgetting which attack comes first and miss the block

Yup

Pretty sure it's what I used the first time I ever fought him and won

Oh definitely. And plus I had those extra mp bars from the staff at the start

So it didn't take too much away

I'm just glad the worst part is over.

Unless Chernabog becomes a problem.

Bosses like that make me miss Aero as a defensive spell

i wonder why they got rid of spells like that

I guess it's cause of the style of kh1s combat

I guess also KH1 is more of a 'get hit and heal through it' rather than 'dont get hit'

fact. you will get hit for sure in KH1 unless you really got the strats down

which lowkey i like cause it makes the enemies feel useful beyond general fodder and the bosses more impactful

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