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Final Fantasy XVI Spoilers Discussion

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Heck even SoP kinda had this down with elemental damages

Aeroga was the most broken thing for any mob but if you had a wind elemental there then that dude ain't taking any damage

You could force a fire bomb to explode by constantly using fire on them

That's hella fun

how'd they manage to screw that part up so bad in 16 😭

the blueprint is RIGHT THERE

i know but I'm saying like

it's FF, and pretty much a JRPG staple

even if you intended to go action route

it's still FF

they literally have the game set up for elemental stuff with the eikons too

so like

WHY

😭

I say the same thing with not being able to sprint in towns lowkey
Why I no able to sprint in town and havw to hopscotch jump around

That's the weirdest part haha

no chocobo if you need to go through the town too

Walking around the hideout was a chore at times

I would have been stoked for a few more obelisks throughout the world, not just at the edges and corners mostly

These are nitpicks honestly but it just enhances the game when you have to go back and forth a lot

Simce VIIR let's you sprint in towns

I do think, now that I've had time with 16, that a lot of the nitpicks we call nitpicks are valid critisms, but, they're just not experience ruining ones.

Cause some of these things I, Limen, or Otti have mentioned the past few days, none of them make me not want to replay the game, but, they're in the back of my mind like "ugh" at the thought of playing the game.

I mean, even some of my favorite games have those little things but, some of 16's feel a tad more glaring at times.

Can barely jump over stuff in the open zones, so many damn hidden walls everywhere

The apple sidequest drove me insane here

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