Posted January 9, 201213 yr Let the heartless reappear after u defeat them and let there be the ability to roam through the stages freely. Optional bosses would've been awesome too. I would've loved to fight Sephiroth as Org XIII Members
January 9, 201213 yr Your idea sounds pretty cool but if they keep reappearing it would be kind of an annoyance. And the game centers around the Organization so... .-.
January 9, 201213 yr I agree with optional bosses, but free-roaming destroys the mission layout. I think it needed more diversity beween the characters I just chose my favorite members in Mission Mode. They all pretty much play the same anyways.
January 9, 201213 yr I do agree with optional bosses but what we needed was actually are the missions.... The missions were almost the same and there could be more different types of missions! All we got was collecting hearts, defeat heartless(s), or track/find something! It would have been better if they just put missions that are more elaborate, creative and specific than just something dull and boring.
February 20, 201213 yr Giving the other organization charaters more scenes and more character development. At least we got to see their personalities when they were on missions with Roxas. Missions were more creative where they could have have spars or fights with each other as in a training mode or something.
Let the heartless reappear after u defeat them and let there be the ability to roam through the stages freely. Optional bosses would've been awesome too. I would've loved to fight Sephiroth as Org XIII Members