Venterrqua 85 Posted February 10, 2012 So I just realized the changes through out the KH series with the FFXIII-2 monster capture system=KH3DS Dream Eater Capture, Change in command bars, new kinds of battle systems and travelling systems. Do you think Nomura is doing this so he will put every single best feature into the next KH game? Or is he trying different systems in each KH game and will do in the next one? Tell meh you thoughts Quote Share this post Link to post Share on other sites
Grimmjow 839 Posted February 10, 2012 He said he want to keep the gameplay classic in the numbered titles but experiments around in the bridge-titles. 1 Kishira reacted to this Quote Share this post Link to post Share on other sites
Anthony17 40 Posted February 10, 2012 I agree with both, but it kinda do compare with each other. either way both games are great. Quote Share this post Link to post Share on other sites
Rob 5,571 Posted February 10, 2012 What Grimmjow said since I was going to say it. Also, Nomura did say(along these lines) that the battle system will be in future titles. Quote Share this post Link to post Share on other sites
Uncle Dolan 963 Posted February 10, 2012 Isn't he always experimenting? 1 PillowHead reacted to this Quote Share this post Link to post Share on other sites
deathrebirthsenshi 279 Posted February 10, 2012 I think it's neat how there's a different style each game^^ I do wonder how KH3 will be though--commands have seemed to be the way to go lately. Quote Share this post Link to post Share on other sites
hatok 6,413 Posted February 10, 2012 I don't really see how they're the same. The Dream Eaters are functionally very different from tamable monsters. It's like how people claim the Dream Eaters are a ripoff of Pokemon. Monster capture isn't a rare concept in games. Quote Share this post Link to post Share on other sites