Is it just me, or was the occurrence of a boss breaking your sleights a lot less common in Re: Chain of Memories? Here's a good example: if you used Ars Arcanum in the GBA version, it would be broken in a flash. In the PS2 version, you had about a 75% success rate of performing the full combo. This is just another way to show that COM is harder than ReCOM.
Is it just me, or was the occurrence of a boss breaking your sleights a lot less common in Re: Chain of Memories? Here's a good example: if you used Ars Arcanum in the GBA version, it would be broken in a flash. In the PS2 version, you had about a 75% success rate of performing the full combo. This is just another way to show that COM is harder than ReCOM.
Edited by prowerpower