Jump to content
View in the app

A better way to browse. Learn more.

KH13 · for Kingdom Hearts

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

One of my favorite moments in Final Fantasy (FFVI SPOILERS)

Posted

I've been thinking about FFVI a lot lately. I just thought back to a certain scene, and I just felt like saying my personal thoughts on it... Because why not?

 

Anyway, I'm talking about what happens after Kefka "destroys" the world. When Celes wakes up on that island, and finds a sick Cid. I'd heard that Cid could either live or die depending on what you do at this point. I wanted to save him. I really did. I spent what felt like hours catching fish, and feeding the bed-ridden man. I didn't care that he was once my enemy, I didn't want him to go. I felt how Celes felt. It was probably only 20 minutes, but it felt like an eternity... When I realized I was getting nowhere... I had to stop, so I did... I had to watch Cid die... I almost cried when Celes climbed the cliff, and found the sign at the top. When she jumped off... It was probably one of the most dark and emotional scenes I've ever seen. It's very rare that a game makes me feel how I did at that time. Games try so hard to put the player in the protagonist's position, to make them feel how they feel... FFVI is one of the very few times I ever remember that happening to me.

 

It's moments like that that make me love these old-school RPGs. Even with their limitations, they did a way better job with immersion than most modern games I've played today. This moment was probably one of the most well-written scenes I've ever experienced in a game, just because of the emotional depth of it all. I really wish that more games these days had the same quality as FFVI...

Featured Replies

I've been thinking about FFVI a lot lately. I just thought back to a certain scene, and I just felt like saying my personal thoughts on it... Because why not?

 

Anyway, I'm talking about what happens after Kefka "destroys" the world. When Celes wakes up on that island, and finds a sick Cid. I'd heard that Cid could either live or die depending on what you do at this point. I wanted to save him. I really did. I spent what felt like hours catching fish, and feeding the bed-ridden man. I didn't care that he was once my enemy, I didn't want him to go. I felt how Celes felt. It was probably only 20 minutes, but it felt like an eternity... When I realized I was getting nowhere... I had to stop, so I did... I had to watch Cid die... I almost cried when Celes climbed the cliff, and found the sign at the top. When she jumped off... It was probably one of the most dark and emotional scenes I've ever seen. It's very rare that a game makes me feel how I did at that time. Games try so hard to put the player in the protagonist's position, to make them feel how they feel... FFVI is one of the very few times I ever remember that happening to me.

 

It's moments like that that make me love these old-school RPGs. Even with their limitations, they did a way better job with immersion than most modern games I've played today. This moment was probably one of the most well-written scenes I've ever experienced in a game, just because of the emotional depth of it all. I really wish that more games these days had the same quality as FFVI...

 

I legitimately cried during this scene...I'm not kidding I shed tears when I was playing

 

This moment right here among other moments in the game sealed it for me and made FF6 my favorite video game of all time

  • Author

 

I legitimately cried during this scene...I'm not kidding I shed tears when I was playing

 

This moment right here among other moments in the game sealed it for me and made FF6 my favorite video game of all time

I was shivering just watching the video... This was probably the best scene in the whole game. It doesn't make me cry (In fact, the only time I ever cried in a game was during the ending of Crisis Core), but I get really close. Scenes like these are why I prefer Celes as a main character over Terra, and why she's pretty much my favorite FF protagonist. She was so well written, developed so much... She's right up there with people like Roxas when it comes to my favorite video game characters.

I was shivering just watching the video... This was probably the best scene in the whole game. It doesn't make me cry (In fact, the only time I ever cried in a game was during the ending of Crisis Core), but I get really close. Scenes like these are why I prefer Celes as a main character over Terra, and why she's pretty much my favorite FF protagonist. She was so well written, developed so much... She's right up there with people like Roxas when it comes to my favorite video game characters.

The scene for me felt really sad and painful when I think about it,the pain she was going through during that moment was huge.I mean the world is ending around her,everybody assumed dead with no sight of them being alive,and the only person whom she considered a family died right in front of her.

 

Though I agree with what you said,Celes is my favorite female protagonist in FF

  • Author

The scene for me felt really sad and painful when I think about it,the pain she was going through during that moment was huge.I mean the world is ending around her,everybody assumed dead with no sight of them being alive,and the only person whom she considered a family died right in front of her.

 

Though I agree with what you said,Celes is my favorite female protagonist in FF

Yeah... FFVI was incredibly dark, especially for a SNES game. I'm really surprised that Nintendo let all of that slide, considering they were really strict back then. They even got in the name for the Goddess bosses, which is really weird considering how Nintendo didn't allow anything even slightly related to religion being in their games at the time (Like the Pray command being renamed or removed in the original FFIV, I forget which. It's been too long since I played that one, too).

 

Also, this kind of relates, but I love how the sidequests actually made the player really want to complete them for reasons other than "Cool items." I can't imagine playing the game without having found Locke, or Shadow.

Yeah... FFVI was incredibly dark, especially for a SNES game. I'm really surprised that Nintendo let all of that slide, considering they were really strict back then. They even got in the name for the Goddess bosses, which is really weird considering how Nintendo didn't allow anything even slightly related to religion being in their games at the time (Like the Pray command being renamed or removed in the original FFIV, I forget which. It's been too long since I played that one, too).

 

Also, this kind of relates, but I love how the sidequests actually made the player really want to complete them for reasons other than "Cool items." I can't imagine playing the game without having found Locke, or Shadow.

Yeah,though next time I'll try to be ballsy and go to Kefka's Tower with only Celes,Edgar and Setzer(the mandatory characters in the World of Ruin btw)

 

Speaking of Shadow,did you wait for him on the floating continent the first time you've played?or did you jump off and let him die?

  • Author

Yeah,though next time I'll try to be ballsy and go to Kefka's Tower with only Celes,Edgar and Setzer(the mandatory characters in the World of Ruin btw)

 

Speaking of Shadow,did you wait for him on the floating continent the first time you've played?or did you jump off and let him die?

I want to try that at some point, but that'll take a TON of grinding, considering each character will have to go through each of the paths all alone.

 

I waited for him, I'd thankfully been warned beforehand. He was too good of a character for me to let him die like that.

 

 

Even though he dies in the end anyway... That part was one of the most emotional moments of the ending.

 

I want to try that at some point, but that'll take a TON of grinding, considering each character will have to go through each of the paths all alone.

 

I waited for him, I'd thankfully been warned beforehand. He was too good of a character for me to let him die like that.

 

 

Even though he dies in the end anyway... That part was one of the most emotional moments of the ending.

 

Though I feel sad for Relm though when she finds out later that her father was the mysterious Ninja who died

 

I bet you already know,but Shadow is actually Relm's father

  • Author

Though I feel sad for Relm though when she finds out later that her father was the mysterious Ninja who died

 

I bet you already know,but Shadow is actually Relm's father

Yeah. I ended up finding the dreams online, although I completely forgot to get those done in my actual playthrough... I'll make sure to do them on my current one, though.

Yeah. I ended up finding the dreams online, although I completely forgot to get those done in my actual playthrough... I'll make sure to do them on my current one, though.

I only got two of the dreams and watched the rest online,also if you let Shadow die on the floating continent,you'll find Relm instead in the Veldt's cave and she'll be crying and say she wants to see her dad

  • Author

I only got two of the dreams and watched the rest online,also if you let Shadow die on the floating continent,you'll find Relm instead in the Veldt's cave and she'll be crying and say she wants to see her dad

Seriously? Holy crap, that's sad. It makes me kind of want to see it... Although I don't want to let Shadow die.

Seriously? Holy crap, that's sad. It makes me kind of want to see it... Although I don't want to let Shadow die.

She won't say Shadow's name,but she would cry and say she wants to see her dad.....which from everything we've seen is none other than Shadow ^_^

  • Author

She won't say Shadow's name,but she would cry and say she wants to see her dad.....which from everything we've seen is none other than Shadow ^_^

Makes sense, since unless I'm forgetting something, she doesn't know that he's her father. I really like that they added so much backstory to the sidequests, unlike sidequests in most games that are just kind of there to give you new stuff.

Makes sense, since unless I'm forgetting something, she doesn't know that he's her father. I really like that they added so much backstory to the sidequests, unlike sidequests in most games that are just kind of there to give you new stuff.

Yes she doesn't know,but as players we know from the hints the game gave us.

 

Speaking of Sidequests,I really felt sorry for Gau,his father was an asshole

 

Locke's quest was sad too.

I've been thinking about FFVI a lot lately. I just thought back to a certain scene, and I just felt like saying my personal thoughts on it... Because why not?

 

Anyway, I'm talking about what happens after Kefka "destroys" the world. When Celes wakes up on that island, and finds a sick Cid. I'd heard that Cid could either live or die depending on what you do at this point. I wanted to save him. I really did. I spent what felt like hours catching fish, and feeding the bed-ridden man. I didn't care that he was once my enemy, I didn't want him to go. I felt how Celes felt. It was probably only 20 minutes, but it felt like an eternity... When I realized I was getting nowhere... I had to stop, so I did... I had to watch Cid die... I almost cried when Celes climbed the cliff, and found the sign at the top. When she jumped off... It was probably one of the most dark and emotional scenes I've ever seen. It's very rare that a game makes me feel how I did at that time. Games try so hard to put the player in the protagonist's position, to make them feel how they feel... FFVI is one of the very few times I ever remember that happening to me.

 

It's moments like that that make me love these old-school RPGs. Even with their limitations, they did a way better job with immersion than most modern games I've played today. This moment was probably one of the most well-written scenes I've ever experienced in a game, just because of the emotional depth of it all. I really wish that more games these days had the same quality as FFVI...

The first time I played through, I had no idea how to save Cid, so I let him die. I knew that you could save him, but in my eyes, I just wanted to get through the game. Even though I knew what would happen when I did, it didn't lessen the impact that the scene had and will always have on me.

 

Later, I loaded an earlier save file in order to fight the Ultima weapon again, as I realized that with my choices made after the fight I would no longer be able to play as shadow. Being a slight completionist, I resolved to make it through the game by seeing all the content. I found out how to save Cid, and managed to do so (after like 45 minutes, yeah, it's really that grating), and as much as I love the old guy, I have to say that that decision was a mistake.

 

It almost feels like I made the wrong choice; even if Cid survives it accomplishes nothing, it doesn't even add to the ending. Not only that, but it makes Cid's life feel cheap in some way. Before, he had a purpose, his death lead to a generally captivating scene that served to hammer home the feeling of desolation that the game was trying to sell. With him alive, I just feel like he matters less, as weird as that sounds.

 

This pretty much confirms for me that canonically, Cid dies no matter what. Which I honestly feel is for the best.

Edited by Arcmin

  • Author

Yes she doesn't know,but as players we know from the hints the game gave us.

 

Speaking of Sidequests,I really felt sorry for Gau,his father was an asshole

 

Locke's quest was sad too.

I hated Gau's dad, I felt really bad for the poor kid...

 

The first time I played through, I had no idea how to save Cid, so I let him die. I knew that you could save him, but in my eyes, I just wanted to get through the game. Even though I knew what would happen when I did, it didn't lessen the impact that the scene had and will always have on me.

 

Later, I loaded an earlier save file in order to fight the Ultima weapon again, as I realized that with my choices made after the fight I would no longer be able to play as shadow. Being a slight completionist, I resolved to make it through the game by seeing all the content. I found out how to save Cid, and managed to do so (after like 45 minutes, yeah, it's really that grating), and as much as I love the old guy, I have to say that that decision was a mistake.

 

It almost feels like I made the wrong choice; even if Cid survives it accomplishes nothing, it doesn't even add to the ending. Not only that, but it makes Cid's life feel cheap in some way. Before, he had a purpose, his death lead to a generally captivating scene that served to hammer home the feeling of desolation that the game was trying to sell. With him alive, I just feel like he matters less, as weird as that sounds.

 

This pretty much confirms for me that canonically, Cid dies no matter what. Which I honestly feel is for the best.

I agree, Cid's death should be what happens in canon. It ruins Celes' motivation if he survives. As much as I liked the guy, the plot is better off with him dying.

 

There was also a scrapped scene of Strago talking to Shadow.

There was? Did they mention Relm at all?

I hated Gau's dad, I felt really bad for the poor kid...

 

I agree, Cid's death should be what happens in canon. It ruins Celes' motivation if he survives. As much as I liked the guy, the plot is better off with him dying.

 

There was? Did they mention Relm at all?

For me I took Cid's death as canon since the only thing that happened with saving him is just getting a magicite and Celes only recieves Locke's letter if Cid died

  • Author

For me I took Cid's death as canon since the only thing that happened with saving him is just getting a magicite and Celes only recieves Locke's letter if Cid died

You get a magicite for saving him? That explains the missing spots I had in the list. xD

You get a magicite for saving him? That explains the missing spots I had in the list. xD

Yep,which is why I think Cid's death is canon

 

because saving him is really luck based,you might pick the right fishes that will heal him within minutes,or he would just die anyway because the fishes we fed him weren't good ones

  • Author

Yep,which is why I think Cid's death is canon

 

because saving him is really luck based,you might pick the right fishes that will heal him within minutes,or he would just die anyway because the fishes we fed him weren't good ones

Yeah, it takes forever to find all the fish. Like I said, I quit probably 10-20 minutes in.

Yeah, it takes forever to find all the fish. Like I said, I quit probably 10-20 minutes in.

And even then,the magicitesespers you get later in the game are so much better(Ragnarok,OdinRaiden,Crusader),so really just let Cid die for the sake of the story

  • Author

And even then,the magicitesespers you get later in the game are so much better(Ragnarok,OdinRaiden,Crusader),so really just let Cid die for the sake of the story

Yeah. Let's not forget Bahamut, either.

Yeah. Let's not forget Bahamut, either.

Yeah....freakin Doom Gaze....20 minutes of chasing the son of a bitch until I got Bahamut from it

  • Author

Yeah....freakin Doom Gaze....20 minutes of chasing the son of a bitch until I got Bahamut from it

I know, right? It took forever to find that jerk. It was all worth it in the end, though. (Even though I don't think I ever actually summoned Bahamut... I surprisingly didn't use summons much in FFVI.)

I know, right? It took forever to find that jerk. It was all worth it in the end, though. (Even though I don't think I ever actually summoned Bahamut... I surprisingly didn't use summons much in FFVI.)

the only two I summoned were Raiden and Bahamut...Raiden so grinding will go much faster if he got a Zantetsuken on every enemy,and Bahamut's Mega Flare deals a good damage

 

the Magiciteespers are pretty much like the materia from FF7....once you learn all powerful spells you won't be using Magicites or summon materia that much

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.
Scroll to the top