I've been playing Shin Megami Tensei IV and needless to say I'm in love with it
But the one thing about the game that intrigued me the most is the fact that the decisions you make will change your alignment between the Law Route,Chaos Route or neutral route
This really impressed me as it allows you to see the points of view from both sides and it isn't just another cliche (Good Vs Evil) battle cuz each side has their own legit reasons for doing what they're doing but it's the effect of their actions on the world and how the game presented the weight of your decision really well makes you unsure which side you should go with or side with neither and go your own way....which is really hard to do in SMT IV btw.
So that one unique mechanic in Shin Megami Tensei IV made me think.....shouldn't Final Fantasy attempt something like this even for one game?
I want one final fantasy game(main or spin-off) to implement this where you have a story with both conflicting sides that aren't necessarily good or evil but it's up to you and your decisions and beliefs to shape the future of the game's world depending on what you're thinking when you go through the story
They can make the protagonist either a silent one like in FF1 and the SMT games or make him a full fledged character with conflicted beliefs
the Final fantasy series needs to evolve and try something that it didn't try before in terms of story-telling and I really really want it to try alignment mechanic from Shin Megami Tensei even if it's in a spin-off so they can see if it can work or not.I know my words won't reach Square Enix even if I posted this in their own forums but at least I wanna voice one of my wishes for the series
I've been playing Shin Megami Tensei IV and needless to say I'm in love with it
But the one thing about the game that intrigued me the most is the fact that the decisions you make will change your alignment between the Law Route,Chaos Route or neutral route
This really impressed me as it allows you to see the points of view from both sides and it isn't just another cliche (Good Vs Evil) battle cuz each side has their own legit reasons for doing what they're doing but it's the effect of their actions on the world and how the game presented the weight of your decision really well makes you unsure which side you should go with or side with neither and go your own way....which is really hard to do in SMT IV btw.
So that one unique mechanic in Shin Megami Tensei IV made me think.....shouldn't Final Fantasy attempt something like this even for one game?
I want one final fantasy game(main or spin-off) to implement this where you have a story with both conflicting sides that aren't necessarily good or evil but it's up to you and your decisions and beliefs to shape the future of the game's world depending on what you're thinking when you go through the story
They can make the protagonist either a silent one like in FF1 and the SMT games or make him a full fledged character with conflicted beliefs
the Final fantasy series needs to evolve and try something that it didn't try before in terms of story-telling and I really really want it to try alignment mechanic from Shin Megami Tensei even if it's in a spin-off so they can see if it can work or not.I know my words won't reach Square Enix even if I posted this in their own forums but at least I wanna voice one of my wishes for the series