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I know I will get some flack for this but....I kinda miss the simpler times of the KH series way back when

Posted

I wanna ask you guys some questions and please answer it with honesty before replying to any of the other points I'll mention later.

 

Before the announcementdebut of the handheld entries in the Kingdom Hearts series(mainly the PSPDS3DS ones not Chain of Memories).Have you ever thought once(before you even see the secret ending of KH2 or the announcement of the other handheld games) That there were more keyblade wielders than the ones you already know?That the series would involve time travel?Or a hidden 14th member in the organization?Or the Tome of Prophecy?Or the Foretellers?Or the fact Xehanort was actually an old man?Or the fact that the main goal of the organization is to have 13 Xehanort clones to make the 13 darknesses?

 

I want an honest answer without trying to find your way around it.Don't mention the secret endings I mean before you even see them.

 

 

Personally....I didn't.Even in the wildest speculations I made when I was first introduced to the series in 20052006 and even after I finished KH2,KH1 and Chain of Memories

 

 

Don't get me wrong I love complex stories when they're well written like in the Metal Gear franchise.But damn I really miss the old simple times when the KH series was more about Sora's adventures and the simple Sora Vs the darkness plot that was going on before all the additions we saw later.Sure certain things like Master Xehanort being old and Xion are things that were bound to happen but they could've kept it a bit more simple and confined without cramming too much stuff and  too much convolution into the story.

 

There can be a charm in simplicity(after all there is a song called simple and clean) too y'know.Heck games like Final Fantasy 6 has pretty simple straight forward plots but they were effective,epic and emotional.

 

And no I'm not stupid.I do understand everything I've played so far in the series up until the confusing elements were introduced through the hidden cutscenes in the HD collections and KH x(chi) where it was too much

 

You can only add so much complexity into a plot before it bites the plot back in the worst time possible.some additions felt like they were added just to make the story look more deeper than it actually is when really it didn't need to be any deeper than it already is.I doubt we needed time travel,I doubt we needed the mark of mastery test,I doubt we needed this amount of extra keyblade wielders and extra entries in the series just to move a plot that was already moving.

 

MGS 4 was released and concluded the Solid Snake saga without needing to wait for MGS Peace Walker,Ground Zeroes or Phantom Pain to happen.Those extra entries could've been saved for later explanations after KH3.We could've gotten KH3 a long time ago even if the main team was busy with FF15.We could've walked the MGS4 route,conclude the Xehanort saga and then have a breather to explain all the things that happened in between instead of cramming stuff as soon as you think of them Nomura.

 

The reason games like Final Fantasy XIII failed on the plot department was because they crammed in so much stuff into the plot without any logical explanations or threads pieces that connects them together to form a cohesive well-thought story.They crammed details inside the details of the details to the point you can barely make of any of the...well...details.

 

I know that the actual big reason for this many entries is money I know....but still.The series could've avoided so much of the flack that it gets from either critics or non-fans and fans of the series if Nomura just took a breath and continued with the simpler yet charming old method of story telling that the first three entries had.

 

Sure KH2 did have some complicated moments,but they were understandable and weren't that much of a mess unlike Birth by Sleep and the Time travel in DDD

 

 

Hopefully after the HD collections.Nomura will finally learn to count to number 3 without calculating every possible number around it before getting to the obvious equation.

 

 

I dunno why I keep writing those aside from my love for the series and wanting it to grow,since I know just like the previous ones I made I'm sure flame wars will ensue,I will be called an idiot and angry fans will tell me I'm a whiner that can't be satisfied.But whatever I need to share my thoughts with someone on the internet so.....there ya go

 

 

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It started so simply with just hacking and slashing with a key through Disney worlds, then kinda spiraled out into "Woa, wait what?"-ness around KH II and DAYS. 

It's a little hard to keep it all straight: Even with DDD I kept rechecking the game guides to the first games to reference plot points.

The series isn't BAD, it's just like, as did Final Fantasy, it changed with it's audience, grew from a liner, simple story into something bigger and more complicated. 

And I didn't not expect Sora to end up in Sleeping Worlds during the Mark of Mastery while playing the first game, nor did I expect the year long sleep, Nobody inclusion, Xehanort storyline addition, or anything else that happened. That kinda threw me. 

And when I first played BBS, having had no actual knowledge of the game prior due to not watching any promotions, It felt a little off putting, and the information seemed to be thrown at you from left field. 

Long story short, Simple and clean is not the way KH is tonight, but it's all good in the long run. 

Kingdom hearts was confusing a little before ddd,but you could make sense of it very easily. Then Nomura had to add to a confusing story that requires you to play every game to understand, time travel. Honestly, the story was not even that confusing but time travel can rewrite everything you had thought about kingdom hearts.

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