I have been hearing this term used by speed runners and some other KH players. But for the longest time I had no idea what they are. But today after watching a Data Battle guide by BlitzO47( I probably got his name wrong) I figured out what they are.
The Revenge value is essential a hidden damage meter that is triggered when a boss receives damage, When that meter gets full, the boss will do a automatic counter or some type of recovery move. This is done by the AI of the game to prevent bosses from getting wrecked by non-stop damage or near infinite combos.
However this is important to strategy because you can manipulate the bosses behavior and make them do a certain type of attack or even loop them!
When you meet or exceed the RV, it's called a "forced revenge" ( Ex when you hit Data axel with 2-3 combos or blizzard spells when the floor is on fire, he will always retreat into the wall and attack with a slide or pounce, allowing a Reaction comand to clear the fire). And a normal "revenge counter" where the player did not deal enough damage to fill the meter. For another ex. after the Lingering Will does his Desperation Move and you manage to block or dodge it, if you cut your combos short to 3-4, he will always do the DM.
Learning these revenge values are vital to defeating data bosses and other hard bosses. Now here are some notes I took
-Normal eniemes don't have RVs
-despite dealing minimum damage, your partners attacks ( and limits) do add to the RV
-certain types of attacks ( like Last Arcuinum with out doing the finisher) don't add RV also
I have been hearing this term used by speed runners and some other KH players. But for the longest time I had no idea what they are. But today after watching a Data Battle guide by BlitzO47( I probably got his name wrong) I figured out what they are.
The Revenge value is essential a hidden damage meter that is triggered when a boss receives damage, When that meter gets full, the boss will do a automatic counter or some type of recovery move. This is done by the AI of the game to prevent bosses from getting wrecked by non-stop damage or near infinite combos.
However this is important to strategy because you can manipulate the bosses behavior and make them do a certain type of attack or even loop them!
When you meet or exceed the RV, it's called a "forced revenge" ( Ex when you hit Data axel with 2-3 combos or blizzard spells when the floor is on fire, he will always retreat into the wall and attack with a slide or pounce, allowing a Reaction comand to clear the fire). And a normal "revenge counter" where the player did not deal enough damage to fill the meter. For another ex. after the Lingering Will does his Desperation Move and you manage to block or dodge it, if you cut your combos short to 3-4, he will always do the DM.
Learning these revenge values are vital to defeating data bosses and other hard bosses. Now here are some notes I took
-Normal eniemes don't have RVs
-despite dealing minimum damage, your partners attacks ( and limits) do add to the RV
-certain types of attacks ( like Last Arcuinum with out doing the finisher) don't add RV also