Imagine a fire spell coming at Sora. Normally, in any other KH game, you would either have to block or dodge roll to prevent the attack from harming you. But what if you were able to seamlessly avoid the projectile by moving to the right ever so slightly that the fireball would just barely miss Sora's hair?! Sounds very hard, right? Most projectiles and attacks have moderate sized hitboxes, maybe bigger than the projectile itself. But just think about this for a second:
What if in KH3, the hitboxes will be more precise? Tell us what you think about this. Do you want better and more precise hitboxes?
Imagine a fire spell coming at Sora. Normally, in any other KH game, you would either have to block or dodge roll to prevent the attack from harming you. But what if you were able to seamlessly avoid the projectile by moving to the right ever so slightly that the fireball would just barely miss Sora's hair?! Sounds very hard, right? Most projectiles and attacks have moderate sized hitboxes, maybe bigger than the projectile itself. But just think about this for a second:
What if in KH3, the hitboxes will be more precise? Tell us what you think about this. Do you want better and more precise hitboxes?
Rock on!