I've noticed a pattern with many of the popular video games series and there is a pattern. It can be said that this pattern also applies to some films.
Stage 0. Developers spend months and years designing and making the game
Stage 1. the game gets released
Stage 2. Complete Playthroughs of the main storyline are usually appear on youtube by the first week. Endings to the video games are usually out by 72 hours and uploaded on youtube. It is this time that forums flourish with 'SPOILER' tags on many posts related to the said games.
Stage 3. Comprehensive playthroughs out within a month
Stage 4. Fans speculate what happens and attempt to form potential theories explaining in-game events - usually lasts between 6 months and 8 months
Stage 5. The drought period characterised by lack of news, trailers and most fans are sitting twiddling their thumbs while they are waiting for the next installment. This phase may last as long as several years as with FFXV, KH3 and the FVII remake. This stage can also characterised a period of hiatus where no news is said about a game BUT potentially it may have a new developing title as part of its series. (I.e. Okami 3, Bayonetta 3 or even Golden Sun IV)
Stage 6. trailers and release dates for the next game in the series is announced. This is also a period where forums becomes busy. Usually does not last longer than a month unless the release date is within 2-3 months; may lead into another shorter stage 5 if the release date is later .
usually Stage 0 occurs concurrently alongside the other phases. And after Stage 6 or a stage 5 is a Stage 1 again depending on time to releasing a game.
As you can see, in total the hype for a new video game in series is probably greatest within the first 2 months. After which interests tend to die down and this is not attributed to the game being boring - rather its attributed to the refractory period where there is little new information AND fans becoming entranced with the release of other games.
The theoretical situation.
Game A is released. People hype abut game A. Within 2 months the excitement is less. But then Game B of another series is released leading people to temporarily become enthralled by Game B and temporary reduce their interest in Game A (until new information regarding Game A or is released).
Therefore it shows that if a person is engaged in following multiple video game series, they may be less likely to encountered a drought period because multiple titles (assuming they are not released simultaneously or have similar release dates) might be sufficient to keep the said person busy.
What do people think? Do you agree? anything to add?
I've noticed a pattern with many of the popular video games series and there is a pattern. It can be said that this pattern also applies to some films.
usually Stage 0 occurs concurrently alongside the other phases. And after Stage 6 or a stage 5 is a Stage 1 again depending on time to releasing a game.
As you can see, in total the hype for a new video game in series is probably greatest within the first 2 months. After which interests tend to die down and this is not attributed to the game being boring - rather its attributed to the refractory period where there is little new information AND fans becoming entranced with the release of other games.
The theoretical situation.
Game A is released. People hype abut game A. Within 2 months the excitement is less. But then Game B of another series is released leading people to temporarily become enthralled by Game B and temporary reduce their interest in Game A (until new information regarding Game A or is released).
Therefore it shows that if a person is engaged in following multiple video game series, they may be less likely to encountered a drought period because multiple titles (assuming they are not released simultaneously or have similar release dates) might be sufficient to keep the said person busy.
What do people think? Do you agree? anything to add?