I thought I'd start a topic relating to the recent chatter about "KH3's post-production." It seems a lot of people are getting confused and conflicted about where KH3 actually is right now, post-production-wise, after the revelation that job openings have appeared looking for someone who could be a lighting artist and also be involved in the general post-production of the game.
I'm going to be telling you what this most likely means from an analytical standpoint so as not to get too caught up in what-if's. And if this is the case, why don't we recap the events and evidence from a couple days ago?
On July 19, SnowPint7Fourths reported to us that there were new job openings at Square Enix's 3rd Business Division (the division responsible for the development of all of the recent KH titles including the HD collections and Kingdom Hearts III), including one that particularly caught people's eyes:
Note that the above is obviously translated by Google Translate, so the grammar will not be perfect. However, it's safe to assume that post-production is definitely not an error that even Google Translate could've made.
After the above information was pointed out, a news article on the main homepage (the page most people not in the community check when they immediately enter the site) was shortly created by Logan (Toominator), the leader of the News Team here at KH13.
Because of its appearance, many large Kingdom Hearts-focused YouTubers such as TheGamersJoint and HMK excitedly made videos speculating about the current state of KH3. Both of them seemed to be under the assumption that KH3 could be close to its completion.
However...could this be wrong?
Well, let's take a closer look. The portion of this job description that's more significant than anything else can be found below.
Now, from the title of the job and the main focus of the job description, it's quite obvious that their duty will mostly be to work on the game's lighting so as to avoid, as Dean (Soraalam1) would say, plastic doll-looking characters and work on other lighting-related aspects of the environment.
However, the description also specifies "post-production business in general," which seems to allude to the fact that "GAAAAHHH THE GAME'S IN POST-PRODUCTION NOW, WE CAN ALL CHEER YAY", right?
Unfortunately, that may not be the case. You see, post-production in filmmaking, the creation of video games, and other miscellaneous processes usually refers to the editing of existing assets to make them look more...polished or make them look neater/finished (keep in mind this doesn't always take place after the near-completion of the product; this can take place after assets are already created for a specific portion). But, hang on...if they need to do that, they can't just simply look at something like an entire world and say, "I know absolutely anything and everything that I need to do with this world!" After all, that would lead to something much different from what the creators had envisioned, what the environment artist envisioned, and most of all, what we envisioned.
This means that people hired for post-production, especially for an entire video game, will need to be drilled on what kind of edits they should be trying to make so that they can do the awesome job we expect them to do.
Another thing: upon this job listing, we can't just automatically assume they already have everyone they need, can we? It obviously seems like they're trying to coax new employees to join the company, which means another thing: orientation (yes, the dreaded part in the process of getting a new job ). Not only can this job listing possibly be up for an upwards of a couple months, but the orientation may last for a week to a couple of weeks, which could add on another couple months before those people finally get to their jobs.
Even then, how do we know they're already working on post-production? The listing clearly asks for someone who will be mainly focusing on lighting, who would also stay on the crew after that's complete to work on post-production of the game. After all, these people's jobs would be made much harder if they had to focus on two jobs at once, wouldn't they? And, as a result, this would obviously mean their progress would be slowed down, leading to an even later release of KH3.
In short, being hired for post-production doesn't necessarily mean post-production is taking place at this current moment in time. That being said, this doesn't mean that KH3 hasn't made any significant progress. After all, if they hadn't made progress, why would they tell us to wait for winter for more announcements regarding the game?
Thanks for reading, and I hope this helps you!
PS. This post was meant for informative purposes. I'm not saying all of this is fact, and some of it is even a little speculation on its own. However, I think this definitely makes a lot more sense than post-production already happening because a lighting artist is being hired.
Feel free to debate on this topic as you please and correct any of this information if it seems wrong to you.
Hey, guys. Once again, it's me.
I thought I'd start a topic relating to the recent chatter about "KH3's post-production." It seems a lot of people are getting confused and conflicted about where KH3 actually is right now, post-production-wise, after the revelation that job openings have appeared looking for someone who could be a lighting artist and also be involved in the general post-production of the game.
I'm going to be telling you what this most likely means from an analytical standpoint so as not to get too caught up in what-if's. And if this is the case, why don't we recap the events and evidence from a couple days ago?
On July 19, SnowPint7Fourths reported to us that there were new job openings at Square Enix's 3rd Business Division (the division responsible for the development of all of the recent KH titles including the HD collections and Kingdom Hearts III), including one that particularly caught people's eyes:
Note that the above is obviously translated by Google Translate, so the grammar will not be perfect. However, it's safe to assume that post-production is definitely not an error that even Google Translate could've made.
After the above information was pointed out, a news article on the main homepage (the page most people not in the community check when they immediately enter the site) was shortly created by Logan (Toominator), the leader of the News Team here at KH13.
Because of its appearance, many large Kingdom Hearts-focused YouTubers such as TheGamersJoint and HMK excitedly made videos speculating about the current state of KH3. Both of them seemed to be under the assumption that KH3 could be close to its completion.
However...could this be wrong?
Well, let's take a closer look. The portion of this job description that's more significant than anything else can be found below.
Now, from the title of the job and the main focus of the job description, it's quite obvious that their duty will mostly be to work on the game's lighting so as to avoid, as Dean (Soraalam1) would say, plastic doll-looking characters and work on other lighting-related aspects of the environment.
However, the description also specifies "post-production business in general," which seems to allude to the fact that "GAAAAHHH THE GAME'S IN POST-PRODUCTION NOW, WE CAN ALL CHEER YAY", right?
Unfortunately, that may not be the case. You see, post-production in filmmaking, the creation of video games, and other miscellaneous processes usually refers to the editing of existing assets to make them look more...polished or make them look neater/finished (keep in mind this doesn't always take place after the near-completion of the product; this can take place after assets are already created for a specific portion). But, hang on...if they need to do that, they can't just simply look at something like an entire world and say, "I know absolutely anything and everything that I need to do with this world!" After all, that would lead to something much different from what the creators had envisioned, what the environment artist envisioned, and most of all, what we envisioned.
This means that people hired for post-production, especially for an entire video game, will need to be drilled on what kind of edits they should be trying to make so that they can do the awesome job we expect them to do.
Another thing: upon this job listing, we can't just automatically assume they already have everyone they need, can we? It obviously seems like they're trying to coax new employees to join the company, which means another thing: orientation (yes, the dreaded part in the process of getting a new job
). Not only can this job listing possibly be up for an upwards of a couple months, but the orientation may last for a week to a couple of weeks, which could add on another couple months before those people finally get to their jobs.
Even then, how do we know they're already working on post-production? The listing clearly asks for someone who will be mainly focusing on lighting, who would also stay on the crew after that's complete to work on post-production of the game. After all, these people's jobs would be made much harder if they had to focus on two jobs at once, wouldn't they? And, as a result, this would obviously mean their progress would be slowed down, leading to an even later release of KH3.
In short, being hired for post-production doesn't necessarily mean post-production is taking place at this current moment in time. That being said, this doesn't mean that KH3 hasn't made any significant progress. After all, if they hadn't made progress, why would they tell us to wait for winter for more announcements regarding the game?
Thanks for reading, and I hope this helps you!
PS. This post was meant for informative purposes. I'm not saying all of this is fact, and some of it is even a little speculation on its own. However, I think this definitely makes a lot more sense than post-production already happening because a lighting artist is being hired.
Feel free to debate on this topic as you please and correct any of this information if it seems wrong to you.
Edited by Rocketboy