BUTTERFLY EFFECT -
A Keyblade modeled after the Totems and the icey landscape from the game UNTIL DAWN developed by Supermassive Games and plushed by Sony! The Keyblade favors reach over all others and is so far the longest Playstation Keyblade made! The shaft of the blade is designed after the tops of the Totems the players find during the game, coated with ice due to cold nature of the world! The hilt of the blade is designed after the old mine and is framed with large rocky spikes modeled after the mountains and the mine interior! The teeth of the blade is designed after the famous butterfly associated with the game and the keychain is the tattoo on Hannah!
The world logo is the aformention mountain range, with the "BLACK WOOD MOUNTAIN" logo replicating the Until Dawn Logo! The name, Butterfly Effect, is the massively important gameplay element in the game!
PATH OF THE BUILDER -
A Keybade modeled after the building materials from the game Dragon Quest Builders developed by Square Enix and published by Sony! It is designed to be a nice mesh of defense and attack, but lacks speed and reach. The shaft and most of the hilt is designed after the blocky building texture that the Builder has access too, with the hilt and keychain begin inspired by the Alefgard Hero symbol. Also on the keychain and the teeth of the blade is the Builder's trusty hammer!
The World Logo is named after the over arching land of Dragon Quest, Alefgard, and is modeled after the "New Area" text seen in DQB. The name "Path of the Builder" refers to what the Builder has chosen, and that he is not on a "Path of the Hero" as so many who came before him.
FURIES' WHISPERS -
A Keblade modeled after the door and entry way into Hel from the game Hellblade: Setsuna's Sacrifice developed by Ninja Theory and published by Sony! The Keyblade is designed to be attack based, with an unsettle attack pattern like that of Setsuna's mind. The shaft of the blade is designed after the door into Hel that Setsuna comes across, with the dead eye of Hel being obscured by the wooden entrance into Hel that makes up the teeth of the blade. The hilt is designed after the runes found by Setsuna and is framed after the various wooden spikes around the land of Hel. The Keychain is that of the mirror she carries around.
The World Logo is a minimalist take on the entrance to Hel, with the HEL logo designed after the Runes. The name, Furies Whispers, is designed after the schizophrenia voices Setsuna hears, which she dubs "the Whispers of the Furies."
TOMB OF A HERO -
A Keyblade modeled after the graveyard aesthetic of the game MediEvil developed by SCE Cambridge Studio and published by Sony! The Keyblade is a well balanced Keyblade! The entirety of the Keyblade is designed after the every first level of MediEvil, inspired by the bleak graveyard design! The keychain is that of the Chalices that Dan obtains!
The World Logo is named after the land the game takes place in, Gallomere, and is modeled after the Fortesque font that appears on Dan's Crypt. The name, Tomb of a Hero, references Dan's alleged role as a Hero and the fact that he is dead..
HALLOWED RELICS -
A Keyblade designed after the relics that make up the body of Knack from the game....Knack! developed by SIE Japan Studio and published by Sony! The entire Keyblade is made from various Relics that make up Knack body, both as a small tiny Knack and then in his massive size! The teeth of the blade is designed after a cluster of Sun Crystals that give Knack added power! The keychain is Lucas' pendant!
The World Logo is designed after a cluster of Sun Crystals and the Chapter logo design, and references the very first level, The Doctor's Laboratory. The name Hallowed Relics, reference the important of Relics to the entire world!
A Keyblade designed after the ruins that appear in the game Journey developed by thatgamecompany and published by Sony! It is design purely for defense, lacking attack and reach. The shaft of the blade is design after the various tomb stones around the land, where as the hilt is deisgned after the ruins. The teeth of the blade is a ruined moment to a white Rythutian. The handle and chain are modeled after the scarf and cloth creatures and the Keychain is one of they glyphs!
The World logo is designed after the large mountain in the game, with the name coming from the species of the Traveler, the Rythuian Desert. The name of the Keyblade, Exodus, means a great journey!