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The latest issue of Famitsu Weekly, releasing on December 26, 2013, has contained an interview with the director of the Kingdom Hearts series, Tetsuya Nomura. Here, Nomura reveals new information regarding Kingdom Hearts HD 2.5 ReMIX, Kingdom Hearts III and Kingdom Hearts χ.
hokanko-alt have published a summary of this interview, and staff translator goldpanner has translated it. Thanks to her, it can be read below.
> Game Information - Final Mix version as base, plus Japanese voices
- Re:Coded has been fully remade as a movie, with new scenes
> Interview
Kingdom Hearts HD 2.5 ReMIX
- KH2.5 was created by the same team as 1.5, the Osaka Team. However, as the HD-ifying process had already been established, it went a lot more smoothly than 1.5 did
- A release time frame is in sight but they still aren't at a stage where they can announce a date
- They didn't have to change as much this time as they did for KH1.5, but the volume was equivalent
- Re:Coded isn't as long as 358/2 days, and most of the main story was already in cutscene form, which means they are applying new cutscenes to things that happened in Disney Worlds. Those require new voicing work, and last week they carried out the voice recording for Alice's world
- They are also adding battle scenes and a just little more to the scenario
- There's a scene connecting from Re:Coded to KH3D
- The reason for the HD remasters is to recap the story that leads to KH3, and since a) it's sad to think of just one title getting left out of being in HD and b) KH3D is a vital part in laying out KHIII, he knows he has to think of something
Kingdom Hearts χ
- He is currently being conscious of putting in mysteries and twists for the story. There's an episode of KHχ added that begins with a simple conversation with Chirithy, but then another Chirithy appears in the scene.
- The Guilt System had the working title of 'Orb', but they changed it. Perhaps you could expand on imagining collecting the sins (guilt) of the Heartless
-There is a natural predetermined meshing if he writes the scenarios himself, but as the goal approaches, he is becoming less convinced of that answer. He's exploring solutions to the question of how to surprise himself
- He thinks the KHχ scenario will actually be a surprise. An episode dedicated to the Foretellers will reveal, written in a tome of prophecy, events that are to happen in the future
- The last passage in the tome of prophecy is something shocking that connects to KH3
- As KHχ is online, it is by nature difficult to establish an ending to the story, but he has thought of a tentative conclusion. He's also currently thinking of online components for KH3, so he's hoping he can link them nicely, but he still doesn't know
Kingdom Hearts III
- He was happy that the KH3 promo released in October had such a massive reception, but there is still way way not enough on the development side
- 'Attraction Flow', which allows the selection of techniques that respond to enemies and locations, has techniques particularly rich in individuality during boss battles. It's one of the core gameplay elements of KH3, evolved from KH3D's Flowmotion
- Other than the gun form, there are some out-of-this-world transformations for the Keyblade. When the staff told me it would become a [redacted] I burst out laughing
- I hope to use all sorts of gimmicks on the suggestion of the planning department
- KH3 and KH2.5 are both by the Osaka Team; they are being worked on side by side
- Nomura is currently rewriting the scenario for KH3
Update 1: Famitsu.com have posted a preview scan of the article concerning HD 2.5 ReMIX. You can view it below.

Update 2: SQEX.INFO have done a full translation of Nomura's interview, and thanks to them, this can be read below.
Today we’re speaking with Kingdom Hearts series creator Tetsuya Nomura about KH2.5 and KHX, as well as the latest title KH3 announced for PS4 and XB1. Get the inside scoop about what Nomura has in store for the undoubtedly amazing story! - First off, I’d like to ask about Kingdom Hearts HD 2.5 Remix. Did development start right after Kingdom Hearts HD 1.5 Remix was finished?
Nomura: That’s right. Just like KH1.5, KH2.5 is being handled by the Osaka team. Programmers established the system for making things HD with KH1.5, so this time it’s progressing even smoother than that.
- So it’s not as difficult this time around?
Nomura: I think I mentioned this before, but it was more difficult with KH 1.5 since there was no remaining data to go off of. (wry laugh) This time Birth by Sleep is included in the compilation and originally the Osaka team worked on that, so they have the know how and there haven’t been any problems so far.
- KH2.5 was recently exhibited at Jump Festa 2014. If development is going so well, is the release date close at hand?
Nomura: The release period is in sight, but I can’t say yet.
- Alright, let’s talk about content. For KH1.5, there were changes made to KH’s technical specifications to make it closer to KH2, what about this time?
Nomura: There haven’t been any changes so far. Nonetheless, we are not only making an HD version of KH2, but BBS and the Final Mix parts as well, and of course we’re implementing trophies, so it has considerable volume and I think it’s something players can enjoy thoroughly.
- Scenes from KH Recoded are also included in the compilation. How much footage from it will be included? And are voiced scenes being recorded?
Nomura: The scenarios of Recoded itself are rather short within the series, so it’s not as abundant as Kingdom Hearts 358/2 Days was in KH1.5. But in accordance with the length of Days, scenes from it were structured mainly around the story involving Roxas and the series’ original characters. This time around, Recoded isn’t as long as Days, so most of the main story from the original has been converted to movie cutscenes. The events that took place in the Disney worlds have been newly made into movie cutscenes as well. Of course that means there will be new scenes that need voice recordings. Just last week they were recording the voices for events in the Alice in Wonderland world.
- That’s good news for Disney fans!
Nomura: After that we’re including battle scenes that we couldn’t put in at the time of Days and though they are few, we’ll be adding new scenarios too.
- Scenes that didn’t take place during the game version?
Nomura: Yes. Chronologically, Kingdom Hearts 3D Dream Drop Distance takes place after Recoded, so there will be scenes that fill in that gap.
- Speaking of which, KH3D isn’t getting an HD remake.
Nomura: The HD remastered versions are meant to recap the story leading to KH3. While we’re remaking the series, it’s a shame that only one won’t be in HD, but KH3 picks up where KH3D leaves off so it’s an important title to the series, you can’t forget about it.
Side Note: According to Famitsu’s data as of 2013/12/8, Kingdom Hearts HD 1.5 Remix is the 2nd best selling HD title, behind Monster Hunter Portable 3rd HD Ver. from Capcom. It sold 131,940 copies in it’s first week and has sold 222,995 total.
- KH1.5 remains the 2nd best selling HD remaster title in Japan’s history. Even though the final mix remake came out before the HD version, the HD version is selling. What do you think the main factor for this is?
Nomura: Well, probably because it’s in HD and it’s easier to play. (laughs)
- I think that’s the case too. (laughs) I think there are many people who want to play it on the high def screen and reaffirm the mysterious story.
Nomura: I keep it in mind when I put mysterious and captivating parts into the story. That way fans can imagine how things might turn out. For example, the other day a new episode was added to KHX and it has the first conversation with Chirishi. A scene where another Chirishi appears is added there, but the rest is left to your imagination. It’s established even if you only finish the conversation, I tweaked it a little bit, so it has some meaning.
- I see. Since it’s a scene you participated in, we’ll want to check it out. The new system in KHX involving “guilt” seems significant too.
Nomura: That too. At first in development they were called “orbs”, but the name has changed to “guilt” which has to do with “sin.” About the act of “gathering guilt from Heartless”, I think fans of the series will remember the connection it has. And then your imagination goes from there.
- Certainly we’ll pay attention and imagine something from there. But I doubt that we’ll be absolutely correct. How do you always think this stuff up?
Nomura: When I’m writing the scenarios on my own, it’s a combination of stuff coming naturally and the pre-established harmony. It’s because I keep writing towards my original goal. It becomes impossible to understand just by the visible answers. I want to be able to betray myself, by myself. From there I ask, “How can I surprise myself?” And then I begin to grope for a different answer. I also put thorough consideration into the fans viewpoint, wondering what might happen if this happened, etc.
- I see. Doing it like that, no one would be able to guess what’s coming, moreover a configuration with integrity is made. We will no doubt be surprised every time.
Nomura: I think that the scenarios of KHX from here on out will be surprising as well. In the episode concerning the clairvoyant, the prophesied events occurring in the future written by the clairvoyant will be revealed.
- By “the future”, what point of time do you mean?
Nomura: As for that, you’ll have to see for yourself. At any rate, the last verse of the clairvoyant is a major shocker. It’s something that connects to KH3.
- That’s a must see then! By the way, is there an ending to the story of KHX?
Nomura: As far as online characteristics go, it’s the hard part, but I am tentatively thinking about the conclusion. I’m also thinking about online elements for KH3, so if I could link them somehow that’d be cool, but I don’t know about that yet.
- At an event in October of this year a new KH3 trailer was premiered. How was the response?
Nomura: Everyone was really happy to see it, so that was good. But from the development side, only we knew what point it’s progress was at, and we showed something that still has a long way to go, something “insufficient.”
- But it looked immediately playable… Anyways in the trailer, we saw Attraction Flow, the system based on theme park attractions like Jet Coaster, etc. Are those kind of features going to be abundant?
Nomura: With Attraction Flow, you can choose techniques corresponding to the place, enemy, etc., so especially in boss fights you’ll be able to use techniques as abundantly as you like. It’s an evolution of KH3D’s Flowmotion and is one of the systems central to KH3.
- Speaking of new systems, we saw Sora’s Keyblade do a full on transformation.
Nomura: In the trailer, it became gun shaped, but it has unexpected transformations as well. The other day when I was doing a check up, a staff member said to me, “It turns into ___”, and I blurted out, “Are you serious!?” (laughs)
- What!? So already it’s not just a weapon? (laughs) After all, it was a vehicle in BBS…
Nomura: The planning side has suggested it should be used for some kind of feature. There are infinite possibilities with the Keyblade. (laughs)
- I’m sure we’ll be surprised. By the way, the Osaka team is also working on KH3, so does that mean they’ve stopped development to work on KH2.5 in the meantime?
Nomura: They’re working alongside one another.
- What are you currently working on?
Nomura: I’m working on KH3’s scenarios. Writing and editing, writing and editing.
- KH2.5 comes first huh. Lastly, I’d like to ask about the other titles that you’re involved with. How is Final Fantasy XV coming along?
Nomura: Right now we’re centralizing development. I hope you can wait until the time we can put out subsequent information.
- Alright well the other day it was announced that you are in charge of the character design for the arcade version of Puzzle & Dragons Battle Tournament. I’d like to ask about the details regarding that.
Nomura: I had the request for Gunslingers Stratos 2 and then a request from Producer Nobuki Kadoi, so I thought, “Me again?” (laughs) I was happy to hear there was a request from Gungho. At first they requested character designs with shorter body proportions, but I was being selfish and made them a little taller. I listened to the requests from the voice cast as well, and I think that the character casting came out pretty well.
- Sounds like there was a good collaboration effect going on. Lastly, is it challenging when you have those kind of jobs?
Nomura: I thought so with Gunslingers Stratos 2. It had been a long time since I designed characters for a new title and I was drawing freshly, so I thought that if I get the opportunity again, I’ll definitely go for it… Well, that’s how I felt anyways. We were able to talk about a lot of things this time. This old soldier is grateful for that.
Update 3: Famitsu.com have updated with an online companion article to the magazine article, containing many screenshots from HD 2.5 ReMIX and Kingdom Hearts χ. These can all be seen below, in our gallery. 4Gamer.net have also updated with some screenshots, including one extra that Famitsu did not. This is also included below.
Update: The Jump Festa 2014 trailer is now available in English!
Square Enix have released Kingdom Hearts HD 2.5 ReMIX's Jump Festa 2014 trailer online in HD, and English language. You can watch it below. They have also released 13 new screenshots, you can view them all below, in our gallery.

Kingdom Hearts HD 2.5 ReMIX appeared at Jump Festa 2014 with a completely new trailer, and we have uploaded this trailer to YouTube for you. You can see it below. Enjoy!
Update: We have added English subtitles to the trailer, thanks to KH13's Oishii. Just enable captions in the video below!

Our coverage of Jump Festa 2014 has begun. Jump Festa 2014 is a Japanese gaming event occurring December 21-22, 2013. Kingdom Hearts HD 2.5 ReMIX is confirmed to appear with a new trailer and a playable demo, so stay tuned. This news post will remain pinned at the top and link to all related news articles. Times are in JST, with (USA EST in brackets).
Day 1: Live event coverage
8:00PM (6:00AM) - Famitsu.com have posted photos from the event, with some showing the HD 2.5 ReMIX demo being played. These can be seen in the photo section below.
1:10PM (11:10PM) - The new trailer for HD 2.5 ReMIX was shown in Square Enix's livestream, and we have recorded this trailer and uploaded it to YouTube. The trailer can be viewed here, please check it out!
9:56AM (7:56PM) - Details about the new HD 2.5 ReMIX trailer from @aibo_ac7: "From 2.5, In 2, Roxas waking from his bed, Axel, bottom half of Namine's face as well as fighting King Mickey. BBS, Terra and Aqua standing before Eraqus, Xehanort, Terra flying on his Keyblade, likes he's persuing something in the garden? Aqua enters. Terra and Cinderella, etc." (Translations thanks to Oishii from KH13)
9:40AM (7:40PM) - Details about the new HD 2.5 ReMIX trailer from @aibo_ac7: "I only caught the end of the 2.5 preview, there was Atlantica, Nightmare Jack, and lastly a guy in a black coat facing Sora saying 'Tell me why you were chosen.' New person?" (Translations thanks to Oishii from KH13)
9:08AM (7:08PM) - HD 2.5 ReMIX-themed Christmas cards are available at the event. (Photo thanks to @aibo_ac7)
9:00AM (7:00PM) - The doors have opened at Jump Festa 2014! Keep refreshing, as will we be updating with live event coverage of everything Kingdom Hearts. HD 2.5 ReMIX's release date is still only "2014" at this stage.
Day 0: Pre-event coverage
5:12PM (3:12AM) - @hidemi_mad_dog has shared a photo of the Square Enix Merchandise booth at the event. The Kingdom Hearts HD 1.5 ReMIX wall scroll can be seen in the background.
5:49PM (3:49AM) - Square Enix Events on Facebook have uploaded a photo of their booths being prepared for tomorrow. The Kingdom Hearts HD 2.5 ReMIX demo booth can be seen in the middle. No release date is given on the poster, unfortunately.
Photos
Jump Festa 2014 is an event starting tomorrow in Japan, where Kingdom Hearts HD 2.5 ReMIX is confirmed to appear with a new trailer and a playable demo. Square Enix's schedule has been added to the official livestream pages for the event (Saturday | Sunday), and the HD 2.5 ReMIX trailer is confirmed to be included in this livestream on both days that the event is on. The timeslots that the new trailer is confirmed to appear within are listed below:
December 21 (Sat): 12:45PM to 2:25PM
December 22 (Sun): 11:30AM to 12:55PM
Note: These times are the local times for Tokyo, Japan.
The January 2014 issue of Game Informer has released, and the magazine includes a preview for Kingdom Hearts III. Most of the preview is a re-telling of what we learned from the game's appearance at D23 Expo Japan, however, Tetsuya Nomura (the director of the Kingdom Hearts series) has left some comments explaining some of these revelations in more detail!
Nomura's quotes are below (with indirect quotes [in square brackets]):
Nomura: [Kingdom Hearts III's main story concludes Xehanort's arc, and it picks up] "immediately after the events of Dream Drop Distance." Nomura: "The process of the wielders coming together will be the main storyline, but one of the highlights of the climax is going to be who is part of the seven lights and thirteen darkness when they get to the final battle. Would it be as everyone expected, or will there be unexpected members added to the mix? That is something to look forward to."
Nomura: "All Keyblades transform, and in many different ways. Through the series, various other skilled Keyblade wielders had transformed their weapon; it may serve as a hint to see what they transformed their Keyblades into, in order to understand the different ways in which they changed their form."
Nomura: [The special Keyblade moves seen in the trailer are not tied to the Keyblade abilities, but instead to the enemy you're up against.] "When the appropriate attack becomes available, the player can activate it."
Nomura: [Kingdom Hearts III] "will be a summation of everything accumulated up to this point, in terms of both story and game mechanics. I'm sure that those who've followed the series up to now are very eager to see what's next, but I think it's also important to create wonder and awe, much like when the first game in the series came out."
Nomura: "The end also means a new beginning, and I'm certain that as this story arc ends, players will be able to look forward -- carrying this excitement -- for something new and different, never-before-seen in the series."
Thanks go to Kimberley Wallace from Game Informer for the original article, and to KH-Vids for the tip.
The issue of Weekly Shōnen Jump releasing on December 21, 2013 has contained an article on Kingdom Hearts HD 2.5 ReMIX. The article gives a brief summary of Kingdom Hearts II Final Mix, Kingdom Hearts Birth by Sleep Final Mix and Kingdom Hearts Re:coded, the three titles included in the collection, but unfortunately does not reveal any new information.
The writer of the article gave HD 2.5 ReMIX 5 stars out of 5 in all three categories that they chose. Thanks to goldpanner, these categories are below.
'beauty of graphics * * * * *'
'adventures with disney characters * * * * *'
'slashing action * * * * *' @kazu4281 has uploaded a full scan of this article, and thanks to them, this can be seen below.

Square Enix have confirmed that Kingdom Hearts HD 2.5 ReMIX will be featured at Jump Festa 2014, via their official website for the event. The game will appear with a trailer and a playable demo at Jump Festa 2014, which runs from December 21-22, 2013.
The playable demo will consist of the following scenarios:
Kingdom Hearts II Final Mix
- "Halloween Town"
- "Beast's Castle"
Kingdom Hearts Birth by Sleep Final Mix
- Ventus in "Castle of Dreams"
- Aqua in "Radiant Garden"
- Terra in "Enchanted Dominion"
The following (small) screenshots for the game were shown on Square Enix's event website:
Unfortunately, Kingdom Hearts III is not listed on Square Enix's Jump Festa 2014 website.
Thanks go to @aibo_ac7 for the find.
The latest issue of Dengeki PlayStation has included an interview with 55 game creators. Tetsuya Nomura, the director of the Kingdom Hearts series, was one of these creators, and he has shared his thoughts on gaming and Kingdom Hearts in 5 interview questions.
SQEX.INFO have translated this portion of the interview, and thanks to them, this can be read below.
Q1. What titles have left an impression on you, outside of your own works? Nomura: Titanfall.
Q2. What about it left an impression?
Nomura: The high presence, realistic battles utilizing extraordinary, giant robots.
Q3. Do you have a message regarding memories of your works and plans for upcoming titles?
Nomura: Mainly that Kingdom Hearts 1.5 HD Remix came out this year, and I tried participating proactively in an overseas event, but I was even more pleased to experience the fan’s excitement for myself. Here as well at D23 Expo Japan, I got to stand in front of fans again after such a long absence, and was happy that the fan’s fervor wasn’t outdone by the overseas experience. We are still preparing to release Kingdom Hearts 2.5 HD Remix next year, but we’ll continue working our hardest on Final Fantasy XV and Kingdom Hearts 3 as well.
Q4. Besides games, what are you most interested in next year and why?
Nomura: Obviously, I think there will be a trend towards new hardware systems. You can’t predict what players will think until they’ve used the new systems, so once we know, I expect that the player’s opinions will partly influence the titles currently being developed.
Q5. What are your thoughts on the 2013 gaming market and prospects regarding the future?
Nomura: I think that the current gen will push the social market trend for another year and next year onward the future of the consumer market will be decided by the next generation hardware. I have a multifunctional hybrid market in mind, something that interacts with other devices, etc.
Square Enix have detailed many updates that Kingdom Hearts χ[chi], the Japan-exclusive online browser game, will be receiving in December and January. These updates contain a message from series director Tetsuya Nomura, where he confirms that a passage written in the Foretellers' Script of Kingdom Hearts χ[chi] contains an important fact that leads to Kingdom Hearts III.
KHInsider have translated these messages, and thanks to them, the translation can be read below.
Development Team News #2 Thank you for continuing to play Kingdom Hearts χ.
We are soon planning a huge update for Kingdom Hearts χ [chi] to be more enjoyable.
As it was announced before in the Hangame site, new players that will be joining in December, the structure of the game will be revised to suit both new and veteran players. In January, there will be an addition of new worlds with plenty content that will be updated sequentially.
The Development Team News #2 will introduce some of the new updated content for December and January.
※ We will notify you of any addition changes during the update.
※ The images shown are currently in development.
■ The Worlds Finally Begin to Move...
1. A Serious Story Begins!!
Five Foreseers
A War for their Land
Servants Entrusted by Chirishii
The Last Message in the Foreteller’s Script

The ultimate story will begin in December 2013.
2. Addition of a New Worlds!
● Daybreak Town
(Kingdom Hearts χ [chi] original New World)
● Olympus Coliseum

Released in January 2014.
3. Release the Keyblade’s Power!
● Upgrade the Keyblade to a maximum number of 10 times.
● Upgraded Keyblades look more flashier and stronger!

Released in January 2014.
There is something fun everyday! New features!
1. Addition of Power Accessory “Strength Bangle”
● All players will be given a Strength Bangle!
● For a certain amount of time, you can boost your attack power by defeating specific Heartless in the field.
● The Heartless in particular are switched periodically. These Heartless can appear anywhere in the field. Get help from friends and you can find them quickly!

By gathering power around various worlds, you can deal great damage to Raid Bosses.
Released in December 2013.
★ Also, you can enter worlds with party members to help defeat these Heartless more easily!! Released in January 2014.
2. Raid Boss Variant appears with New Rules
● You can get large amounts of LUX by strategically defeating these variants with your party members.
● Raid Boss Variants can appear by defeating Normal Raid Bosses.
● The more quickly you defeat Normal Raid Bosses, points for Raid Boss Variant will accumulate quickly!

Released in January 2014.
3. The “Moogle Stamp” Opens!
● Everyday you log in, you get a chance to get a Mog Medal.
● The more you login, other prizes and Limited Avatars will appear.

Released in December 2013.
4. Addition of Recycle Draw
● As previously reported, Recycle Draw is still under development.

Released in January 2014.
5. Easier Gameplay Additions!
● Alongside HIGH/LOW rendering modes for cost performance, MIDDLE has been added.
● There will be a continue option for strong Heartless you couldn’t defeat.
● More phrases for your introduction bio.
● Party join notification added.
● Attack Card Boosts also correspond with Defense.
Released in November~December 2013.
There are also seasonal events!
● Functionalities that were announced previously will sequentially be added.
● Get Character Cards and Avatars from seasonal events!
● To be in the event spirit, Raid Bosses are also dressed up.
Christmas event! New Years event?!

Held sequentially in December 2013.
◆ Message from the Director ◆
Thank you for your patience.
Finally, I will begin to talk about the story of Kingdom Hearts χ.
There is a passage written in the Foretellers’ Script.
It is an important fact that leads to Kingdom Hearts III.
Everyone can be a character in this story and be happy to realize you can become a part of it.
In this Kingdom Hearts, everything is connected to the main storyline.
To all fans that have been playing the series, do not overlook this expansion in the story and please look forward to it.
Also, even though we have announced plenty of additional features, there is still more to expect.
We understand that many of you may be dissatisfied but there will be many updates that will enhance the game and the staff is committed to working everyday.
Thank you in advance.
So, I’ll be waiting for you in Daybreak Town.
Kingdom Hearts series director Tetsuya Nomura
We have relaunched the official Tumblr for KH13.com, to go along with our existing Facebook, Twitter and YouTube accounts. Here, will we repost any Kingdom Hearts news, and often update with interesting Kingdom Hearts-related images-- whether it be fan-art, screens from the game, or something completely different. We hope you enjoy this.
Official KH13 Tumblr
Even if you were following the old KH13 Tumblr (which has now been moved here), you will have to follow the new one again. This is because we had to completely remake the Tumblr, as the old one was set up as a primary blog, and we needed a secondary blog so that we could have multiple staff members running it-- which brings us to our next announcement.
Both RoxSoxKH and Xeveemon from KH13 will initially be in charge of the Tumblr, so make sure to thank them for all of their hard work!

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