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Should the player be able to choose what Version of what magic spell they can use?

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A topic i've been thinking of quite recently actually has got me thinking an idea Square should do in KH3. Should The player be able to choose what version of what spell to use in battles? i've probably already confused some people of what i mean so heres what i'm saying: You know that in every one of the main KH games (KH1 and KH2 being the best examples) that in the beginning of those games you get spells like Fire and Blizzard right? and in later parts of the game you unlock upgrades for those spells and they change the spell name to something like Fira or Blizzara and last upgrade being Firga and Blizzaga. BUT once you unlock those spells they automatically change the Spell into Fira or Blizzaga right when you obtain it and you can't change it back to any older versions. (sorry if i gave everyone the DUH expression on their face). i think in KH3 they should give the Player the choice to either use that upgraded spell OR keep it as the default version such as Fire or Blizzard. i can see some people saying "whats the point of that?" Well i think it could be used for the hardcore players to make the game even more difficult if the player wants to. or to make it even more hellish, make this permanent in Critical Mode where you can get the Normal Versions of spells but make it impossible to obtain any of the upgraded Ra or Ga spells. Now this is a challenge i think BloodyBizKit should try someday Kingdom Key ONLY, Level 1 ONLY, No damage taken throughout the whole game, and what we've been talking about. (well if it becomes an actual thing or if even BizKit wants to take a challenge like this. knowing him tho he would beat this challenge in a flash and make the rest of us look like total Garbage) Also for anyone else who would take this challenge (Cynical, HMK, Skywardwing, NicoB i'm looking at you) you should ask for something like this to happen!!! Well if you want square to take more time to work on KH3 that is so it's probably best to ask for this in KH4. (and you don't have the balls to do it admit it)

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No, not really. For one thing, that was already utilized in games like Re:CoM, 358/2 Days, BBS, Re:Coded, and DDD, and really the best purpose it served was to allow you to synthesize more powerful versions of the spells early on, or at the very least have more materials to use to synthesize other attacks later. The main titles tend to follow a progression of natural evolution, so the changes to the spells will likely stay permanent in KH3 the same they have been in KH and KH2, and I frankly think they should stick that way. The compromise for this is that I would much rather have a larger variety of spells compared to previous titles. Add some Water, Quake, Slow, Gravity, Zero Gravity, etc. spells, make new weird spells, add a whole bunch of different flavors and types to keep the options for how you use magic varied and interesting (maybe even Mega Flare after beating a secret boss). I'm looking for the level of variety that BBS and DDD had when it came to the amount of different types of magic and attacks you could have in your arsenal, and since 0.2 already showed that you can have sub-submenus, it's not that unreasonable to give 2-3 pages of spells for the Magic section. I personally think that would be much more worth while than simply having access to the weaker versions of spells like we have been getting with the spinoffs lately.

Well unless we have Enemies that we need to bring down to a certain health level in order to get special items i dont see any reason for it. If the harcire players want a challenge they can refuse to ise magic alltogether

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Well unless we have Enemies that we need to bring down to a certain health level in order to get special items i dont see any reason for it. If the harcire players want a challenge they can refuse to ise magic alltogether

well you got a point there. 

Hmm, it's a pretty sound idea! (Get it?) While I prefer the upgraded versions of the spells I get when I get them, it wouldn't hurt to have the option to choose between the different stages of said spells, ya know? It'd add diversity! :3

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