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KH13 · for Kingdom Hearts

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  • KH3 had a pretty well written story imo The only pacing issues are how fast you finish up Pirates and BH6 tbh

  • chirithy jsut told me to remember my friends cause they'll help me in the future

  • playing khux after kh3 is fun pirates story is dumb in the game agree

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"how are there so many brains behind this game not realising the stuff they couldve done"

they probably didnt have the time to do everything they wanted

I realised that all the problems KH3 has are really easily seen in comparing the Dive to the Hearts in all 3 games

And conisidering they likely had to listen to instructions about certain wolrds because you know

Can you see what I mean?

Not really?

I don't see how Dive to the heart length means anything,honestly..

yeah, dive felt out of place in this game

No it's

it didnt feel right

It's more like a comparison that just perfectly encapsulates KH3s flaws

Hang on

dive to heart didnt make sense to me until chirithy explained it

As for leaving much to be desired.... I get that. As soon as I finished the game I was super excited and then I saw the ending and that was all dashed. The epilogue was great but it couldn't make for what KH3 lacked.

To give an example, just compare the Dive to the Heart in all 3 games, in 1&2 they felt like events.

In KH1 the game just drops you into some random dark spooky place, it's a huge shift from simple and clean and that gets your gears working. You go up all these different floors to reach the darkside and when it's over its connected to the main story because Sora dreamt about it and it's referenced.

In KH2, it felt like an earned moment for a returning player, and for a new player it comes at a moment of high tension ; you have no idea what these weird-ass belly dancer things are and suddenly one comes right up to attack you. It unfolds pretty much the same as KH1 and that's not a bad thing at all because it's implemented so well.

In KH3 we get dropped into it just like KH1. We choose our sword/staff/shield on the same platform just like previous games. And then we get whooshed into the final world to fight Darkside. No sense of grandeur, and if there is then it gets lost because it all happens so quickly, and once its over there's no connection to it at all.

Even if it wasn't mentioned in KH2 we saw Namine pull Roxas out of the darkness. We see him afterwards wondering about everything that's happened.

I'm not saying it's terrible or the game is ruined but I am saying that right from the get go this "lacking" problem is evident in KH3 and this is just a small example of a much bigger problem.

Oh wow

Sorry for the copy pasta

No it's ok

It was a forum post and I didn't feel like retyping it with less nuance ?

I was waiting for the post but didn't expect that length xD

I mean.. I stood there for a good... 20 minutes? Look at all the memories and feeling something there

But I guess everyone does their own thing..

Well yeah you can stand there for ages ?

But that's on you not the game

It doesn't spend the time making it into an event worthy of being a huge finale

"No fanfare? toot"

KH3 isn't a huge finale it's just....

3Ds sequel

Probably,but this isn't the first time that's happened,admittedly

Wdym?

We only have one KH3

It's the only game that's been touted as a finale

No,no.. I mean, mainline title being a sequel to a side game

I dont mean it that literally

And yes kh2 is coms sequel

But there's barely any flavour of com present in KH2, it's a bombastic game that takes its cues from KH1

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