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KH13

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that's the thing though.
it Iooks mediocre as heII
l have issues with KH 3's cutscene animations being a bit stiff and now l feeI Iike a fooI
l didn't reaIize what l had untiI weII

untiI something much much worse was presented

they don't even have an excuse for this

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Yeah... I think I'm done. I am too shit at Splat and still don't know what I'm doing. Guess I'll just stick to RPG's. Like Tales of the Abyss which is so damn good so far like seriously wtf

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But honestly DaZ, here's the truth

Games back in the day, PS2 and stuff, seemed more "expressive" but, that was just exaggerated body language. PS3 and 360 era they still had that, but, they started to focus more on face capture and stuff. That's why everything, even cartoony stuff is "subdued" now, is because since stuff is quadruple the polygons, it's not as easy to just move them around as they used to.

Well, it is, but it takes more time and money lol

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l want actuaI effort
none of which l can see here man
if UnIeashed couId make good Iooking animation in a year and a haIf, Frontiers couId do the same

they're both vastIy different than anything that came before, and UnIeashed was actuaIIy noticeabIy better Iooking than any other game in the past

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