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KH13 · for Kingdom Hearts

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Oh yeah the UI changed completely

More in line with FF7R

Also learned somthing new, continue bugging Kunzel in the beginning and he gives you a Cursed Ring for free

Question- because I'm an uneducated youth- what's the difference between a Remaster and a Remake?

oooo that's neat!

Usually a remake means creating the game from the beginning

A remaster means using what's already there and enhancing it in some ways, from texture to details and so on

Maybe update some things here and there too

Remaster is more of a touch up to an aIready compIeted game, enhancing what aIready exists
Remake is compIeteIy remaking everything, nothing is reused from the originaI (in terms of assets)

This remaster did add a new fighting style for Zack though so they are adding stuff

l do appreciate the smoother combat fIow

Oh yeah absolutely

gotta say those battIe grunts are just 🥶

From the latest trailer I noticed that "old" Zack sounds much better

I really think it's just the young one isn't a good fit for him

it's pretty cIear the VA was trying to repIicate the oId ones since
he's voicing the exact same grunts Imao

Doesn't seem like any of the footage I am seeing has any for that part yet though so guess I will have to wait and see

Also "Activating Combat Mode" is still there

Huge pain

I don't know, I wouldn't call this a lazy remaster

The lip syncing issue seems to be mostly in the "low quality" scenes

somehow in worse quaIity than the originaI Imao

l honestIy just don't get that one
you have the animation fiIes for it, just make it render in reaI-time now
the PSP version at Ieast had a few speciaI effects in that one that the game doesn't normaIIy use so it was somewhat understandabIe (if you reaIIy wanna cut em' some sIack)

but it's not okay here Imao

Tbh I know it's nit picky but no lip synch for English just annoyes me.

Plus, it makes English VA jobs harder

Oh yeah I absolutely get that

But for scenes where most of the drama is it's good

Even Yakuza does it. For the Judgment sequel, they didn't lip synch the FMV's but they did for the static NON fmv dialouges. Like, tf?

Yeah that was really weird

Yeah- like, I'm no developer but, it couldn't be that hard

Especially since- aren't they using UE5?

Importing is super easy on that thing

oh one other thing
the cg cutscenes are upscaIes????????????????????????????????
image.png

bro how'd they Iose 2008 CG fiIes

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