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KH13 · for Kingdom Hearts

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hmmmmm

I don't know why a 10 remake is needed

At least not now

It still holds up fairly well

If you are going to remake any other FF game then any game from 1 to 9 is the way to go

I would love 6 or 8 more

"...to accept the truth." freerealestate

Someone I chat w/ this FFX remake (or news of it) will come in 2026 for the 25th anniversary.

it's gonna be interesting how future ff titles will be. KH3, Remake, FF16 and Forspoken were the final luminous era games

who had to a certain extend something to do with the internal issues SE had due to luminous

I hope they make all future games in UE5

with 7R's combat system + UE + the 2D HD games they have a freaking goldmine

KH3 and Remake are UE4 though

Until the next big on many years later on

yeah but KH3 and Remake were to a certain extend affected by luminous

KH and FF7 team are basically the same business unit now

and they share staff

only in that the dev periods were longer, the final products had no drawbacks because of luminous

osaka and tokyo team no longer exist in this form

I believe "Kingdom Shader" was Luminous and it was scrapped for w/e they did in UE4 for KH3.

I hope Team Asano does FF17

CBU1 the remakes and KH

CBU3 FFXIV and tactics remake + FF9 remake

I noticed they got the battle director from DMC for FFXVI.

Suzuki

yeah and coincidentally Sora gets wire snatch in KH4

and coincidentally he worked together with the KH team during XVI development

He might've been working on something else for them.

I hope it's a new IP

he's wasted on FF

The prerelease show for FFXVI had a nod off to FFVII and KH, right?

yep

and the nier team too

the nier team probably contributed with making dodge button R1 to annoy everyone

xD

It worked...

I switched dodge to circle so fast once I had it available.

in automata it's r2 I believe

R2 would be more of a pain.

also interesting is that Sakaguchi is back to some extend

There's rumours that Sakaguchi is working together with the FF14 team

they have a panel together

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