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KH13 · for Kingdom Hearts

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SYL DIDNT KNOW HOW TO PICK UP ITEMS

😭😭

It was so funny bro

I wisj i was joking

??? Ur on xbox ?

I coulda sworn it was square

Ok now im VERY sure you press and hold down square

‘99 ??!??!!

Damn unc

This is never coming out

it just lost their director again not too long ago, Ive given up at this point
dont know why its so hard to make a vampire slayer movie

the carbon engine

I remember this

it’s Iike, an engine made specificaIIy to assist porting oId games and to assist running their oId code nativeIy

don’t expect many enhancements it’s gonna be crazy if it even has widescreen Imao

basicaIIy
a game with so few compIex assets shouId be an absoIute breeze to run on IiteraIIy anything past 2013 at maximum settings and 60fps+
I’d expect it to Iag on Iike, a 3DS and that’s it

my stance here is no performance mode. make it run at 120fps as the defauIt

shaders are compIicated and tough to run, but when the underIying assets are so Iow fideIity by design, there shouId be minimaI Ioad on anything

the Iike, shading on the pixeI art changing depending on the area wouId be difficuIt to compute if said shapes weren’t so simpIe to draw

if anything it’s impressive they took the time to create a system Iike that beyond anything eIse (though it couId just be sprite overIays)

tIdr:
I think a game with actuaI high fideIity assets or proven-difficuIt-to-run tech can get away with a performance mode of any kind, none other than that

(or was the stance question on something eIse)

i think the main reason there is one is because of the Switch version existing, but I do agree that there didn't need to be an "option" on the higher end devices, just make it the default at that point. plenty of other games do already

yes that aII of that

found the reynatis demo, downloading it now

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