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KH13 · for Kingdom Hearts

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Hmmm...I don't like that Unreal Engine is the norm then if that's the case

145 on ps5

Its not an unreal engine issue. Its just about the textures, details, lighting, voices and so much that just takes it all up.

well maybe Square should have less of people going "eh... ah.... mm.... huh? ...! uh- ah?" To save space 😔

Id be really curious to see how many polygons the party members models are

Dying 💀

Yeah I'm curious

But if what Snake says about DS1 and DS2 is true, then why couldn't Square do the same? Just out of curiosity

I mean the textures and everything can still be beautiful and high quality

I'm just confused 😅

Well for one thing, two completely different ideas in games

The most they have in common is being open world and even that is just superficial

Death Stranding revolves around you travelling an empty space and carrying stuff from point A to B to C and maybe back to A. The design goes mostly into the world itself with some obstacles around.

7R is filled with stuff everywhere from small things to big ones. Little enemies to big enemies in every corner. NPCs out the ass. Way more cutscenes than both DS games combined. So, so much music.

oh ok so you're saying Kojima is on some weak shit?

aight bet- i see you, Ot.

Yeah sure, that's what I am saying

Also whoa- empty?

ha haaaaa

Here we go 😭

Thats wiiiild bro-heim

I guess the Muels and hazards are nnnnnnothing

with some obstacles around

oh you did say that

whoops lol

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