Posted November 18, 201113 yr Not really a big scoop or anything, but I was looking through the gameinformer I got today and they talked a bit about Sora's demo in DDD.
November 18, 201113 yr Not really a big scoop or anything, but I was looking through the gameinformer I got today and they talked a bit about Sora's demo in DDD. If it was about the TGS demo, it's old. I read it about a month ago.
November 18, 201113 yr Author If it was about the TGS demo, it's old. I read it about a month ago. Nope, it's the new issue that came out today.
November 18, 201113 yr just checking if it wasn't the same as this: http://www.gameinformer.com/games/kingdom_hearts_3d_dream_drop_distance/b/3ds/archive/2011/09/16/a-rising-star-for-the-3ds.aspx
November 18, 201113 yr Awwwwwww, I want mine to arrive asap now! D8 And why just Sora? Riku had a demo too. T3T
November 18, 201113 yr Awwwwwww, I want mine to arrive asap now! D8 And why just Sora? Riku had a demo too. T3T I'm noticing that more people are talking about the Sora demo than the Riku one. As cool as it is to see Neku's introduction in KH, I really wanted to know more about Riku's demo in The Hunchback of Notre Dame world.
November 18, 201113 yr I'm noticing that more people are talking about the Sora demo than the Riku one. As cool as it is to see Neku's introduction in KH, I really wanted to know more about Riku's demo in The Hunchback of Notre Dame world. tutti frutti. I'm with you there, I want to see more of Riku deliver more of his own Keyblade justice in the Dream world. I know that Nomura wanted Sora to be the main character, if not hero, of the series, but at least give Riku enough screentime. He does have his own fair share of fans, as does Sora. Plus Quasimodo does deserve some time in the sun as well, more so saving that woman he was carrying. (can't remember her name)
November 18, 201113 yr Not really a big scoop or anything, but I was looking through the gameinformer I got today and they talked a bit about Sora's demo in DDD. Are you able to scan it? If so I'd like it sent via chat bar if possible.
November 18, 201113 yr Are you able to scan it? If so I'd like it sent via chat bar if possible. Me too
November 18, 201113 yr I also got it in the mail today. I was going to mention it to Sora96, but he wasn't in chat.
November 18, 201113 yr Author Well, never worked a scanner before. Also, it's really late right now and I have to work tommorrow. If noone else can scan it, I'll see what I can do after work.
November 18, 201113 yr Well, never worked a scanner before. Also, it's really late right now and I have to work tommorrow. If noone else can scan it, I'll see what I can do after work. That's okay. Thanks.
November 29, 201113 yr My experience with the Kingdom Hearts series is extremely limited, so when Square Enix plopped a the new 3DS title in my hands I didn't know what to expect. While this japanese-only demo left me scratching my head regarding specific details of Riku and Sora's quest, I came away with a solid grasp of the game's fun, fast paced gameplay. What little we do know about Dream Drop Distance's story is that it takes place after kingdom heart II, and that Sora and Riku must save several Disney themed worlds from a sleep stasis. Waking these whimsical worlds means entering their altered dream states, defeating Dream Eaters to return them to normal, and in the process earning the two heroes their keblade master certification. I chose to play as Sora during my time in Traverse Town. After my brightly dressed protagonist awoke in the gorgeous cartoon village, I spent a few minutes talking to a spiky haired boy with headphones on. This is none other than Neku from the under appreciated gem The World Ends With You. Square Enix wants to add some fresh faces to the series' crossover craze, and this character is the first glimpse of a non-Final Fantasy or Disney character infiltrating the world. All we know about Neku at this point is that he's looking for his companion from The World Ends With You, Shiki. After the two went there separate ways i got a feel for Dream Drop Distance's high-flying gameplay. Sora is remarkably agile in this hand held entry, with the ability to fly through the air and spin around lampposts. cruising along the beautifully rendered rooftops hunting for enemies was surprisingly entertaining. Combat feels similar to the core kingdom hearts games, but flashy moves like a ground pound aren't restrained by cooldowns. Sora is also accompanied by two dream eater allies who can be teamed up with for devastating co-op attacks. While destroying these parasitic dream eaters is a main objective, partying up with some of them is necessary to progress. One is a big panda-type critter that grabs sora by the legs and swings him around like a fashionable mace. the other is a bizarre hamster critter that can be mounted like a crowd-clearing hopalong ball. these two absurd companions added an enjoyable extra layer to an already solid combat system. The game is also confirmed to support the 3DS' awkward second circle pad attachment, though during my time with the game I only used the traditional controls. Eventually Sora and the gang end up in an intense battle against a gigantic purple gorilla monster. The colossal primate enjoyed knocking sora on his back and pummeling him with both fists but a steady volley of cooperative Dream Eater attacks drained his life bar. as the boss's life ended, so did my time with Dream Drop Distance. The fact that i enjoyed this 3DS title as much as i did without having any clue what was happening story-wise has me optimistic that fans will love it. though the game is not yet confirmed for western release, i'm confident we'll hear some good news after the game arrives in japan next spring.
November 29, 201113 yr My experience with the Kingdom Hearts series is extremely limited, so when Square Enix plopped a the new 3DS title in my hands I didn't know what to expect. While this japanese-only demo left me scratching my head regarding specific details of Riku and Sora's quest, I came away with a solid grasp of the game's fun, fast paced gameplay. What little we do know about Dream Drop Distance's story is that it takes place after kingdom heart II, and that Sora and Riku must save several Disney themed worlds from a sleep stasis. Waking these whimsical worlds means entering their altered dream states, defeating Dream Eaters to return them to normal, and in the process earning the two heroes their keblade master certification. I chose to play as Sora during my time in Traverse Town. After my brightly dressed protagonist awoke in the gorgeous cartoon village, I spent a few minutes talking to a spiky haired boy with headphones on. This is none other than Neku from the under appreciated gem The World Ends With You. Square Enix wants to add some fresh faces to the series' crossover craze, and this character is the first glimpse of a non-Final Fantasy or Disney character infiltrating the world. All we know about Neku at this point is that he's looking for his companion from The World Ends With You, Shiki. After the two went there separate ways i got a feel for Dream Drop Distance's high-flying gameplay. Sora is remarkably agile in this hand held entry, with the ability to fly through the air and spin around lampposts. cruising along the beautifully rendered rooftops hunting for enemies was surprisingly entertaining. Combat feels similar to the core kingdom hearts games, but flashy moves like a ground pound aren't restrained by cooldowns. Sora is also accompanied by two dream eater allies who can be teamed up with for devastating co-op attacks. While destroying these parasitic dream eaters is a main objective, partying up with some of them is necessary to progress. One is a big panda-type critter that grabs sora by the legs and swings him around like a fashionable mace. the other is a bizarre hamster critter that can be mounted like a crowd-clearing hopalong ball. these two absurd companions added an enjoyable extra layer to an already solid combat system. The game is also confirmed to support the 3DS' awkward second circle pad attachment, though during my time with the game I only used the traditional controls. Eventually Sora and the gang end up in an intense battle against a gigantic purple gorilla monster. The colossal primate enjoyed knocking sora on his back and pummeling him with both fists but a steady volley of cooperative Dream Eater attacks drained his life bar. as the boss's life ended, so did my time with Dream Drop Distance. The fact that i enjoyed this 3DS title as much as i did without having any clue what was happening story-wise has me optimistic that fans will love it. though the game is not yet confirmed for western release, i'm confident we'll hear some good news after the game arrives in japan next spring. And still, Riku gets no love. :angry:
November 29, 201113 yr And still, Riku gets no love. :angry: well sora is the main character, so it makes more sense considering its out of gameinformer .. tho i too wish that we had a better review of rikus demo, he's my favorite of the two
November 29, 201113 yr well sora is the main character, so it makes more sense considering its out of gameinformer .. tho i too wish that we had a better review of rikus demo, he's my favorite of the two Yea, he is the main character; but he's not the only main character in this game. ;w;
November 29, 201113 yr My experience with the Kingdom Hearts series is extremely limited, so when Square Enix plopped a the new 3DS title in my hands I didn't know what to expect. While this japanese-only demo left me scratching my head regarding specific details of Riku and Sora's quest, I came away with a solid grasp of the game's fun, fast paced gameplay. What little we do know about Dream Drop Distance's story is that it takes place after kingdom heart II, and that Sora and Riku must save several Disney themed worlds from a sleep stasis. Waking these whimsical worlds means entering their altered dream states, defeating Dream Eaters to return them to normal, and in the process earning the two heroes their keblade master certification. I chose to play as Sora during my time in Traverse Town. After my brightly dressed protagonist awoke in the gorgeous cartoon village, I spent a few minutes talking to a spiky haired boy with headphones on. This is none other than Neku from the under appreciated gem The World Ends With You. Square Enix wants to add some fresh faces to the series' crossover craze, and this character is the first glimpse of a non-Final Fantasy or Disney character infiltrating the world. All we know about Neku at this point is that he's looking for his companion from The World Ends With You, Shiki. After the two went there separate ways i got a feel for Dream Drop Distance's high-flying gameplay. Sora is remarkably agile in this hand held entry, with the ability to fly through the air and spin around lampposts. cruising along the beautifully rendered rooftops hunting for enemies was surprisingly entertaining. Combat feels similar to the core kingdom hearts games, but flashy moves like a ground pound aren't restrained by cooldowns. Sora is also accompanied by two dream eater allies who can be teamed up with for devastating co-op attacks. While destroying these parasitic dream eaters is a main objective, partying up with some of them is necessary to progress. One is a big panda-type critter that grabs sora by the legs and swings him around like a fashionable mace. the other is a bizarre hamster critter that can be mounted like a crowd-clearing hopalong ball. these two absurd companions added an enjoyable extra layer to an already solid combat system. The game is also confirmed to support the 3DS' awkward second circle pad attachment, though during my time with the game I only used the traditional controls. Eventually Sora and the gang end up in an intense battle against a gigantic purple gorilla monster. The colossal primate enjoyed knocking sora on his back and pummeling him with both fists but a steady volley of cooperative Dream Eater attacks drained his life bar. as the boss's life ended, so did my time with Dream Drop Distance. The fact that i enjoyed this 3DS title as much as i did without having any clue what was happening story-wise has me optimistic that fans will love it. though the game is not yet confirmed for western release, i'm confident we'll hear some good news after the game arrives in japan next spring. Not what we need. We need a scan of the article. But thanks anyway.
November 30, 201113 yr article.pdf Not what we need. We need a scan of the article. But thanks anyway. it was the best i could do T-T
December 2, 201113 yr The December 2011 issue of Game Informer magazine has included an article on Kingdom Hearts 3D: Dream Drop Distance. The article, while not containing any new information, does include some nice screenshots and a good review of the game. The reviewer was using the Tokyo Game Show 2011 demo as a reference. You can see this article below in our gallery, uploaded by animemylove of KH13. Since it is a bit blurry, we have also provided the article below in text form. Game Informer → December 2011 My experience with the Kingdom Hearts series is extremely limited, so when Square Enix plopped the new 3DS title in my hands I didn't know what to expect. While this Japanese-only demo left me scratching my head regarding specific details of Riku and Sora's quest, I came away with a solid grasp of the game's fun, fast-paced gameplay. What little we do know about Dream Drop Distance's story is that it takes place after Kingdom Hearts II, and that Sora and Riku must save several Disney-themed worlds from a sleep stasis. Waking these whimsical worlds means entering their altered dream states, defeating Dream Eaters to return them to normal, and in the process earning the two heroes their Keyblade Master certification. I chose to play as Sora during my time in Traverse Town. After my brightly dressed protagonist awoke in the gorgeous cartoon village, I spent a few minutes talking to a spiky haired boy with headphones on. This is none other than Neku from the underappreciated gem The World Ends With You. Square Enix wants to add some fresh faces to the series' crossover craze, and this character is the first glimpse of a non-Final Fantasy or Disney character infiltrating the world. All we know about Neku at this point is that he's looking for his companion from The World Ends With You, Shiki. After the two went their seperate ways I got a feel for Dream Drop Distance's high-flying gameplay. Sora is remarkably agile in this handheld entry, with the ability to fly through the air and spin around lampposts. Cruising along the beautifully rendered rooftops hunting for enemies was surprisingly entertaining. Combat feels similar to the core Kingdom Hearts games, but flashy moves like a ground-point aren't restrained by cooldowns. Sora is also accompanied by two Dream Eater allies who can be teamed up with for devastating co-op attacks. While destroying these parasitic Dream Eaters is a main objective, partying up with some of them is necessary to progress. One is a big panda-type critter that grabs Sora by the legs and swings him around like a fashionable mace. The other is a bizarre hamster critter that can be mounted like a crowd-clearing hopalong ball. These two absurd companions added an enjoyable extra layer to an already solid combat system. The game is also confirmed to support the 3DS' awkward second circle pad attachment, though during my time with the game I only used the traditional controls. Eventually Sora and the gang end up in an intense battle against a gigantic purple gorilla monster. The colossal primate enjoyed throwing Sora onto his back and pummeling him with both fists, but a steady volley of cooperative Dream Eater attacks drained his health bar. At the boss' life ended, so did my time with Dream Drop Distance. The fact that I enjoyed the 3DS title as much as I did without having a clue what was happening story-wise has me optimistic that fans with love it. Though the game is not yet confirmed for a Western release, I'm confident we'll hear some good news after the game arrives in Japan next spring. - Tim Turi
December 3, 201113 yr The December 2011 issue of <em>Game Informer</em> magazine has included an article on <a href="http://kh13.com/games/kingdom-hearts-3d/"><em>Kingdom Hearts 3D: Dream Drop Distance</em></a>. The article, while not containing any new information, does include some nice screenshots and a good review of the game. The reviewer was using the Tokyo Game Show 2011 demo as a reference. You can see this article below in our gallery, uploaded by <a href="http://kh13.com/forum/user/34406-animemylove/">animemylove</a> of KH13. Since it is a bit blurry, we have also provided the article below in text form. Shouldn't it say "scanned by animemylove of KH13."?
December 3, 201113 yr NICE NEWS! This is some news I wanted! Sounds like it will be a promising bridge game like CoM or Re:CoM!
Not really a big scoop or anything, but I was looking through the gameinformer I got today and they talked a bit about Sora's demo in DDD.