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You Know What Future KH Games Should Have?

Posted

A "Lunatic" mode where all enemies (including the bosses) are invisible that not even the lock-on button won't help. this mode would test to see how far you can get in a KH game with enemies you can't see and can't hit and would make the enemies strong no matter what level you are. The higher level you go the stronger enemies will get as well. Another mode I would like to add is "No hit mode" (awesome name, right?). This mode would be where you have to play the game without hitting a single enemie or it's game over and you have to start the game all over again (though i guess lvl 1 ability does this in a sense). Another mode I would like to add "Mirror mode" this is a mode where every stage is mirrored and the stages ARE NOT the same. It would be similar to Legend of Zelda: Master Quest (3DS version) if anyone's played it. Or at least just be mirrored :P

 

So what do you think? Pretty neat ideas, eh? I think it'd be interesting seeing a mode where all enemies are invisible. That'd be quite a challenge xD.But I know that probabaly won't happen. But it's good to at least have some speculation/thoughts about it, haha.

Edited by Tails

Featured Replies

The purpose of an enemy is to "hit" them, but in no hit mode you can't hit the enemy which was designed to be hit and if you do you get a game over? HOW WOULD YOU PROGRESS MAN

  • Author

The purpose of an enemy is to "hit" them, but in no hit mode you can't hit the enemy which was designed to be hit and if you do you get a game over? HOW WOULD YOU PROGRESS MAN

By not hitting them? :P

By not hitting them? :P

 

But then you'd immediately win a boss battle by doing nothing since on starting you haven't hit them?

A "Lunatic" mode where all enemies (including the bosses) are invisible that not even the lock-on button won't help. this mode would test to see how far you can get in a KH game with enemies you can't see and can't hit and would make the enemies strong no matter what level you are. The higher level you go the stronger enemies will get as well. Another mode I would like to add is "No hit mode" (awesome name, right?). This mode would be where you have to play the game without hitting a single enemie or it's game over and you have to start the game all over again (though i guess lvl 1 ability does this in a sense). Another mode I would like to add "Mirror mode" this is a mode where every stage is mirrored and the stages ARE NOT the same. It would be similar to Legend of Zelda: Master Quest (3DS version) if anyone's played it. Or at least just be mirrored :P

 

So what do you think? Pretty neat ideas, eh? I think it'd be interesting seeing a mode where all enemies are invisible. That'd be quite a challenge xD.But I know that probabaly won't happen. But it's good to at least have some speculation/thoughts about it, haha.

I think some of ur ideas are broken,lol

But then you'd immediately win a boss battle by doing nothing since on starting you haven't hit them?

Yeah that's what I was thinking, since you have to do boss battles to progress...but you can't hit them so how would you progress?

  • Author

But then you'd immediately win a boss battle by doing nothing since on starting you haven't hit them?

But..then...doooh >_<

But isn't mashing the X (o sometimes)  button already lunatic mode?

Maybe you could tweak your No Hit mode idea so that it's more like if an enemy hits you once it's automatically game over, but you can still hit the enemy.  Anyways your ideas are interesting nevertheless!~ 

Sounds great, but then you can't hit the boss and how then can you beat him. Absolutely not for mirror mode because there really is no point to it. The bosses need to be hard, but I think YX in BbS is enough for an invisible boss.

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