Do you think some of the secret bosses -- particularly Mysterious Figure and Vanitas Lingering Spirit -- will be changed in BBSFM when Kingdom Hearts 2.5 is released? I'd like them to be an actual test of your KH skills, rather than a test of your ultimate button-mashing skills. Think about it -- most people spend the entire duration of the battles dodging and using the same attack methods over and over. If you get hit, it's time to heal since one less HP will give you the continue screen. They're more like endurance battles. Personally, I'd like to see a change made in KH2.5. Make their attacks deal a little less damage. Make some more of their attacks blockable/easier to dodge. I'm not saying make the battles easier, I'm saying make them a little more interesting, and create more room for your own strategies. I think that there are plenty of ways to make these battles enjoyable while still maintaining the challenging difficulty. What are your opinions on this?
Do you think some of the secret bosses -- particularly Mysterious Figure and Vanitas Lingering Spirit -- will be changed in BBSFM when Kingdom Hearts 2.5 is released? I'd like them to be an actual test of your KH skills, rather than a test of your ultimate button-mashing skills. Think about it -- most people spend the entire duration of the battles dodging and using the same attack methods over and over. If you get hit, it's time to heal since one less HP will give you the continue screen. They're more like endurance battles. Personally, I'd like to see a change made in KH2.5. Make their attacks deal a little less damage. Make some more of their attacks blockable/easier to dodge. I'm not saying make the battles easier, I'm saying make them a little more interesting, and create more room for your own strategies. I think that there are plenty of ways to make these battles enjoyable while still maintaining the challenging difficulty. What are your opinions on this?