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Posted

Do you think some of the secret bosses -- particularly Mysterious Figure and Vanitas Lingering Spirit -- will be changed in BBSFM when Kingdom Hearts 2.5 is released? I'd like them to be an actual test of your KH skills, rather than a test of your ultimate button-mashing skills. Think about it -- most people spend the entire duration of the battles dodging and using the same attack methods over and over. If you get hit, it's time to heal since one less HP will give you the continue screen. They're more like endurance battles. Personally, I'd like to see a change made in KH2.5. Make their attacks deal a little less damage. Make some more of their attacks blockable/easier to dodge. I'm not saying make the battles easier, I'm saying make them a little more interesting, and create more room for your own strategies. I think that there are plenty of ways to make these battles enjoyable while still maintaining the challenging difficulty. What are your opinions on this? 

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I doubt they will be changed, i played bbsfm and the bosses are the very same basically, bar some glitches involving vanitas sentiment being removed. theyre wont be many gameplay changes, that much is predictable, but with the ned to fully remake the game i dont see why they couldnt add more detail and depth to the fights and game as a whole. the only boss i found you actually need to think about was terra-nort and noheart.

I doubt they will be changed, i played bbsfm and the bosses are the very same basically, bar some glitches involving vanitas sentiment being removed. theyre wont be many gameplay changes, that much is predictable, but with the ned to fully remake the game i dont see why they couldnt add more detail and depth to the fights and game as a whole. the only boss i found you actually need to think about was terra-nort and noheart.

No there was a change, at least more like fixes. I noticed it for MF's move, the one where he grabs you with his rope-looking attack and then attacks again without any sort of recovery, while in FM this was fixed in letting you get off, before you die from his second attack. There's probably more, but this is one I noticed.

 

I don't see any bosses that need changes/fixes in KH 2 FM, but that's probably because there isn't any attacks that would kill you in 2 hits like MF. (As in, have a trapping move, then another attack that you could avoid like MF) Correct me if I'm wrong though.

No there was a change, at least more like fixes. I noticed it for MF's move, the one where he grabs you with his rope-looking attack and then attacks again without any sort of recovery, while in FM this was fixed in letting you get off, before you die from his second attack. There's probably more, but this is one I noticed.

 

I don't see any bosses that need changes/fixes in KH 2 FM, but that's probably because there isn't any attacks that would kill you in 2 hits like MF. (As in, have a trapping move, then another attack that you could avoid like MF) Correct me if I'm wrong though.

i didnt notice that one, thanks xD

No there was a change, at least more like fixes. I noticed it for MF's move, the one where he grabs you with his rope-looking attack and then attacks again without any sort of recovery, while in FM this was fixed in letting you get off, before you die from his second attack. There's probably more, but this is one I noticed.

 

I don't see any bosses that need changes/fixes in KH 2 FM, but that's probably because there isn't any attacks that would kill you in 2 hits like MF. (As in, have a trapping move, then another attack that you could avoid like MF) Correct me if I'm wrong though.

 

uuuh. I remember the fight against MF very clearly, and the "change" you describe is the same way it is in the english version.

uuuh. I remember the fight against MF very clearly, and the "change" you describe is the same way it is in the english version.

I dunno... I've played him numerous times and I can't escape it once MF grabs me. 

Fool. All I see them changing is the camera.

They won't change how a boss battle works.

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