Posted January 9, 201411 yr Hello Everyone! This is the 1st thread of a thread group called Fix This. And as the title says they should fix the party members. 1. They need to react to attacks as necessary I say this because they fail to do the simplest things like jump over the easily dodgeable attack. Ex. Oogie Boogie's blades in KH I. They sometimes attack an enemy that's about to do a AoE attack which wastes my potions. Who actually give the party members potions? 2. The ability to block They get messed up too easily by attacks and go down too fast in the number titles. This one may not even be necessary but it would help keeping them in the fight longer. 3. Greater Variety of Abilities This one isn't necessary but it would be cool to have this. 4. They run out of potion too fast It takes less than 3 minutes for them to use 10 potions against reg. enemies. Most likely 1. is 100% guaranteed to be surely implanted since his game will be on the new systems but I hope all of these will be added in KH 3. If you have any other great suggestion for the PM AI then that would be swell. Edited January 9, 201411 yr by The Rocky Shoe
January 10, 201411 yr I usually feel pretty good about my party. I customize them in the menu so they don't be wasteful and only give them potions going into a hard battle or when I'm really underleveled for something, there's be loads of times I would have died but was saved by Donald's healing, Goofy's MP gift or them using potions. They can be wasteful but I just don't waste potions on them when it isn't necessary to give them it. But healing when I've just healed myself is a problem for me I agree pretty much with what you said. The amount of times you see a boss/enemy like, pose getting ready to do a big attack (and half the time an invincible one) and you just watch your party members barrel into them while you're a safe distance thinking idiot.
Hello Everyone! This is the 1st thread of a thread group called Fix This. And as the title says they should fix the party members.
1. They need to react to attacks as necessary
I say this because they fail to do the simplest things like jump over the easily dodgeable attack. Ex. Oogie Boogie's blades in KH I.
They sometimes attack an enemy that's about to do a AoE attack which wastes my potions. Who actually give the party members potions?
2. The ability to block
They get messed up too easily by attacks and go down too fast in the number titles. This one may not even be necessary but it would help
keeping them in the fight longer.
3. Greater Variety of Abilities
This one isn't necessary but it would be cool to have this.
4. They run out of potion too fast
It takes less than 3 minutes for them to use 10 potions against reg. enemies.
Most likely 1. is 100% guaranteed to be surely implanted since his game will be on the new systems but I hope all of these will be added in KH 3.
If you have any other great suggestion for the PM AI then that would be swell.
Edited by The Rocky Shoe