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KH13 · for Kingdom Hearts

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Posted

This thread is to discuss the little things that can be added or changed to gameplay that would make KH3 better than past games.

 

For example: I think it would be neat if you can manually target individual allies to specific enemies mid battle. Maybe with the use of the L2 and R2 buttons since they currently have no use. It would add more strategy to fights and could make some boss fights more interesting.

 

If command styles are brought back, they shouldn't have to be mandatory to change into them. 

 

What are some little things you'd like to see in KH3?

 

Please only discuss things to improve gameplay.

Edited by MasterXemnas

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Oh, I thought of another thing that annoy's me greatly. Sora's fighting position. I want it to look cooler, not to look like he's gonna shit his pants any time.

There are so many things I want for gameplay but I know that they'll want to avoid changing things too much so it will still feel familiar.

Some ideas:

  • Let you hold down the attack button at any point in your combo to do a charged up attack then continue your combo. 
  • Let you fluidly break out of or redirect your combo on so that if your attacking one enemy and see an attack from another coming, you could flip out of the way then continue your combo.
  • Being able to get knocked onto the floor or into a wall. You could then have special attacks, dodges or combo starters you can only use after you get knocked down.
  • Have Flowmotion be only a single small jump or swing etc. off a wall, object, pole or enemy which you can lead into a special Flowmotion only combo.
  • Have the BBS/DDD command deck alongside a KHII style menu.
  • Let us temporarily merge commands(like you could with Cards in CoM) for stronger unique attacks.
  • Have keyblades level up to get stronger/ more abilities and visually change appearance (like Terra and Aqua's first keyblade)
  • Keyblade attachments(like 358/2 Days) that have various effects like: wider combo swings, poison enemy, change block to a special attack etc.

On the other side of things, enemies, of the same or different type, could coordinate combination attacks/assists to really put the pressure on when you get surrounded.

How about bringing Tech Points back? It was a fun part of the battles in KH: exploiting the weakness of an enemy and then getting rewarded for doing so. Kinda bummed that it was only a gimmick in the first KH, but never was seen again in later titles.

That you can lock enemies at the same time would be nice.

If you saw how Sora was casting magic the fire headed to more enemies.

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