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Posted

(Sorry if there is a thread like this.)

 

This thread is just for the purpose of posting any firsts in the Kingdom Hearts Series. These are based on the American versions of the games.

 

-Kingdom Hearts 1 was the first game in the series to utilize forms such as Halloween versions of the characters in Halloween Town and Heartless Sora.

 

-Kingdom Hearts 1 was the first game in the series to have 'secret bosses,' though they were not relevant to the series.

 

-Kingdom Hearts 1 was the first game in the series to have a secret ending.

 

-Kingdom Hearts Chain of Memories was the first game in the series to use multi-player.

 

-Kingdom Hearts Chain of Memories was the first game in the series to change its battle system.

 

-Kingdom Hearts Chain of Memories was the first game in the series to feature two story lines.

 

-Kingdom Hearts Chain of Memories was the first game in the series to not use Magic Points.

 

-Kingdom Hearts Chain of Memories was the first game in the series to not have a difficulty setting.

 

-Kingdom Hearts Re:Chain of Memories was the first game in the series to have Theater Mode after a successful completion of the game.

 

-Kingdom Hearts 2 was the first game in the series to use Drive Forms.

 

-Kingdom Hearts 2 was the first game in the series to allow temporary use of other characters within the game-play.

 

-Kingdom Hearts 358/2 Days was the first game in the series to have a backpack that only carries a limited amount of items.

 

-Kingdom Hearts 358/2 Days was the first game in the series to have multiple versions of a Keyblade.

 

-Kingdom Hearts 358/2 Days was the first game in the series to have set combo limits for each Keyblade.

 

-Kingdom Hearts 358/2 Days was the first game in the series to have multiple abilities for a Keyblade.

 

-Kingdom Hearts 358/2 Days was the first game in the series to have two different types of Magic leveling.

 

This is all I felt like putting, so add as you feel like it.

Featured Replies

 

 

(Sorry if there is a thread like this.)

 

This thread is just for the purpose of posting any firsts in the Kingdom Hearts Series. These are based on the American versions of the games.

 

-Kingdom Hearts Chain of Memories was the first game in the series to not have a difficulty setting.

 

-Kingdom Hearts Re:Chain of Memories was the first game in the series to have Theater Mode after a successful completion of the game.

 

This is all I felt like putting, so add as you feel like it.

 

Chain of Memories has a difficulty setting. You can choose Expert.

Kingdom Hearts 2 Final Mix+ was the first game to do this, though it was released at the same time, so I dunno.

 

-Birth By Sleep showed the first non-Gummi Ship space travel

 

-Kingdom Hearts 2 Final Mix+ was the first game to have Critical Mode

 

Kingdom Hearts 2 final mix sold better in Japan then when kingdom hearts 2 came out worldwide.(that's alot of people!)

 

i said american games

 

and hatok, chain of memories was the first to have no gummi ship travel

 

really? chain of memories has difficulties?, ill go check

 

edit: i didnt see any difficulty option, so either thats what the two different save points are for or you must be mistaken

 

-Kingdom Hearts Chain of Memories was the first game in the series to technically take place in one world.

 

I specifically said Space Travel. It's the only game where the characters don't use the Gummi Ship to travel space.

 

 

-Chain of Memories was the first not have an opening at all

 

 

Chain of Memories has a cinematic opening (when Marluxia aproaches Sora), but it's not CGI.

 

Yes there is an introduction cutscenes, I should have been more specific, but I was refering to opening sequences with a song (Which was added to Re:CoM)

I am sorry for being off-topic mates, I take full responsibility for this as long as my short memory allows, but shouldn't this belong in the "101 Thing you Didn't Know About KH" Thread? This is just a thought.

  • Author

 

 

 

(Sorry if there is a thread like this.)

 

This thread is just for the purpose of posting any firsts in the Kingdom Hearts Series. These are based on the American versions of the games.

 

-Kingdom Hearts Chain of Memories was the first game in the series to not have a difficulty setting.

 

-Kingdom Hearts Re:Chain of Memories was the first game in the series to have Theater Mode after a successful completion of the game.

 

This is all I felt like putting, so add as you feel like it.

 

Chain of Memories has a difficulty setting. You can choose Expert.

Kingdom Hearts 2 Final Mix+ was the first game to do this, though it was released at the same time, so I dunno.

 

-Birth By Sleep showed the first non-Gummi Ship space travel

 

-Kingdom Hearts 2 Final Mix+ was the first game to have Critical Mode

 

Kingdom Hearts 2 final mix sold better in Japan then when kingdom hearts 2 came out worldwide.(that's alot of people!)

 

i said american games

 

and hatok, chain of memories was the first to have no gummi ship travel

 

really? chain of memories has difficulties?, ill go check

 

edit: i didnt see any difficulty option, so either thats what the two different save points are for or you must be mistaken

 

-Kingdom Hearts Chain of Memories was the first game in the series to technically take place in one world.

 

I specifically said Space Travel. It's the only game where the characters don't use the Gummi Ship to travel space.

 

 

-Chain of Memories was the first not have an opening at all

 

 

Chain of Memories has a cinematic opening (when Marluxia aproaches Sora), but it's not CGI.

 

Yes there is an introduction cutscenes, I should have been more specific, but I was refering to opening sequences with a song (Which was added to Re:CoM)

 

yeah, i should have been smart enough to realize that, sorry about that

I am sorry for being off-topic mates, I take full responsibility for this as long as my short memory allows, but shouldn't this belong in the "101 Thing you Didn't Know About KH" Thread? This is just a thought.

 

that might be right, i wouldn't have thought so, i thought this was just for firsts when i made this, well if so then i dont mind if you ask a moderator about it, if it gets closed it doesnt really matter,

well technically the bbs menu changes a little bit during those special moves

 

True. I was just thinking about the entire menu changing, since only the top changes in BbS.

 

Yes there is an introduction cutscenes, I should have been more specific, but I was refering to opening sequences with a song (Which was added to Re:CoM)

 

I figured that's what you meant. :D

 

- Kingdom Hearts II is the first game in which Sora begins the game with two different finishers on the ground and in the air. (He uses Blitz on a single enemy and sweeps the Keybalde around for multiple enemies. In KH1, Sora always swept the blade until you learned Blitz.)

 

- Chain of Memories was the first game to have more than one end credits sequence, but...

 

- Birth by Sleep is the first to have FOUR! And while I'm at the end of the game...

 

- 358/2 Days is the first game to not have any kind of real after-credits sequence. (It only shows Roxas standing in front of Sora's pod. What's that about?!)

  • Author

I don't remember if anyone posted this but:

 

Kingdom Hearts Chain of Memories is the first game in the series to have no voiced cut scenes.

I'm surprised no one has mentioned this yet, but:

 

Kingdom Hearts II is the first game in the series to feature Limits.

Kingdom Hearts Re:CoM was the first game to give postcards if you bought the game soon after release.

  • 2 weeks later...

I'm surprised no one has mentioned this yet, but:

 

Kingdom Hearts II is the first game in the series to feature Limits.

 

What about Trinity Limit, huh?
  • Author

Kingdom Hearts 358/2 Days is the first game in the series where your character could not walk, he/she could only run due to the minimal sensitivity in the movement pad*.

 

 

 

 

*Lolz movement pad? /shot xP

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