so we now know that majoras mask 3d's save system will be different than the original majoras mask. in the original, you could only save perminantly if you used the song of time. you could kinda save with the owl statues but in a much more limited way. you had to exit the game when you saved with an owl statue and when you accessed the save file, it was deleted. meaning it was more of a pause function that was most likely implemented so you didnt have to leave your N64 on if you were in the middle of the game.
in MM3D however, all saves are perminant. i have heard a lot of people who are disapointed with this because it takes away from the theme of the game, time management. accourding to them, the true experience of the original was with the idea that you absolutly HAD to use your time wisely. that concept it thrown out the window if you can save at any time perminantly effectivly making it an undo button.
im sorta torn in between camps with this. i understand why people are disapointed with this. i think it does take away from the experience that the game was trying to achieve. but i also know the game needs to be more accesable and people dont have much time these days. also, some might not want such a hardcore experience and thats understandable to me. plus, i understand why people dislike the old save system. im in the middle of the camps. how do you feel about it?
so we now know that majoras mask 3d's save system will be different than the original majoras mask. in the original, you could only save perminantly if you used the song of time. you could kinda save with the owl statues but in a much more limited way. you had to exit the game when you saved with an owl statue and when you accessed the save file, it was deleted. meaning it was more of a pause function that was most likely implemented so you didnt have to leave your N64 on if you were in the middle of the game.
in MM3D however, all saves are perminant. i have heard a lot of people who are disapointed with this because it takes away from the theme of the game, time management. accourding to them, the true experience of the original was with the idea that you absolutly HAD to use your time wisely. that concept it thrown out the window if you can save at any time perminantly effectivly making it an undo button.
im sorta torn in between camps with this. i understand why people are disapointed with this. i think it does take away from the experience that the game was trying to achieve. but i also know the game needs to be more accesable and people dont have much time these days. also, some might not want such a hardcore experience and thats understandable to me. plus, i understand why people dislike the old save system. im in the middle of the camps. how do you feel about it?
Edited by Sorual